
Click “Copy” to grab useful CNS code instantly
[State 1000, Proj] type = Projectile trigger1 = animelem = 3 projanim = 1000 projhitanim = 1001 projremanim = 1002 projid = 1234 velocity = 6,0 remvelocity = 2,0 offset = 20, -40 projpriority = 1
[State 2000, Helper] type = Helper trigger1 = animelem = 2 helpertype = normal name = "MyHelper" id = 2000 stateno = 2010 pos = 30,0 ownpal = 1 size.xscale = 1 size.yscale = 1
[State -2, LifeSteal] type = LifeAdd trigger1 = movehit value = ceil(p2gethitvar(damage) * 0.25) absolute = 1
[State 3000, AfterImage] type = AfterImage trigger1 = time = 0 time = 40 length = 12 framegap = 3 palbright = 0,0,0 palcontrast = 256,256,256 paladd = 0,0,0 trans = add
[State 1500, Change] type = ChangeState trigger1 = AnimTime = 0 value = 0 ctrl = 1