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Tools IKEMEN GO Module - Intro & Outro Delay & Intro Movement 2026-06-13

Installation​

  1. Download the module.
  2. Add this to [Common] → States in your config.ini:
, data/intro_delay_specialintros.zss, data/intro_delay.zss

  1. Save and launch IKEMEN GO.
Additional Notes (according to OP)

This module is incompatible with characters that have configurations / unique quirks in their state 5900 since this module overrides that state entirely.
Trying to fix the issue led me to breaking the module multiple times. (like swapping p1 & p2 starting positions)

The Zoom SCTRL not working unless a match is properly loaded is still bugging me. idk how to fix it. i set the default stage intro scroll order to 3 due to this.
(only way to fix it is to have the module turn on after FightTime > 0, but doing this swaps character positions & breaks some special intros.)

The Special Intros still looking a bit weird is still an issue i can't find the fix for unless i rewrite the entire module with hopes of magically fixing the issue.
i'm still thinking about whether it's worth rewriting the module entirely. special intros work perfectly fine for single/turn vs single/turn matches. there's a lot of redundant code inside the module, so there's still chance of a total rewrite. but if i ever decide to do so, it'll have to be later on after planning how i'd rewrite the module.

I have decided not to touch RoundNo > 1 Intros for now, i've tried implementing intro delays for roundNo > 1 for teamMode = Turns, but not every character has intros for that. so instead of trying to implement intro delays for that, i've decided to keep the intro delays to the first round only, since some characters only have special intros for their turn intros, which doesn't really need intro delay.

Preview: https://streamable.com/h6fjlw
Author
yoonbin16 (mikazuki)
Downloads
32
Views
32
First release
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