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Ikemen-Go Static Build

Tools Ikemen-Go Static Build 2026-06-12

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This is a statically-linked build of Ikemen GO based on nightly (20260131) . This special build configuration differs from standard releases in several key ways:
  • No external DLL/shared library dependencies required at runtime. Easier to distribute
  • FFmpeg (7.1) - statically compiled for background video support (VP9/Opus/Vorbis in WebM/Matroska)
  • libxmp - static library for module music (MOD/XM/S3M/IT formats)
  • SDL2 - statically linked for windowing, input, and game controller support
  • New target build ⁨⁨lite⁩⁩ and ⁨⁨full⁩⁩
  • New feature and tool: compressed sound effect (added 20260203)
  • New feature: convert and run mugen game directly (added 20260206)
Repository: https://github.com/leonkasovan/Ikemen-GO
Branch: ⁨⁨develop-static⁩⁩

How to Build⁨⁨
git clone -b develop-static https://github.com/leonkasovan/Ikemen-GO.git ikemen-static
cd ikemen-static
make
OR
make full
OR
make lite

⁩⁩Normal Build: ⁨⁨make⁩⁩will generate ⁨⁨Ikemen-GO.exe⁩⁩ with normal feature (video and xmp support included)

Full Build: ⁨⁨make full⁩⁩will generate ⁨⁨IkemenGoFull.zip⁩⁩. It's normal build with default official screen pack included. Ready to play.
Lite Build: ⁨⁨make lite⁩⁩will generate ⁨⁨Ikemen-GO.exe⁩⁩ without additional feature (video and xmp). Build faster.


Another thing:
New feature: run mugen game natively in Ikemen EngineDownload Link: https://github.com/leonkasovan/Ikemen-GO/releases/download/static-20260131/Mugen_GO.zip
This Ikemen build is for playing mugen game directly and automatically.
This will be useful for:
  1. Ikemen Dev for testing compatibility
  2. Mugen Game creator for trying and testing the capabilities of Ikemen engine.
  3. Casual Gamer for playing mugen game in modern engine.
Build From Source:
git clone -b develop-static https://github.com/leonkasovan/Ikemen-GO.git ikemen-static
cd ikemen-static
make mugen

Output: Mugen_GO.exe
Usage:
  1. Get mugen full game, example : mugen-1.1b1.zip
  2. Copy Mugen_GO.exe to mugen folder (along mugen.exe)
  3. Run Mugen_GO.exe (that's it)
Example log output:
D:\mugen-1.1b1>Mugen_GO.exe -p1 kfm -p2 kfm720
2026/02/06 06:55:03 Ikemen, GO!
2026/02/06 06:55:03 nightly 2026.02.06
[main.go] Mugen Game detected. Assets extraction completed successfully.
Importing data/mugen.cfg into save/config.ini ...
Patching data\mugen1\fight.def with localcoord 1280,720 ...
2026/02/06 06:55:04 open external/gamecontrollerdb.txt: The system cannot find the file specified.
Check A: Selecting Renderer
Check B: Initializing GFX
2026/02/06 06:55:04 Using OpenGL 3.2.0 - Build 30.0.101.1960 (Intel(R) Iris(R) Xe Graphics)
2026/02/06 06:55:05 framebuffer create failed: 0x8cd7
Check C: Initializing GFX Font
Check D: We are GOOD
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