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  • 🎉 MAJOR MILESTONES & HUGE UPDATES! 🎉

    120+ Members, Road to 200 Rewards, New Features & Migration Support


    Hey everyone!

    Thanks to your incredible support, our community is growing faster than ever. We have officially crossed 120+ members and have over 1,000+ files uploaded to the site! 🙌 To celebrate how quickly we are expanding, we've got some massive feature drops active this week, along with a team race to unlock our next huge milestone rewards.

    🚀 Road to 200 Members: Milestone Rewards Event!

    We are currently sitting at 120 members. The absolute second this platform hits 200 members, Josh and I are unlocking a massive community vault package:

    • The "Community Vault" Asset Pack: An exclusive creator kit full of pre-formatted stage/character templates, optimized coding layouts, and a massive batch release of rare, hard-to-find community archive files.
    • Permanent "OG" Profile Badges: Anyone who is a registered member before we cross the 200 mark will automatically receive a permanent, exclusive "OG / Early Adopter" badge on their profile to honor you for building this foundation with us from day one.

    We need exactly 80 more members to blow past this goal. Share the link and invite your creator friends!

    🔥 Featured Tool: Character Select Enhancements Beta

    Are you tired of dealing with heavy menu lag or layout limits while trying to assemble a massive character roster? This tool is an absolute game-changer for screenpack builders and roster collectors alike. Check out the project file, optimize your engine build, and read the test breakdown review here: Download the Character Select Enhancements Beta.

    💚 Just Added: Vent & Support Section

    We care deeply about the people behind the creations, not just the files hosted on our database. We have opened a dedicated Vent & Support forum category to serve as a safe space where you can step away from the keyboard, clear your mind, or talk through real-life struggles. A locked sticky thread inside that section provides a completely anonymous list of free 24/7 global crisis helplines, browser-only text chats, and resources to find free professional therapy.

    🕹️ DJB's Entertainment Realm & Salty Bet!

    We want your time spent on the site to be as fun as possible. Don't forget you can use these spaces right now:

    • DJB's Entertainment Realm: A dedicated category where you can actually play games right on the site while you scroll, chat, or wait for your downloads to finish!
    • MUGEN Stadium Live: Sit back and watch Salty Bet live directly inside the MUGEN Stadium! Place your virtual bets and watch the madness unfold with the community.

    🧠 Quiz System & Audio Library

    • Our new Quiz System is officially live! Test your MUGEN and gaming knowledge. Coming Soon: We will be opening up permissions so that you can create and share your own custom quizzes with the community!
    • Don't forget to turn on the Audio Library, which is fully operational for all your acoustic needs while navigating the platform.

    🎖️ The Reputation & Badge System!

    You read that right—we bought back a fan-favorite feature that was famously removed from AK1. You all will be able to upvote and downvote files, earn Reputation Points, and unlock exclusive badges for being an active, helpful member of our community ecosystem.

    📦 Migrating from Another MUGEN Forum? We Got You!

    If you are newly migrating here from another MUGEN community, welcome home! We know moving your stuff can be a hassle, so we have set up dedicated support to help you get settled:

    1. Migration Help Forum: If you need any assistance getting your files reuploaded or just need general support, drop a thread in our Migration Help Section.
    2. Personal Reupload Assistance: I (Mikazuki) am personally willing to help you reupload your work to the website, no matter how many files you have! If you desperately need your content backed up or moved over, I am taking MUGEN reupload requests right now. Check out my thread here to get started: Willing to Re-upload Stuff from MUGEN Archive for You.

    Thank you all for making this place awesome. Let's keep building the ultimate MUGEN haven together! 🚀

Mohammed Avdol

Characters Mohammed Avdol 2026-07-03

Images
“I hope you don't think the flames of Magician's Red only burn upward or with the wind. I am not bound by the laws of nature. I can control fire as I wish.”

Back to back HFTF Patches, but this time for one that's as source accurate as you can get. While Nimame's default AI for Avdol was quite weak and prone to losing to even MKTs, it was less that that made me want to patch him. It was more bringing my own fun spin on his AI while making him play a lot stronger, playing into Avdol's strong neutral as well as strong combo game. Compared to other HFTF characters Avdol is quite honest, his combos don't do absurd damage, tandem is really his only way to deal large amount of damage which most of the time only goes to 50% or sometimes even less. Instead Avdol is a character that relies on his strong neutral game, having AMAZING normals in both stand on and stand off to harass the opponent. Avdol's specials are also very good, notably his sensors which control neutral greatly with it's presence. I designed Avdol's AI to play around his strong neutral game, utilizing his strong normals to pressure with chip damage and setting up sensors when he gets the chance to try to gain a solid life lead with tandem combos. I'm really happy with how his AI turned out, big thanks to B_R1997 for playtesting, fixing up his Tandem and more.

Changes:
- In the config the AI will follow by if you choose Arcade or Dreamcast Tandems. Originally Nimame had to set so that the AI will always use dreamcast's longer tandems, but thanks to B_R if you turn the setting to Arcade the AI will follow it.

Configuration:
  • Auto AI Toggle
  • AI Level
  • AI Quick Getup
  • Advanced Guard Level
  • Rate of Using Stand off 623z Combo enders

Pros:
  • Neutral God, Avdol's normal attacks are godlike in both stand off and stand on. 2b, 2c, 6z and so much more. Most of these move inflict chip damage too. Also Sensors are really good, not strong as nets of course but with their ability to follow the opponent and quick detonation makes them a prominent tool in his kit that Avdol's AI will setup when he gets the chance.
  • Simple but efficient combos, mostly come from stand off command grab which leads to very nice damage.
  • Tandem is great, it's Avdol's main way to deal a lot of damage. Like the rest of Avdol's kit the damage Tandem nets is strong but not BS.
  • Anti-Airs, this is where Avdol excels at the most especially in stand on. His strong normal and Fire wall are great at just swatting the opponent in the air and. He just has so many especially in stand on, landing against him can be hard.
Cons:
  • Crossfire Hurricane Special is sadly just unusable now. with the way AIs work Avdol's 50/50s are completely gone and in neutral it's just completely outclassed by Napalm Bomb.
  • Can struggle to make comebacks due to his overall damage output.
  • Why does Stand Off 6a even exist?

Original Character: https://mugennimame2.web.fc2.com/kore.html

Credits:
Nimame - Original Character
B_R1997 - Another inspiration, also playtesting and fixing AI tandem
Poyomousy - Enemy detection and velocity detectors
Inktrebutchet - Projectile Detection system
Stupa - Training Character for Frame data collection
Dashmastermind/Shinykitty10 - Sending me a pack of characters to use for testing my AIs
Author
R0Cky4rest
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