MugenHook is a project aiming to add more features to the engine, this includes animated portraits, icons, multiple characters per slot and more!
What does it add?
MugenHook requires https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases.
What does it add?
Announcers
- Custom sounds can be assigned to any cell, effectively creating character announcers. Multiple ways to set up, one including reading sounds from character file.
Animated Portraits
- Character portraits can now be fully animated, optionally with animation changing upon selection.
Sliding Portraits
- Character portraits can now slide on screen, with various ways to set up. Slide once on mode selection or slide on each cursor change!
Animated Icons
- Character icons can now be fully animated in various ways, play once, loop anim or play animation upon variation selection.
Variations
- With this feature, you can place multiple characters in one slot. Limit is 255, double pressing START will move to the next entry in the slot.
String Swaps
- You can change value of many hardcoded strings, such as button names or game mode names.
Tag Restoration
- Tag mode (cut from 1.1) is restored and can be fully utilized. A new CNS param 'tag' was added which allows you to check if mode is tag.
- NOTE: This feature is for scripters! Enabling it does not mean that it will be possible to swap characters during game
Stage Announcer
- Each stage can use a seperate sound.
Magic Boxes
- Allows to make timed cells in select screen, works exactly like Smoke in Mortal Kombat 3.
Various Tweaks
- Main menu can be scrolled using LEFT/RIGHT instead of UP/DOWN, game modes can be hid, game mode player amount can be changed and more!
- Custom sounds can be assigned to any cell, effectively creating character announcers. Multiple ways to set up, one including reading sounds from character file.
Animated Portraits
- Character portraits can now be fully animated, optionally with animation changing upon selection.
Sliding Portraits
- Character portraits can now slide on screen, with various ways to set up. Slide once on mode selection or slide on each cursor change!
Animated Icons
- Character icons can now be fully animated in various ways, play once, loop anim or play animation upon variation selection.
Variations
- With this feature, you can place multiple characters in one slot. Limit is 255, double pressing START will move to the next entry in the slot.
String Swaps
- You can change value of many hardcoded strings, such as button names or game mode names.
Tag Restoration
- Tag mode (cut from 1.1) is restored and can be fully utilized. A new CNS param 'tag' was added which allows you to check if mode is tag.
- NOTE: This feature is for scripters! Enabling it does not mean that it will be possible to swap characters during game
Stage Announcer
- Each stage can use a seperate sound.
Magic Boxes
- Allows to make timed cells in select screen, works exactly like Smoke in Mortal Kombat 3.
Various Tweaks
- Main menu can be scrolled using LEFT/RIGHT instead of UP/DOWN, game modes can be hid, game mode player amount can be changed and more!
MugenHook requires https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases.
