Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

SignUp Now!
  • 🎉 WE ARE BACK ONLINE! 🎉

    After few days of alot of maintenance and work. We are back online again.

    So you might be wondering what happened?

    After the moving with the servers its been good past few weeks until the day I woke up a week ago the server has been freezing/timing out

    So I ask a Server provider what's happening they were quick to respond and told me one of the SSD have BAD sectors and needs replacing.

    I have been waiting for the past 1 -3 days as they tried to get into the live cd to let me back up all my things but not working, had to do some maintance again to do a memory tests it took a long time, booting into the system I backed up everything and then the next few days was a nightmare fixing and gathering the things I needed and now its back up and running again.

    Thank you to everyone for your support and waiting patiently to get it up and running. Sorry for the inconvenience

    - DoomJoshuaBoy

Recent content by OldGamer

  1. OldGamer

    Which one do you like the most, Winmugen, Mugen 1.0, Mugen 1.1, or IKEMEN?

    Is there any way you can merge the two topics into one? Because this is true, as you did mention it before, but I say it's the same conversation.
  2. OldGamer

    Add-ons How to Use VSelect 2.0 for the Ikemen Go

    Here's a text guide for Vselect. 🎮 VSelect 2.0 + Ikemen GO / M.U.G.E.N Setup Guide (Advanced) 🔷 What VSelect actually does VSelect is a graphical editor for: select.def (roster) stage assignments arcade order character installation via drag & drop It does NOT run inside Ikemen or MUGEN — it...
  3. OldGamer

    Add-ons How to Use VSelect 2.0 for the Ikemen Go

    To Get the tools located here
  4. OldGamer

    Screenpacks How to convert Mugen to Ikemen Go Part 1

    Here is a clean, detailed step-by-step guide on how to convert MUGEN 1.1 → Ikemen GO, including what to copy, what to change, and how to fix common issues. I’ll also include simple “image-style diagrams” so you can visually understand the folder setup. 📁 STEP 1 — Download & Prepare Ikemen GO...
  5. OldGamer

    Screenpacks How to convert Mugen to Ikemen Go Part 1

    the tools for this lesson are Ikemen go software Paint.NET Fighter Factory Studio Mugen free for all the mugen generation by OroCrimson
  6. OldGamer

    Offline MUGEN Content Recovery Thread

    Can't you retrieve it with Wayback Machine?
  7. OldGamer

    Add-ons [M.U.G.E.N] How to make a MUGEN logo and intro

    Here is the text guide for the Mugen logo and intro. For a screenpack intro, what you're usually creating is a storyboard intro that plays before the title screen appears. Most custom MUGEN screenpacks use a .def storyboard file with images, animations, sounds, and music. Step 1: Create Your...
  8. OldGamer

    Add-ons [M.U.G.E.N] How to make a MUGEN logo and intro

    How to make a MUGEN logo and intro. the tools for this video lesson. ALL MUGEN INTRO TEMPLATE FIGHTER FACTORY STUDIO MUGEN FIGHTER FIGHTER STUDIOS MUGEN SOFTWARE 1.1 1.0 WinMugen-Plus OldMugen
  9. OldGamer

    MUGEN DISCUSSION: What’s Your Current MUGEN Setup in 2026?

    I had updated my New Screen Pack with more characters, but this time I lowered the number of characters, so instead of 456,890 characters. I reduces it only 5000 for each box per character slot lua coding.
  10. OldGamer

    MUGEN DISCUSSION: What’s Your Current MUGEN Setup in 2026?

    That is more than enough to recreate for the new Ikemen GO game and create a cool crossover screen pack. Using the new nightly build of Ikemen 1.0, the crazy thing is you can code it to work like a real functional fighting game. so that work perfectly
  11. OldGamer

    MUGEN DISCUSSION: What’s Your Current MUGEN Setup in 2026?

    UT/DR: How many are in total?
  12. OldGamer

    heyo!

    Hi there, welcome to our community, Tony. :D
  13. OldGamer

    Stages [TUTORIAL]: How to make an Ikemen Go stage.

    Understanding Delta (Very Important) Delta controls parallax movement. Examples: DeltaEffect 0.2,0.2Far background 0.5,0.5Mid-layer 1,1Normal movement 1.5,1Foreground faster than camera Step 6 — Add Music All your music sounds for your stages need to be put in the sound folder for...
  14. OldGamer

    Stages [TUTORIAL]: How to make an Ikemen Go stage.

    Step 5—How to code inside the DEF File Here is text information that teaches you to understand the code command setting for the stage background. [BG x] type = ? ("Normal"/"Parallax") (def: "normal") spriteno = ?, ? Sprite group and number: groupno, imgno (req'd) start = ?, ? Starting location...
  15. OldGamer

    Stages [TUTORIAL]: How to make an Ikemen Go stage.

    Step 4 — Create the Stage from Fighter Factory Studios Welcome to Def Editor from the FFS The .def file controls everything. Let's get to know the setting for Fighter Factory Studio. What does "DEF" stand for? "Def" stands for "definition." BEFORE WE GET INTO CODING. We need to add the 4...
Back
Top