According to OP:
"
Updates:
Name Fonts Have Been Changed. I Changed Them Because I Noticed That Whhen I Play With Characters With Their Display Names Like "Chri$7i@n" and "Guest (Billy)" and "Mr. Game & Watch" The Symbols Were Replaced With Spaces, So I Replaced The Name Fonts to Fix That Issue
I Also Edited The Names For The "Turns" Mode a While Ago Before Changing The Fonts
Also The Player 1 Color Text Is Blue While The Player 2 Text Is In Red. If You Want The P2 Text To Also Be Blue, Go To The .def File and Change Every "P2 Font = 7" to 8
__________________________________________________ __________________________
OldGamer Originally Made The 640x480 Version of Those Lifebars If You're Wondering Why I Put Oldgamer as The Author
I'm The One Who Edited It and Converted It To 1280x720 Version. I Had To Edit The Codes and Even Resize All The Sprites (That Includes The Lifebar Sprites Themselves, and The "Ready" "Go" "KO" "Time Over" and The "Sudden Death" Announcer Text)
Lucky For Me, The Sprites Didn't Have Palettes With Like 20 Shades of Blue or 15 Different Shades of Green. It Just Had Around 2 - 5 Colors For Each Palette Which Made The Resizing Sprites Process Kinda Easier For Me Because I Didn't Have To Do Some Sprite Image Editor Things
Anyways...
I Really Liked Those Mugen Lifebars, But The Problem With Those Is That That One Was 640x480 Version and I Use 1280x720 Version, and Since No One Else Converted It, I Converted This Lifebars To That 1280x720 Version I Mentioned Because I Really Liked That Lifebars
If There Is an Issue With It Like For Example It Crashes, or Maybe Some Sprites are Misplaced, You Could Either Let Me Know, or Try To Fix It In Fighter Factory 3 Yourself"
Preview:
"
Updates:
Name Fonts Have Been Changed. I Changed Them Because I Noticed That Whhen I Play With Characters With Their Display Names Like "Chri$7i@n" and "Guest (Billy)" and "Mr. Game & Watch" The Symbols Were Replaced With Spaces, So I Replaced The Name Fonts to Fix That Issue
I Also Edited The Names For The "Turns" Mode a While Ago Before Changing The Fonts
Also The Player 1 Color Text Is Blue While The Player 2 Text Is In Red. If You Want The P2 Text To Also Be Blue, Go To The .def File and Change Every "P2 Font = 7" to 8
__________________________________________________ __________________________
OldGamer Originally Made The 640x480 Version of Those Lifebars If You're Wondering Why I Put Oldgamer as The Author
I'm The One Who Edited It and Converted It To 1280x720 Version. I Had To Edit The Codes and Even Resize All The Sprites (That Includes The Lifebar Sprites Themselves, and The "Ready" "Go" "KO" "Time Over" and The "Sudden Death" Announcer Text)
Lucky For Me, The Sprites Didn't Have Palettes With Like 20 Shades of Blue or 15 Different Shades of Green. It Just Had Around 2 - 5 Colors For Each Palette Which Made The Resizing Sprites Process Kinda Easier For Me Because I Didn't Have To Do Some Sprite Image Editor Things
Anyways...
I Really Liked Those Mugen Lifebars, But The Problem With Those Is That That One Was 640x480 Version and I Use 1280x720 Version, and Since No One Else Converted It, I Converted This Lifebars To That 1280x720 Version I Mentioned Because I Really Liked That Lifebars
If There Is an Issue With It Like For Example It Crashes, or Maybe Some Sprites are Misplaced, You Could Either Let Me Know, or Try To Fix It In Fighter Factory 3 Yourself"
Preview: