Tifa Lockheart
Version 1.01
Style: Zero-Style, Revision 4

Table of Contents

1. Changelog
2. Implemented and Intended Features
3. Controls
	-Basic Moves
	-Command Moves and Throws
	-Special Moves
	-Super Moves 
4. System Notes
5. Bonus Section
6. Credits


1. Changelog
	
	Version 1.01
		-Can attack and jump while running.
		-Throw cancel bug fixed.
		-Beat Rush velocities adjusted.
		-Can cancel cr.LK with cr.LP or st.LP.
		-Wider cancel window for Sweep Kick

2. Controls

	Basic Moves

		X, Y, Z, etc, refer to MUGEN button notation.

		Light Punch - X (LP)
		Heavy Punch - Y (HP)
		Light Kick - A (LK)
		Heavy Kick - B (HK)

	Command Moves
		Tumbling Throw - LP+HP				

	System
		
		Recovery - any two punch/kick buttons, if recovery is possible. If near the ground, hold Forward to roll forward as you recover.
		Roll - press X+A. By default, you roll forward. If you hold Back when you press X+A, you'll roll backward.
			Emergency Evade - Roll in either direction while guarding. Costs 1000 power.

	Special Moves
		
		Sweep Kick - D, DB, B + K
		Beat Rush - D, DF, F + P
			Second Blow - D, DF + P during Beat Rush
			Sweep Kick - D, DB, B + K during Beat Rush
				Third Blow - D, DF, F + P during Second Blow
				Sweep Kick - D, DB, B + K during Second Blow
		Uppercut - F, D, DF + P
		Somersault - F, D, B + K


	-HP Uppercut can juggle.
	-Somersault is a grab attack but cannot hit enemies in the air.

	Super Moves

	Lv. 1
		 Final Heaven - D, DF, F x 2 + P
		 Waterkick - D, DB, B x 2 + K

	-Final Heaven and Waterkick can hit falling opponents.
	-When fully charged up by holding down LP, Final Heaven becomes stronger and unblockable.

	Lv. 2
		Final Heaven - D, DF, F x 2 + 2P

	-Can hit falling opponents.
	-When fully charged up by holding down HP, Final Heaven becomes stronger and unblockable.

	Lv. 3/MAX 
		 
		Limit Break - D, DB, B x 2 + 2P


3. System Notes

Chains/Combos (OK on hit/whiff)

	st.LP -> st.LK 
	st.LP -> st.HP
	st.LP/LK -> cr.LP/LK -> st.LP/LK

Special Cancels (OK on contact only)
	All ground basics (except cr.HK) -> Sweep Kick, Beat Rush, Uppercut

Super Cancels (OK on contact only)
	All ground basics - Final Heaven, Waterkick, Limit Break
	Beat Rush/Second Blow -> Final Heaven
	
4. Credits

Yamakichi - sprites, sound
Vans, PotS, Reza, and the usual suspects - lots of stuff
Beta Testers