;===================================================================================;
;TITAN BY OROCHIDARKKYO & VERGIL KUSANAGI
;SI LO EDITAS, ERES UNA PUTA XD; ATTE: VERGIL KUSANAGI
:IF YOU EDIT IT, YOU ARE A BITCH :V; ATTE: VERGIL KUSANAGI
;===================================================================================;
[statedef -3]
;===================================================================================;
[state cns]
type = displaytoclipboard
trigger1 = 1
text = "pos x:%f, pos y:%f, chainid:%d"
params = p2bodydist x, p2bodydist y, enemynear,gethitvar(chainid)
ignorehitpause = 1
;===================================================================================;
;------------------------------------------------------------------------------
;Extra Carteles KOF MEMORIAL LEVEL 2
;-------------------------------------------------------------------------------
;Perfect p1
[State 1000, Explod]
type = Explod
triggerall = numexplod(7000) <= 0 && teamside = 1
trigger1 = win = 1 && Life >= LifeMax
trigger1 = stateno != [180,189]
anim = f7000
ID = 7000
pos = -70,85
postype = left
bindtime = -1
removetime = -2
sprpriority = 9
ontop = 1
supermove = 1
pausemove = 1
pausemovetime = 99999
supermovetime = 99999
ignorehitpause = 1
ownpal = 1

;Perfect p2
[State 1000, Explod]
type = Explod
triggerall = numexplod(7000) <= 0 && teamside = 2
trigger1 = win = 1 && Life >= LifeMax
trigger1 = stateno != [180,189]
anim = f7000
ID = 7000
pos = -390,85
postype = right
bindtime = -1
removetime = -2
sprpriority = 9
ontop = 1
supermove = 1
pausemove = 1
pausemovetime = 99999
supermovetime = 99999
ignorehitpause = 1
ownpal = 1

;Lose cartel p1
[State 1000, Explod]
type = Explod
triggerall = numexplod(7010) <= 0 && teamside = 1
triggerall = win = 1 && stateno = [180,189]
trigger1 = time = 0
anim = f7010
ID = 7010
pos = 200,70
postype = left
bindtime = -1
removetime = -2
sprpriority = 9
ontop = 1
ownpal = 1

;Lose cartel p2
[State 1000, Explod]
type = Explod
triggerall = numexplod(7010) <= 0 && teamside = 2
triggerall = win = 1 && stateno = [180,189]
trigger1 = time = 0
anim = f7010
ID = 7010
pos = 25,70
postype = left
bindtime = -1
removetime = -2
sprpriority = 9
ontop = 1
ownpal = 1

;Winner p1
[State 1000, Explod]
type = Explod
triggerall = numexplod(7015) <= 0 && teamside = 1
triggerall = win = 1 && stateno = [180,189]
trigger1 = time = 0
anim = f7015
ID = 7015
pos = -310,200
postype = left
bindtime = -1
removetime = -2
sprpriority = 9
ontop = 1
ownpal = 1

;Winner p1 Estatico
[State 1000, Explod]
type = Explod
triggerall = numexplod(7020) <= 0 && teamside = 1
triggerall = win = 1 && stateno = [180,189]
trigger1 = time = 0
anim = f7020
ID = 7020
pos = -8,202
postype = left
bindtime = -1
removetime = -2
sprpriority = 9
ontop = 1
ownpal = 1

;Winner p2
[State 1000, Explod]
type = Explod
triggerall = numexplod(7015) <= 0 && teamside = 2
triggerall = win = 1 && stateno = [180,189]
trigger1 = time = 0
anim = f7016
ID = 7015
pos = -120,200
postype = left
bindtime = -1
removetime = -2
sprpriority = 9
ontop = 1
ownpal = 1

;Winner p2 Estatico
[State 1000, Explod]
type = Explod
triggerall = numexplod(7020) <= 0 && teamside = 2
triggerall = win = 1 && stateno = [180,189]
trigger1 = time = 0
anim = f7021
ID = 7020
pos = 182,202
postype = left
bindtime = -1
removetime = -2
sprpriority = 9
ontop = 1
ownpal = 1
;---------------------------------------------------------------------------
[State PalFX por Paletas]
type = helper
trigger1 = !numhelper(27600)
trigger1 = alive && roundstate = [0,1]
helpertype = normal
name = "PalFX por Paletas"
ID = 27600
pos = 0,0
stateno = 27600
keyctrl = 0
supermovetime = 99999999
pausemovetime = 99999999
ignorehitpause = 1
;===================================================================================;
;PalFX Por Paleta 
[Statedef 27600]
ctrl = 0
anim = 999
sprpriority = 9999
;===================================================================================;
[State PalFX: Add R]
type = ParentVarSet
trigger1 = 1
v = 51
value = ifelse((palno = 1),75,ifelse((palno = 2),75,ifelse((palno = 3),100,ifelse((palno = 4),0,ifelse((palno = 5),0,ifelse((palno = 6),50,ifelse((palno = 7),100,ifelse((palno = 8),100,0))))))))
[State PalFX: Add G]
type = ParentVarSet
trigger1 = 1
v = 52
value = ifelse((palno = 1),-25,ifelse((palno = 2),25,ifelse((palno = 3),100,ifelse((palno = 4),100,ifelse((palno = 5),0,ifelse((palno = 6),100,ifelse((palno = 7),100,ifelse((palno = 8),0,0))))))))
[State PalFX: Add B]
type = ParentVarSet
trigger1 = 1
v = 53
value = ifelse((palno = 1),-125,ifelse((palno = 2),125,ifelse((palno = 3),100,ifelse((palno = 4),50,ifelse((palno = 5),100,ifelse((palno = 6),25,ifelse((palno = 7),100,ifelse((palno = 8),0,0))))))))

[State PalFX: SinAdd R]
type = ParentVarSet
trigger1 = 1
v = 54
value = 100
[State PalFX: SinAdd G]
type = ParentVarSet
trigger1 = 1
v = 55
value = 100
[State PalFX: SinAdd B]
type = ParentVarSet
trigger1 = 1
v = 56
value = 100

[State PalFX: Color]
type = ParentVarSet
trigger1 = 1
v = 57
value = 256

[State PalFX: Period]
type = ParentVarSet
trigger1 = 1
v = 58
value = 25

[State PalFX: InvertAll]
type = ParentVarSet
trigger1 = 1
v = 59
value = 0
;===================================================================================;

[State 0, SelfState]
type = SelfState
trigger1 = !ishelper
value = 0
ignorehitpause = 1

[State 0, DestroySelf]
type = DestroySelf
trigger1 = roundstate != [0,1]

;===================================================================================;
;TITAN BY OROCHIDARKKYO & VERGIL KUSANAGI
;SI LO EDITAS, ERES UNA PUTA XD; ATTE: VERGIL KUSANAGI
:IF YOU EDIT IT, YOU ARE A BITCH :V; ATTE: VERGIL KUSANAGI
;===================================================================================;
