IKEMaker 0.79.9 Released
This update expands Move Lab, improves connected workspace navigation, and strengthens several visual editing workflows.
Move Lab
Discovers exact StateDefs, ZSS functions, HitDefs, Helpers, Explods, and native Projectiles
Shows the real source and enclosing code context for each component
Lets you explicitly choose an assigned AIR animation without guessing from state numbers
Displays classic and custom HitDef values while preserving the guarded HitDef editor as the editing owner
AIR and SFF
AIR timeline frames support quick visual editing and missing-sprite navigation
Connected viewers retain their intended tabs and destination colors
Command and Movelist Editing
Five downloads are available:
Raw VSIX
This update expands Move Lab, improves connected workspace navigation, and strengthens several visual editing workflows.
Shows the real source and enclosing code context for each component
Lets you explicitly choose an assigned AIR animation without guessing from state numbers
Displays classic and custom HitDef values while preserving the guarded HitDef editor as the editing owner
AIR timeline frames support quick visual editing and missing-sprite navigation
- Timeline edits preserve existing spacing, comments, separators, custom fields, and mixed line endings
- Direction conventions remain the author’s choice
- Nested visual and source movelist editing share the same recoverable draft
- Workspace Improvements
- Consistent destination colors distinguish AIR, SFF, SND, code, palettes, Maps, Move Lab, stages, screenpacks, and Help
- Stage and Screenpack tools can navigate selected elements to their exact SFF sprites or embedded AIR actions
- Destination colors can be disabled without changing navigation or behavior
- Windows Offline
- Windows Online Bootstrap
- Windows Offline with optional LuaLS
- Windows Online Bootstrap with optional LuaLS
- Existing users can install the new version over their current copy. Restart VS Code afterward and confirm that IKEMaker shows 0.79.9.
