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deluxegamer705

  1. Characters Bomb/Black Bird 1.5

    A character that resorts to getting closer and eventually comboing them, which can be especially done by using two of his specials and one of his hypers due to them making him move forward.
  2. Characters Blue Bird 1.6.51

    A character with a moveset that is a mix of rushdown and zoning. His moveset originally was a bit smaller but an update slightly expanded it.
  3. Characters Miru 1.2

    A character that at first appears to be a SSB Pac-Man expy, but has some moves to not make her a full expy. Note that she was made before Snack Breaks became a thing so she may feel a bit strange to you, but it's simply before Snack Breaks was created.
  4. Characters Erma 1.4

    A character with floaty jumps and some moves that give her invincibility, as well as a wall climb mechanic.
  5. Characters Glover 1.2

    He is smaller than an average character thanks to his scale being lower, which makes his range shorter but makes him harder to hit without using attacks that are low to the floor. Also, featuring some bouncing balls.
  6. Characters Meeple 1.2

    A character that is a bit unusual for my standards because he's not as balanced, but don't worry, he (or they) isn't THAT overpowered.
  7. Characters Yumetaro 2.4

    A remake of a character I've made in 2023. His V2 has larger range, comboability, and is stronger at zoning. I mainly made this because I was hyped for Gimmick! 2. :D
  8. Characters Giga Bowser 1.11.1

    My first attempt at a boss character, sporting higher HP and a higher damage output.
  9. Stages Proto Flying Battery Zone 2026-07-30

    A stage based on Flying Battery Zone as seen in the prototype of Sonic 3. It makes use of the background from the prototype, the three capsules, and the act 2 music. DETAILS: Animated: No Parallax: Yes More than one music track: No
  10. Stages Pipe Maze 2026-07-22

    Another Mario Forever stage that I have made. The stage is based on 6-2 from the original Mario Forever. It makes use of the layout from it. Animated?: Yes Parallax?: Yes
  11. Characters Super Mugen Bros. Metal Sonic (re-edited) 1.0.1

    Also known as "SMBZ Metal Sonic" (despite not only having nothing to do with SMBZ but his sprite in the 2006 series looks nothing like the one the SMB Metal Sonic sports), the re-edit obviously sports new moves, new additions, and other stuff, though due to how quite unique Metal Sonic was from...
  12. Characters Marx 1.9

    Instead of being a boss character like he usually is, he's a regular character since he did have a playable apperance officially. Mainly relies on zoning.
  13. Characters Firey 1.6

    The first character I've made that's not from a video game. Mostly consists of slapping and rushdown.
  14. Characters Roy 1.5

    Based on his incarnation in Melee, but slightly different and faster. Nowdays I'm not proud of how his sprites turned out...
  15. Characters Sniffles 1.2.2

    One of the cases where a character I make for Mugen doesn't come from a video game. :) His moveset features some stuff from his smoochie, and some from the episodes.
  16. Stages Lilby's Magical Tree 2026-07-05

    A stage based on the part that is the outside of Lilby's Magical Tree in Tomato Adventure.
  17. Stages Pokypine Wood 2026-07-05

    A stage from Tomato Adventure.
  18. Stages Mario Forever - Tanks 2026-07-05

    A stage based on the tank levels from Mario Forever. It has two music tracks that you can configure depending which one you like more.
  19. Stages Desert Palace 2026-07-05

    A stage from the competition mode of Sonic 3 (& Knuckles). This was one of my stages released for Christmas 2024.
  20. Stages Christmas Castle 2026-07-05

    A Christmas-themed Mario Forever stage based on world XI from Roman Worlds. This was one of my stages released for Christmas 2024.
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