- Engine Compatibility
- MUGEN 1.0
- MUGEN 1.1b
- IKEMEN-GO (Stable)
- IKEMEN-GO (Nightly)
- IKEMEN-GO-Plus-ULTRA
- V-IKEMEN
- IKEMEN-Void
"Today, we are all the Black Panther! And today, we will fight as one! For Wakanda!"
– T'Challa, Black Panther: Secret Invasion
– T'Challa, Black Panther: Secret Invasion
-Can combo more properly.
-Air combos are slightly easier to do.
-Panther Slash knocks down the opponent and is less safe.
-Panther lunge is more safe.
-Daggers have more hitstun.
-Can cancel normals into specials.
-Can cancel some specials into hypers.
-Some moves connect properly now.
-Pounce Attack is less safe.
-Damage, chip, and juggle values tweaked.
-Vibranium Overload is a level 3.
-Crouching heavy kick is faster.
============================
<06/10/2017> Update to my Black Panther edit.
-Sped him up a bit.
-Improved overall combo ability.
-Can no longer recover from air hard punch and kick.
-Air hard punch no longer knocks down the opponent.
-Lunge attack is a bit safer.
-Tweaked damage and chip values a bit.
-Can air combo properly now.
-Tweaked his chaining.
-Panther Slash causes a wall bounce and was tweaked a bit in terms of traveling distance.
-Air heavy kick can cause a hard knockdown.
-Hypers have invincibility.
-He can now tech.
-Tweaked frame data.
-Get up from lie down is faster.
-Has guard pushes.
-Tweaked damage, juggle, and other values.
-Some moves are less safe.
-Can no longer rapidly use Air dagger throw.
-Spear has invincibility on startup.
-Lunge off a wall cling no longer makes him bounce off the opponent. This allows for follow ups.
-Crouching medium kick can otg.
-Many other changes I forgotten.
-Air combos are slightly easier to do.
-Panther Slash knocks down the opponent and is less safe.
-Panther lunge is more safe.
-Daggers have more hitstun.
-Can cancel normals into specials.
-Can cancel some specials into hypers.
-Some moves connect properly now.
-Pounce Attack is less safe.
-Damage, chip, and juggle values tweaked.
-Vibranium Overload is a level 3.
-Crouching heavy kick is faster.
============================
<06/10/2017> Update to my Black Panther edit.
-Sped him up a bit.
-Improved overall combo ability.
-Can no longer recover from air hard punch and kick.
-Air hard punch no longer knocks down the opponent.
-Lunge attack is a bit safer.
-Tweaked damage and chip values a bit.
-Can air combo properly now.
-Tweaked his chaining.
-Panther Slash causes a wall bounce and was tweaked a bit in terms of traveling distance.
-Air heavy kick can cause a hard knockdown.
-Hypers have invincibility.
-He can now tech.
-Tweaked frame data.
-Get up from lie down is faster.
-Has guard pushes.
-Tweaked damage, juggle, and other values.
-Some moves are less safe.
-Can no longer rapidly use Air dagger throw.
-Spear has invincibility on startup.
-Lunge off a wall cling no longer makes him bounce off the opponent. This allows for follow ups.
-Crouching medium kick can otg.
-Many other changes I forgotten.
