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Command List — Dungeon_Guardian.zip ← Back to Overview

;--------------------------------------------------- ;Hyper Moves ;--------------------------------------------------- [Command] name = "Hyper1" command = ~D, DF, F, x+y [Command] name = "Hyper1" command = ~D, DF, F, x+z [Command] name = "Hyper1" command = ~D, DF, F, y+z ;--------------------------------------------------- ;Special Moves ;--------------------------------------------------- [Command] name = "Special1_X" command = ~D, DF, F, x [Command] name = "Special1_Y" command = ~D, DF, F, y [Command] name = "Special1_Z" command = ~D, DF, F, z ;--------------------------------------------------- ;Super Jump ;--------------------------------------------------- [Command] name = "highjump" command = $D, $U time = 10 ;--------------------------------------------------- ;Recovery ;--------------------------------------------------- [Command] name = "recovery" command = x+y time = 1 [Command] name = "recovery" command = y+z time = 1 [Command] name = "recovery" command = y+z time = 1 ;--------------------------------------------------- ;Double Tap ;--------------------------------------------------- [Command] name = "FF" command = F, F time = 10 [Command] name = "BB" command = B, B time = 10 ;--------------------------------------------------- ;Single Buttons ;--------------------------------------------------- [Command] name = "a" command = a time = 1 [Command] name = "b" command = b time = 1 [Command] name = "c" command = c time = 1 [Command] name = "x" command = x time = 1 [Command] name = "y" command = y time = 1 [Command] name = "z" command = z time = 1 [Command] name = "start" command = s time = 1 ;--------------------------------------------------- ;Hold Directions ;--------------------------------------------------- [Command] name = "holdfwd" command = /$F time = 1 [Command] name = "holdback" command = /$B time = 1 [Command] name = "holdup" command = /$U time = 1 [Command] name = "holddown" command = /$D time = 1 ;--------------------------------------------------- ;Hold Buttons ;--------------------------------------------------- [Command] name = "hold_a" command = /a time = 1 [Command] name = "hold_b" command = /b time = 1 [Command] name = "hold_c" command = /c time = 1 [Command] name = "hold_x" command = /x time = 1 [Command] name = "hold_y" command = /y time = 1 [Command] name = "hold_z" command = /z time = 1 [Command] name = "hold_start" command = /s time = 1 ;--------------------------------------------------- ;Dashing ;--------------------------------------------------- [Command] name = "dash" command = x+y time = 1 [Command] name = "dash" command = x+z time = 1 [Command] name = "dash" command = y+z time = 1 ;--------------------------------------------------------------------------- ; 2. State entry ;--------------------------------------------------------------------------- [Statedef -1] ;--------------------------------------------------- ;Hyper Moves ;--------------------------------------------------- ;--------------------------------------------------- ;Special Moves ;--------------------------------------------------- [State 10, 1] type = Null trigger1 = 1 ignorehitpause = 1 supermovetime = 9999999999999999999999999999999999 pausemovetime = 999999999999999999999999999999999999
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