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  • 🎉 WE ARE BACK ONLINE! 🎉

    After few days of alot of maintenance and work. We are back online again.

    So you might be wondering what happened?

    After the moving with the servers its been good past few weeks until the day I woke up a week ago the server has been freezing/timing out

    So I ask a Server provider what's happening they were quick to respond and told me one of the SSD have BAD sectors and needs replacing.

    I have been waiting for the past 1 -3 days as they tried to get into the live cd to let me back up all my things but not working, had to do some maintance again to do a memory tests it took a long time, booting into the system I backed up everything and then the next few days was a nightmare fixing and gathering the things I needed and now its back up and running again.

    Thank you to everyone for your support and waiting patiently to get it up and running. Sorry for the inconvenience

    - DoomJoshuaBoy

deluxegamer705

  1. DeluxeGamer705

    Stages Pipe Maze 2026-07-22

    Another Mario Forever stage that I have made. The stage is based on 6-2 from the original Mario Forever. It makes use of the layout from it. Animated?: Yes Parallax?: Yes
  2. DeluxeGamer705

    Characters Super Mugen Bros. Metal Sonic (re-edited) 1.0.1

    Also known as "SMBZ Metal Sonic" (despite not only having nothing to do with SMBZ but his sprite in the 2006 series looks nothing like the one the SMB Metal Sonic sports), the re-edit obviously sports new moves, new additions, and other stuff, though due to how quite unique Metal Sonic was from...
  3. DeluxeGamer705

    Characters Marx 1.9

    Instead of being a boss character like he usually is, he's a regular character since he did have a playable apperance officially. Mainly relies on zoning.
  4. DeluxeGamer705

    Characters Firey 1.6

    The first character I've made that's not from a video game. Mostly consists of slapping and rushdown.
  5. DeluxeGamer705

    Characters Roy 1.5

    Based on his incarnation in Melee, but slightly different and faster. Nowdays I'm not proud of how his sprites turned out...
  6. DeluxeGamer705

    Characters Sniffles 1.2.2

    One of the cases where a character I make for Mugen doesn't come from a video game. :) His moveset features some stuff from his smoochie, and some from the episodes.
  7. DeluxeGamer705

    Stages Lilby's Magical Tree 2026-07-05

    A stage based on the part that is the outside of Lilby's Magical Tree in Tomato Adventure.
  8. DeluxeGamer705

    Stages Pokypine Wood 2026-07-05

    A stage from Tomato Adventure.
  9. DeluxeGamer705

    Stages Mario Forever - Tanks 2026-07-05

    A stage based on the tank levels from Mario Forever. It has two music tracks that you can configure depending which one you like more.
  10. DeluxeGamer705

    Stages Desert Palace 2026-07-05

    A stage from the competition mode of Sonic 3 (& Knuckles). This was one of my stages released for Christmas 2024.
  11. DeluxeGamer705

    Stages Christmas Castle 2026-07-05

    A Christmas-themed Mario Forever stage based on world XI from Roman Worlds. This was one of my stages released for Christmas 2024.
  12. DeluxeGamer705

    Characters Chuih 1.10.1

    The second character I've made. He mainly relies on rushdown by rushing towards the opponents with two of his moves.
  13. DeluxeGamer705

    Characters Blover 1.10.1

    A character that features some long ranged moves via blowing the opponent away, along with a multi-hit combo tool.
  14. DeluxeGamer705

    Stages Proto Casino Night Zone by DeluxeGamer705 - Released

    After an eternity, I finally release another Sonic prototype stage. I mainly did this to celebrate Sonic's 35th anniversary (and also my 19th birthday) Screenshot Details: Animated: Yes Parallax: Yes Super Jump: Yes Music: Yes The stage is based mostly on the Simon Wai prototype with a...
  15. DeluxeGamer705

    Stages Proto Casino Night Zone 2026-06-23

    A stage based on the prototype versions of Casino Night Zone. It is based mostly on the Simon Wai prototype with a little something from the August 21st prototype thrown into the mix.
  16. DeluxeGamer705

    Stages Dark Snowland 2026-06-21

    A Mario Forever-based stage, which is also based on a world I did in Mario Worker Remake v3.03 in 2023 - world RZ. The stage uses sprites which were originally made specifically for the world I've made in MWR, save for the animated bush and the clouds, which are taken from MWR, and I've ripped...
  17. DeluxeGamer705

    Characters Vortigon 1.9.5

    A character that has a mix of keepway, long-range gameplay, and rushdown. He can zone the opponents out with two projectiles, has a long-ranged special, and a special that provides him some horizontal distance.
  18. DeluxeGamer705

    Characters Super Mugen Bros. Sonic (re-edited) 1.3

    A re-edit of Shazzo's Super Mugen Bros. Sonic (also known as "SMBZ" Sonic despite having nothing to do with SMBZ). Aside from new sprites and animations, he also has new moves and expanded combos.
  19. DeluxeGamer705

    Characters Super Mugen Bros. Luigi (re-edit) 1.4

    A re-edit of Shazzo's Super Mugen Bros. Luigi (also known as "SMBZ" Luigi despite having nothing to do with SMBZ). Aside from new sprites and animations, he also has new moves and new stuff, as usual. Originally some of his moves were very close to Mario's but now function differently.
  20. DeluxeGamer705

    Characters Super Mugen Bros. Mario (re-edit) 1.5

    A re-edit of Shazzo's Super Mugen Bros. Mario (also known as "SMBZ" Mario despite having nothing to do with SMBZ). Aside from new sprites and animations, he also has new moves and other tweaks.
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