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Hello! Looks like I survived deletion after all. So welcome to the Kombat Klub! It's always been a dream of mine to make something special out of the things I love...and hate!
Every day is full of fighting and bloody kombat with all of my brutal and unique klub members:
Sayori, the youthful bundle of bloodlust who values winning the most;
Natsuki, the deceivingly cute girl who packs assertive punches...and kicks!;
Yuri, the timid and mysterious one who finds comfort with a knife in hand;
...And, of course, Monika, the leader of the klub! That's me...ready to throw down!
I'm super excited for you to fight everyone and help the Kombat Klub become a more violent place for all my members. But I can tell already that you're a fighter — will you promise to spend the most time using me? ♥
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Features:
Play as all four Dokis, each with their own, unique special moves!
Fight in six arenas based on locations from the original game!
Full arcade mode, complete with endings for each character!
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Special thanks, obviously, to Dan Salvato, for creating the amazing "Doki Doki Literature Club" visual novel (which you should definitely play! Especially if you don't want my fan game to spoil anything).
Also shout out to FourthRhyme for making the final boss character used in the Arcade Mode, which you can download here if you want to add it to your own MUGEN game as well!
Finally, here's a playlist of all the songs used in the game!
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UPDATE (7-12-25):
So, just moved the game engine from M.U.G.E.N. to the more recent Ikemen_GO, which has allowed for a lot of improvements. These improvements include enhanced AI, four-player simultaneous play, move lists on pause (as well as pause on controllers), and even Network compatibility!
Of course, since this is a new engine, there might be some unforeseen errors and bugs, so please leave a comment if you find any!
As of right now, I'm still actively updating, balancing, etc., and am always open to feedback (within reason). Anyway, hope you all enjoy!
Preview:
