Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

SignUp Now!
  • 🔧 Login & Sign-Up Fixed!
    The recent login and sign-up issues have been successfully resolved by @DoomJoshuaBoy. Fresh logins are now working normally, so feel free to log in without any trouble! if you do run into trouble please let us know!

DJB MUGEN & IKEMEN Community

Command List — OmegaTH.zip ← Back to Overview

[Command] name = "Hooch" command = a+x [Command] name = "Hooch" command = b+y [Command] name = "Hooch" command = c+z [Command] name = "FF" command = F, F time = 10 [Command] name = "BB" command = B, B time = 10 [Command] name = "recovery" command = x+y time = 1 [Command] name = "a" command = a time = 1 [Command] name = "b" command = b time = 1 [Command] name = "c" command = c time = 1 [Command] name = "x" command = x time = 1 [Command] name = "y" command = y time = 1 [Command] name = "z" command = z time = 1 [Command] name = "start" command = s time = 1 [Command] name = "holdfwd" command = /$F time = 1 [Command] name = "holdback" command = /$B time = 1 [Command] name = "holdup" command = /$U time = 1 [Command] name = "holddown" command = /$D time = 1 [Statedef -1] [State -1, Laugh] type = ChangeState value = 195 triggerall = command = "start" trigger1 = statetype != A trigger1 = ctrl [State -1, Hooch] type = ChangeState value = 1000 triggerall = command = "Hooch" triggerall = power >= 3000 trigger1 = statetype = S trigger1 = ctrl [State -1, Run Fwd] type = ChangeState value = 100 trigger1 = command = "FF" trigger1 = statetype = S trigger1 = ctrl [State -1, Run Back] type = ChangeState value = 105 trigger1 = command = "BB" trigger1 = statetype = S trigger1 = ctrl [State -1, Big] type = ChangeState value = 200 triggerall = command = "x" triggerall = NumHelper(201) < 1 trigger1 = statetype = S trigger1 = ctrl trigger2 = statetype = C trigger2 = ctrl [State -1, Big Air] type = ChangeState value = 203 triggerall = command = "x" triggerall = NumHelper(201) < 1 trigger1 = statetype = A trigger1 = ctrl [State -1, The Green Mile] type = ChangeState value = 205 triggerall = command = "y" triggerall = NumHelper(206) < 1 trigger1 = statetype = S trigger1 = ctrl trigger2 = statetype = C trigger2 = ctrl [State -1, The Green Mile Air] type = ChangeState value = 207 triggerall = command = "y" triggerall = NumHelper(206) < 1 trigger1 = statetype = A trigger1 = ctrl [State -1, Forest Gump] type = ChangeState value = 210 triggerall = command = "z" triggerall = NumHelper(211) < 1 trigger1 = statetype = S trigger1 = ctrl trigger2 = statetype = C trigger2 = ctrl [State -1, Forest Gump Air] type = ChangeState value = 212 triggerall = command = "z" triggerall = NumHelper(211) < 1 trigger1 = statetype = A trigger1 = ctrl [State -1, Sleepless in Seattle] type = ChangeState value = 215 triggerall = command = "a" triggerall = NumHelper(216) < 1 trigger1 = statetype = S trigger1 = ctrl trigger2 = statetype = C trigger2 = ctrl [State -1, Sleepless in Seattle Air] type = ChangeState value = 217 triggerall = command = "a" triggerall = NumHelper(216) < 1 trigger1 = statetype = A trigger1 = ctrl [State -1, Cast Away] type = ChangeState value = 220 triggerall = command = "b" triggerall = NumHelper(221) < 1 trigger1 = statetype = S trigger1 = ctrl trigger2 = statetype = C trigger2 = ctrl [State -1, Cast Away Air] type = ChangeState value = 222 triggerall = command = "b" triggerall = NumHelper(221) < 1 trigger1 = statetype = A trigger1 = ctrl [State -1, Saving Private Ryan] type = ChangeState value = 225 triggerall = command = "c" triggerall = NumHelper(226) < 1 trigger1 = statetype = S trigger1 = ctrl trigger2 = statetype = C trigger2 = ctrl [State -1, Saving Private Ryan Air] type = ChangeState value = 227 triggerall = command = "c" triggerall = NumHelper(226) < 1 trigger1 = statetype = A trigger1 = ctrl
Back
Top