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  • 🎉 WE ARE BACK ONLINE! 🎉

    After few days of alot of maintenance and work. We are back online again.

    So you might be wondering what happened?

    After the moving with the servers its been good past few weeks until the day I woke up a week ago the server has been freezing/timing out

    So I ask a Server provider what's happening they were quick to respond and told me one of the SSD have BAD sectors and needs replacing.

    I have been waiting for the past 1 -3 days as they tried to get into the live cd to let me back up all my things but not working, had to do some maintance again to do a memory tests it took a long time, booting into the system I backed up everything and then the next few days was a nightmare fixing and gathering the things I needed and now its back up and running again.

    Thank you to everyone for your support and waiting patiently to get it up and running. Sorry for the inconvenience

    - DoomJoshuaBoy

Onimusha

Characters Onimusha 2026-07-19

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Also known as Haohmaru-KN. Edit of Haohmaru intended for high-level CPU tournaments and the like. Intended for WinMUGEN but should work on later versions out of the box. AI included.

Author's notes on palette functions are as follows:
【カラー差】
 1p~6p :最弱カラー 設定次第で火力等を調整可能です。

 7p  :アーマー付与。与えられたダメージをそのまま食らう。

 8p :アーマー付与。与えられたダメージ×0.6を食らいます。

 9p :アーマー付与。与えられたダメージ×0.4を食らいます。

10p :アーマー付与。与えられたダメージ×0.2を食らいます。

 11p :アーマー付与。与えられたダメージ×0.01を食らいます。

12p :特殊耐性カラー。
      ダメージキャンセル等の特殊性能が混ざって倒れにくいカラーです。
      基本的に狂上位~狂最上位カラーにお使いください。
Author
shirahime
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6
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7
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