TON POOH BY GLADIACLOUD, BEXIMUS AND SHINZANKURO

Move List:

since we cant make arrows and i dont like writing out DF and UF and stuff
heres the good old numerical reference

         789   LP,MP,HP
         4 6   LK,MK,HK
         123
2 punches = PP
2 kicks   = KK

Air Dash: 6,6 only in air
Air Back Dash: 4,4 only in air

Kainten: 6 HK
Launcher Kick: 4 HK

Plasma Kick: 2,3,6 P 
Plasma Spiral: 6,2,3 P
Plasma Blast: 2,1,4 P, air only
Kyuukouka Kuuga: 2,3,6 K , ground or air
Taifuu Kyaku: 2,1,4 K
Taisahoku: 4,1,2 P or K



Azuma Senpuu: 2,3,6, PP , ground or air
Hayate Mai: 2,3,6, KK
Chishi Toppu: 2,3,6, KK, air only

Kuniang: Hyper Status when she have low health


Special thanks go to:
BoH: for his first Ton Pooh created for the Mugen and that gave me the inspiration for my Ton Pooh. And for some sprites.
Scrollboss: for one of his Ton Pooh sprites that I used as reference.
Beximus: for the very enormous help that he has given me, for the voiceclips.
Shinzankuro/Imperador: for his template (that I used from the beginning) bug fixing and his hyper portrait (that will be added in the next update).
Mazemerald: for palettes
AlexSin, Chamat, DelusionTrim and Hatter: for support.
Orochi Herman: for letting me use his rolling and Counterattack code (some good stuff right there)
Jin Kazama: for letting me use his P2stateno codes and also for making the best Arial Rave code ive seen so far.

Special Credit:
Ryokucha: for making excellent custom hitstates that bring me closer to acheiving a mugen vs engine.
Luvly Angel: where ever Luvly Angel is now, Thank you, you made the easiest super jumping code that 
works with a characters own vertical acceleration,
(If someone can get a hold of them please let me know)

Elecbyte: we wouldnt even be making this stuff if it werent for them
Capcom: For making the vs series and thanking me to play it
