Cody
by Gou-San & VS Debuts

additional codes by MystikBlaze
edits by Swanky

Changelog:
- added an AI
- AI activation method changed
- fixed various inconsistencies for AI triggers in statedef -1
- added bosscode variable and added it to all hitdefs with p2stateno parameters except throws. Bosscode var(2) in statedef -2 to add boss names.
- 623k now hits low
- removed one of his hypers and fixed up and added in an existing one. Cody can now throw Tornados with 236PP, mash p for more tornados.
