According to OP:
"5/17/25 Changelog:
-Changed name to Violent Gouki cause why not
-PalFX looks a lot better
-Redid his AI so its less cheap
-Added his own intro
-Changed some sprites
Among other small edits
Beginner mugen coder here so forgive me if this edit is ahh
This is heavily inspired by Violent Akuma by dark-shade/NessTheAvatar, so I give credit to them for the inspirations behind this character. Some of his supers are faster than Shin Gouki's, and he can do Violent Ken's Rasetsu Kyaku teleport thing. Honestly proud of myself for figuring that one out lol
There's still a lot of work to be done, his AI is kinda cheeks I tried to patch it but its a little clunky, and I still want to carry some of Violent Ken's moves over in the future. He also only has 1 working palette for now. He's very fun to play though with and it's been a cool project for me to stay busy with for a few days! PLEASE give me suggestions in the comments I need to get better at ts
"
"5/17/25 Changelog:
-Changed name to Violent Gouki cause why not
-PalFX looks a lot better
-Redid his AI so its less cheap
-Added his own intro
-Changed some sprites
Among other small edits
Beginner mugen coder here so forgive me if this edit is ahh
This is heavily inspired by Violent Akuma by dark-shade/NessTheAvatar, so I give credit to them for the inspirations behind this character. Some of his supers are faster than Shin Gouki's, and he can do Violent Ken's Rasetsu Kyaku teleport thing. Honestly proud of myself for figuring that one out lol
There's still a lot of work to be done, his AI is kinda cheeks I tried to patch it but its a little clunky, and I still want to carry some of Violent Ken's moves over in the future. He also only has 1 working palette for now. He's very fun to play though with and it's been a cool project for me to stay busy with for a few days! PLEASE give me suggestions in the comments I need to get better at ts
