- Images
Adds an in game Music Select Menu to the game. By default this plays automatically after selecting the stage, but it can also be set to use an input on the versus screen instead.
This is a very early version of the module and is more so to get the fundamental code for the module working as opposed to a finished feature, there's a lot of things I want to do differently but don't have time to figure out how to at the moment, and I won't bother with until a stable version of the engine, in case it changes in the meantime anyway. While you are free to report any issues using the module, I do not plan to fix issues with the module until the next stable version of Ikemen GO, as the scripts in the nightly version change too frequently to maintain.
Currently the background is set in system.def, but the text and art settings are at the top of the lua file because I couldn't figure out how to get it to read it right now. This will probably change once I make a version for the next engine stable.
If you download this now expecting a perfectly working finished product that will instantly match all your wildest hopes and dreams you may find it's current state disappointing. I want to have a version that is available to the public now because I think it's cool. It's not finished, but adding more to it right now might just cause more complications later when there is a stable.
Also the example images are peak art design I spent countless hours slaving away to create those example images to use fine tuning every pixel. A true mastery in art.
Oh right, another thing, music can be called in select.def or a stage file from the json by typing in the format "Album:Song" so for instance "bgmusic = Starset:MyDemons". I think that would be easier instead of copying everything over.
This is a very early version of the module and is more so to get the fundamental code for the module working as opposed to a finished feature, there's a lot of things I want to do differently but don't have time to figure out how to at the moment, and I won't bother with until a stable version of the engine, in case it changes in the meantime anyway. While you are free to report any issues using the module, I do not plan to fix issues with the module until the next stable version of Ikemen GO, as the scripts in the nightly version change too frequently to maintain.
Currently the background is set in system.def, but the text and art settings are at the top of the lua file because I couldn't figure out how to get it to read it right now. This will probably change once I make a version for the next engine stable.
If you download this now expecting a perfectly working finished product that will instantly match all your wildest hopes and dreams you may find it's current state disappointing. I want to have a version that is available to the public now because I think it's cool. It's not finished, but adding more to it right now might just cause more complications later when there is a stable.
Also the example images are peak art design I spent countless hours slaving away to create those example images to use fine tuning every pixel. A true mastery in art.
Oh right, another thing, music can be called in select.def or a stage file from the json by typing in the format "Album:Song" so for instance "bgmusic = Starset:MyDemons". I think that would be easier instead of copying everything over.