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  • 🎉 MAJOR MILESTONES & HUGE UPDATES! 🎉

    120+ Members, Road to 200 Rewards, New Features & Migration Support


    Hey everyone!

    Thanks to your incredible support, our community is growing faster than ever. We have officially crossed 120+ members and have over 1,000+ files uploaded to the site! 🙌 To celebrate how quickly we are expanding, we've got some massive feature drops active this week, along with a team race to unlock our next huge milestone rewards.

    🚀 Road to 200 Members: Milestone Rewards Event!

    We are currently sitting at 120 members. The absolute second this platform hits 200 members, Josh and I are unlocking a massive community vault package:

    • The "Community Vault" Asset Pack: An exclusive creator kit full of pre-formatted stage/character templates, optimized coding layouts, and a massive batch release of rare, hard-to-find community archive files.
    • Permanent "OG" Profile Badges: Anyone who is a registered member before we cross the 200 mark will automatically receive a permanent, exclusive "OG / Early Adopter" badge on their profile to honor you for building this foundation with us from day one.

    We need exactly 80 more members to blow past this goal. Share the link and invite your creator friends!

    🔥 Featured Tool: Character Select Enhancements Beta

    Are you tired of dealing with heavy menu lag or layout limits while trying to assemble a massive character roster? This tool is an absolute game-changer for screenpack builders and roster collectors alike. Check out the project file, optimize your engine build, and read the test breakdown review here: Download the Character Select Enhancements Beta.

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    We care deeply about the people behind the creations, not just the files hosted on our database. We have opened a dedicated Vent & Support forum category to serve as a safe space where you can step away from the keyboard, clear your mind, or talk through real-life struggles. A locked sticky thread inside that section provides a completely anonymous list of free 24/7 global crisis helplines, browser-only text chats, and resources to find free professional therapy.

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    • Don't forget to turn on the Audio Library, which is fully operational for all your acoustic needs while navigating the platform.

    🎖️ The Reputation & Badge System!

    You read that right—we bought back a fan-favorite feature that was famously removed from AK1. You all will be able to upvote and downvote files, earn Reputation Points, and unlock exclusive badges for being an active, helpful member of our community ecosystem.

    📦 Migrating from Another MUGEN Forum? We Got You!

    If you are newly migrating here from another MUGEN community, welcome home! We know moving your stuff can be a hassle, so we have set up dedicated support to help you get settled:

    1. Migration Help Forum: If you need any assistance getting your files reuploaded or just need general support, drop a thread in our Migration Help Section.
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    Thank you all for making this place awesome. Let's keep building the ultimate MUGEN haven together! 🚀

Asagi Asagiri

Characters Asagi Asagiri 2026-06-25

Asagi Asagiri (Japanese: 朝霧アサギ, Asagiri Asagi) is a recurring minor character througout the Disgaea series and other NIS games. She was rumored to be the new main character of a then upcoming game titled Makai Wars, but the title had been indefinitely postponed; since then, she has become an unofficial mascot of Nippon Ichi, making cameo appearances in a number of games afterwards. Though her character design has stayed consistent in her appearances, her personality has changed considerably in each, appearing as a shy, naive girl, a stuckup, demanding girl, or anything in between, including something along the lines of insanity (which is always broadcasted with a Brooklyn accent). Likewise, her voice (and voice actress) change with each appearance as well. Determined to become a protagonist, she attempts to take over whatever game she is appearing in.


This is an edit I did for an edited character already. Stupa then Saru. Here is the list of things I did as well as the AI adjustments and edits made by BR_1997. This edit was mainly done for SpriteClub but she can fit just fine in your own mugen as well.

- Increased all Damage across the board aside from a few supers (they did plenty of damage already)

- Completely redid voices to be all english ripped (and recorded) from various games Asagi (and co) was in, also added random chance for audio to play on various states. This Adds quite the large amount of variety of voice clips.

- Adjusted all pausetimes + round intro/ending pauses to be able to fit all of said voice clips and not skip. Also adjusted some animations for the same purpose.

- B_R did a major AI rehaul as well as a few other things I will list when credited.

- Asagi no longer needs to be in fever mode in order to use her grab attack.

- Asagi's Grab now drains enemy power when landed.

- Asagi No longer gives power to her opponent on any of her attacks.

- Prinnies summoned by Asagi no longer damage her as well when they explode if she is in the radius.

- Asagi will go into Prinny mode on the last round if she is currently tied to her opponent with 1 win taking it. Rounds are set correctly in the config (by default it is best of 5) change this if you use more or fewer rounds. Done by BR

- Zetta in his true form no longer has a chance to attack Asagi instead of her opponent. (This was funny and canon but it was not doing her any favors). Done by B_R.

- Lowered some sfx audio so voice lines can be heard easier.

- Currently removed Asagi's Intro with Prinny_P by Stupa as I do not have the audio for it (the lines are still in Japanese inside the snd but they will never play as is). I may go back and add these one day but for now its disabled.

- Condensed Asagi's "Main Character List" Intro state so there is no longer a special intro with Kung Fu Man. As well as merged Marona's into the main list. I may add onto this list later but as it is it is currently mostly unchanged.

- Redone Palletes to make Asagi look better has been done by DevilsLeftHandMan. More Palletes in general may come in the future.

- Added a 12p of sorts to Asagi Done by B_R its nothing majorly fancy but she has infinite fever mode + increased damage.

- Changed how the "Jar of mini Asagi's work" originally she would need to build up her prinny gauge (increased by summoning prinnies randomly) and when it was maxed she could drop the jar this also set her current power to 0 meaning she could do it whenever as long as that prinny gauge was full. This was changed so that it now requires power to use (No longer powersets) as well as Asagi starts with a full Prinny Gauge to use the Jar once per Match at the least. The Gauge fills extremely slowly but the jar attack is also very strong so I left the slow fill rate but let her use it at least once.

There is a folder for if You play fast 5 like SpriteClub runs to make her intros and pauses function correctly. Just replace all of the files from the "Fast 5 Speed" folder to the main one.

Thats all for this one hope you enjoy!
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R0Cky4rest
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