;==============================================================================
;-| AIセット |-----------------------------------------------------------------
[Command]
name = "AI0"
command = a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a
time = 0
[Command]
name = "AI1"
command = b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b
time = 0
[Command]
name = "AI2"
command = c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c
time = 0
[Command]
name = "AI3"
command = x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
time = 0
[Command]
name = "AI4"
command = y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y
time = 0
[Command]
name = "AI5"
command = z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z
time = 0
[Command]
name = "AI6"
command = s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s
time = 0
[Command]
name = "AI7"
command = F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F
time = 0
[Command]
name = "AI8"
command = D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D
time = 0
[Command]
name = "AI9"
command = B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B
time = 0
[Command]
name = "AI10"
command = U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U
time = 0
[Command]
name = "AI11"
command = a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a
time = 0
[Command]
name = "AI12"
command = c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c
time = 0
[Command]
name = "AI13"
command = x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
time = 0
[Command]
name = "AI14"
command = y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y
time = 0
[Command]
name = "AI15"
command = z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z
time = 0
[Command]
name = "AI16"
command = s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s
time = 0
[Command]
name = "AI17"
command = a,B,c,x,y,z,s,B,D,F,U,a,b,c,x,y,z,s,s
time = 0
[Command]
name = "AI18"
command = a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a
time = 0
[Command]
name = "AI19"
command = b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b
time = 0
[Command]
name = "AI20"
command = c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c
time = 0
[Command]
name = "AI21"
command = x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
time = 0
[Command]
name = "AI22"
command = y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y
time = 0
[Command]
name = "AI23"
command = z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z
time = 0
[Command]
name = "AI24"
command = s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s
time = 0
[Command]
name = "AI25"
command = F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F
time = 0
[Command]
name = "AI26"
command = D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D
time = 0
[Command]
name = "AI27"
command = B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B
time = 0
[Command]
name = "AI28"
command = U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U
time = 0
[Command]
name = "AI29"
command = a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a
time = 0
[Command]
name = "AI30"
command = c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c
time = 0
[Command]
name = "AI31"
command = x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
time = 0
[Command]
name = "AI32"
command = y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y
time = 0
[Command]
name = "AI33"
command = z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z
time = 0
[Command]
name = "AI34"
command = s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s
time = 0
[Command]
name = "AI35"
command = z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z
time = 0
[Command]
name = "AI36"
command = z,z,z,z,z,z,a,a,a,z,z,z,z,z,z,z,z,z,z
time = 0
[Command]
name = "AI37"
command = z,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,z,z,z
time = 0
[Command]
name = "AI38"
command = z,z,z,z,z,a,a,a,z,z,z,z,z,a,a,a,z,z,z
time = 0
[Command]
name = "AI39"
command = z,z,z,z,z,a,a,a,z,z,z,z,z,z,a,a,z,z,z
time = 0
[Command]
name = "AI40"
command = z,z,z,z,a,a,a,z,z,z,z,a,z,z,a,a,z,z,z
time = 0
[Command]
name = "AI41"
command = z,z,z,a,z,z,z,z,z,z,z,z,z,a,a,z,z,z,z
time = 0
[Command]
name = "AI42"
command = z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z
time = 0
[Command]
name = "AI43"
command = z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,a,a,z
time = 0
[Command]
name = "AI44"
command = z,z,a,a,a,a,z,z,z,z,z,z,z,z,z,a,a,a,z
time = 0
[Command]
name = "AI45"
command = z,z,z,z,z,z,a,a,z,z,z,z,z,a,a,a,a,z,z
time = 0
[Command]
name = "AI46"
command = z,z,z,z,z,z,z,z,a,a,a,a,a,a,z,z,z,z,z
time = 0
[Command]
name = "AI47"
command = z,z,z,a,a,a,a,z,z,z,z,z,z,z,z,z,z,z,z
time = 0
[Command]
name = "AI48"
command = z,z,z,z,z,a,a,a,z,z,z,a,a,a,z,z,a,z,a
time = 0
[Command]
name = "AI49"
command = z,z,z,z,a,a,a,z,z,z,z,z,a,a,a,z,z,z,z
time = 0
[Command]
name = "AI50"
command = z,z,z,a,a,z,z,z,z,z,z,z,z,z,a,a,z,z,z
time = 0
[Command]
name = "AI51"
command = b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,x
time = 0
[Command]
name = "AI52"
command = c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,x
time = 0
[Command]
name = "AI53"
command = x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
time = 0
[Command]
name = "AI54"
command = y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,x
time = 0
[Command]
name = "AI55"
command = z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,x
time = 0
[Command]
name = "AI56"
command = s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,x
time = 0
[Command]
name = "AI57"
command = F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,x
time = 0
[Command]
name = "AI58"
command = D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,x
time = 0
[Command]
name = "AI59"
command = B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,x
time = 0
[Command]
name = "AI60"
command = U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,x
time = 0
;------------------------------------------------------------------------------
;-| キー2回連続入力 |---------------------------------------------------------
[Command]
name = "FF" ;要求済み (キーの変更は可能ですが名前を変えたり無効にしてはいけません)
command = F, F
time = 10
[Command]
name = "BB" ;要求済み (キーの変更は可能ですが名前を変えたり無効にしてはいけません)
command = B, B
time = 10
;------------------------------------------------------------------------------
;-| 同時押し |-----------------------------------------------------------------
[Command]
name = "recovery" ;要求済み (キーの変更は可能ですが名前を変えたり無効にしてはいけません)
command = x+y
time = 1
[Command]
name = "recovery" ;要求済み (キーの変更は可能ですが名前を変えたり無効にしてはいけません)
command = a+b
time = 1
;------------------------------------------------------------------------------
;-| 方向キー+ボタン |---------------------------------------------------------
[Command]
name = "F_b"
command = /$F,b
time = 1
[Command]
name = "down_a"
command = /$D,a
time = 1
[Command]
name = "down_b"
command = /$D,b
time = 1
;------------------------------------------------------------------------------
;-| ボタン単発 |---------------------------------------------------------------
[Command]
name = "a"
command = a
time = 1
[Command]
name = "b"
command = b
time = 1
[Command]
name = "c"
command = c
time = 1
[Command]
name = "x"
command = x
time = 1
[Command]
name = "y"
command = y
time = 1
[Command]
name = "z"
command = z
time = 1
[Command]
name = "start"
command = s
time = 1
;------------------------------------------------------------------------------
;-| 方向キー押しっぱなし |-----------------------------------------------------
[Command]
name = "holdfwd" ;要求済み (キーの変更は可能ですが名前を変えたり無効にしてはいけません)
command = /$F
time = 1
[Command]
name = "holdback" ;要求済み (キーの変更は可能ですが名前を変えたり無効にしてはいけません)
command = /$B
time = 1
[Command]
name = "holdup" ;要求済み (キーの変更は可能ですが名前を変えたり無効にしてはいけません)
command = /$U
time = 1
[Command]
name = "holddown" ;要求済み (キーの変更は可能ですが名前を変えたり無効にしてはいけません)
command = /$D
time = 1
;------------------------------------------------------------------------------
;-| 空中ジャンプ|-----------------------------------------------------
[Command]
name = "airjumpfwd"
command = UF
time = 1
[Command]
name = "airjump"
command = U
time = 1
[Command]
name = "airjumpback"
command = UB
time = 1
[Command]
name = "aircombofwd"
command = /UF
time = 1
[Command]
name = "aircombo"
command = /U
time = 1
[Command]
name = "aircomboback"
command = /UB
time = 1
[command]
name="fwd"
command=F
time=1
[command]
name="back"
command=B
time=1
[command]
name="up"
command=U
time=1
[command]
name="down"
command=D
time=1
;==============================================================================
;------------------------------------------------------------------------------
[Statedef -1]
;==============================================================================
;------------------------------------------------------------------------------
;ダッシュ
[State -1, Dash]
type = ChangeState
value = 100
triggerall = Var(59) = 0
trigger1 = command = "FF"
trigger1 = statetype = S
trigger1 = ctrl
;バックステップ
[State -1, Back Step]
type = ChangeState
value = 105
triggerall = Var(59) = 0
trigger1 = command = "BB"
trigger1 = statetype = S
trigger1 = ctrl
;空中前ジャンプ
[State -1, ]
type = ChangeState
value = 510
TriggerAll=var(59) = 0
triggerall = command = "airjumpfwd"
triggerall = ctrl
triggerall = Pos Y <= -20
triggerall = Vel Y >= -5
triggerall = statetype = A
trigger1 = var(7) <= 0
trigger2 = PalNo = 12
trigger2 = var(7) <= 4
;空中垂直ジャンプ
[State -1, ]
type = ChangeState
value = 515
TriggerAll=var(59) = 0
triggerall = command = "airjump"
triggerall = ctrl
triggerall = Pos Y <= -20
triggerall = Vel Y >= -5
triggerall = statetype = A
trigger1 = var(7) <= 0
trigger2 = PalNo = 12
trigger2 = var(7) <= 4
;空中後ろジャンプ
[State -1, ]
type = ChangeState
value = 520
TriggerAll=var(59) = 0
triggerall = command = "airjumpback"
triggerall = ctrl
triggerall = Pos Y <= -20
triggerall = Vel Y >= -5
triggerall = statetype = A
trigger1 = var(7) <= 0
trigger2 = PalNo = 12
trigger2 = var(7) <= 4
;==============================================================================
;------------------------------------------------------------------------------
;挑発
[State -1,]
type = ChangeState
value = 195
triggerall = Var(59) = 0
triggerall = command = "start"
trigger1 = statetype = S
trigger1 = ctrl
;------------------------------------------------------------------------------
;立ち弱
[State -1,]
type = ChangeState
value = 200
triggerall = Var(59) = 0
triggerall = command = "x"
triggerall = command != "holddown"
trigger1 = statetype = S
trigger1 = ctrl
trigger2 = stateno = 200
trigger2 = movecontact
trigger3 = stateno = 400
trigger3 = movecontact
;立ち中
[State -1,]
type = ChangeState
value = 210
triggerall = Var(59) = 0
triggerall = command = "y"
triggerall = command != "holddown"
trigger1 = statetype = S
trigger1 = ctrl
trigger2 = stateno = 200
trigger2 = movecontact
trigger3 = stateno = 400
trigger3 = movecontact
;立ち中
[State -1,]
type = ChangeState
value = 220
triggerall = Var(59) = 0
triggerall = command = "z"
triggerall = command != "holddown"
trigger1 = statetype = S
trigger1 = ctrl
trigger2 = stateno = 200
trigger2 = movecontact
trigger3 = stateno = 400
trigger3 = movecontact
;------------------------------------------------------------------------------
;立ち強1
[State -1,]
type = ChangeState
value = 230
triggerall = Var(59) = 0
triggerall = command = "a"
triggerall = command != "holddown"
trigger1 = statetype = S
trigger1 = ctrl
trigger2 = stateno = 210
trigger2 = movecontact
trigger3 = stateno = 200
trigger3 = movecontact
trigger4 = stateno = 400
trigger4 = movecontact
trigger5 = stateno = 410
trigger5 = movecontact
;------------------------------------------------------------------------------
;立ち強2
[State -1,]
type = ChangeState
value = 240
triggerall = Var(59) = 0
triggerall = command = "b"
triggerall = command != "holddown"
trigger1 = statetype = S
trigger1 = ctrl
trigger2 = stateno = 230
trigger2 = movecontact
trigger3 = stateno = 200
trigger3 = movecontact
trigger4 = stateno = 210
trigger4 = movecontact
trigger5 = stateno = 400
trigger5 = movecontact
trigger6 = stateno = 410
trigger6 = movecontact
trigger7 = stateno = 430
trigger7 = movecontact
;立ち中
[State -1,]
type = ChangeState
value = 250
triggerall = Var(59) = 0
triggerall = command = "c"
triggerall = command != "holddown"
trigger1 = statetype = S
trigger1 = ctrl
trigger2 = stateno = 200
trigger2 = movecontact
trigger3 = stateno = 400
trigger3 = movecontact
;------------------------------------------------------------------------------
;------------------------------------------------------------------------------
;しゃがみ弱
[State -1,]
type = null;ChangeState
value = 400
triggerall = Var(59) = 0
triggerall = command = "x"
triggerall = command = "holddown"
trigger1 = statetype = C
trigger1 = ctrl
trigger2 = stateno = 400
trigger2 = movecontact
trigger3 = stateno = 200
trigger3 = movecontact
;しゃがみ中
[State -1,]
type = null;ChangeState
value = 410
triggerall = Var(59) = 0
triggerall = command = "y"
triggerall = command = "holddown"
trigger1 = statetype = C
trigger1 = ctrl
trigger2 = stateno = 400
trigger2 = movecontact
trigger3 = stateno = 200
trigger3 = movecontact
;しゃがみ中
[State -1,]
type = null;ChangeState
value = 420
triggerall = Var(59) = 0
triggerall = command = "z"
triggerall = command = "holddown"
trigger1 = statetype = C
trigger1 = ctrl
trigger2 = stateno = 400
trigger2 = movecontact
trigger3 = stateno = 200
trigger3 = movecontact
;------------------------------------------------------------------------------
;しゃがみ強1
[State -1,]
type = null;ChangeState
value = 430
triggerall = Var(59) = 0
triggerall = command = "a"
triggerall = command = "holddown"
trigger1 = statetype = C
trigger1 = ctrl
trigger2 = stateno = 400
trigger2 = movecontact
trigger3 = stateno = 410
trigger3 = movecontact
trigger4 = stateno = 200
trigger4 = movecontact
trigger5 = stateno = 210
trigger5 = movecontact
;しゃがみ強2
[State -1,]
type = null;ChangeState
value = 440
triggerall = Var(59) = 0
triggerall = command = "b"
triggerall = command = "holddown"
trigger1 = statetype = C
trigger1 = ctrl
trigger2 = stateno = 400
trigger2 = movecontact
trigger3 = stateno = 410
trigger3 = movecontact
trigger4 = stateno = 430
trigger4 = movecontact
trigger5 = stateno = 200
trigger5 = movecontact
trigger6 = stateno = 210
trigger6 = movecontact
trigger7 = stateno = 230
trigger7 = movecontact
;しゃがみ強2
[State -1,]
type = null;ChangeState
value = 450
triggerall = Var(59) = 0
triggerall = command = "c"
triggerall = command = "holddown"
trigger1 = statetype = C
trigger1 = ctrl
trigger2 = stateno = 400
trigger2 = movecontact
trigger3 = stateno = 410
trigger3 = movecontact
trigger4 = stateno = 430
trigger4 = movecontact
trigger5 = stateno = 200
trigger5 = movecontact
trigger6 = stateno = 210
trigger6 = movecontact
trigger7 = stateno = 230
trigger7 = movecontact