Hello everyone, thank you for downloading my 4th real character: Luigi - a remake of the character of the same name by ShinRyoga and NeOaNkH!
It's been over 20 years since their Mario (who ended up being a base for Luigi) was released to the public, so I figured I'd remake their Luigi-
as a bit of a tribute to that since those two characters are what really got me into MUGEN.

As for what you do with this character, all I ask is you don't make paletteswaps and NSFW edits of him, use him for money, or claim him as your own work.
Otherwise, have fun with him!

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Moveset and Gameplay:

 - Combos:
    - Normals can be chained together from weakest to strongest 
    - They can also be canceled to specials and supers
    - Specials are super cancelable

 - Basic:
    - Luigi two jumps, one grounded and one airborne
    - X: Light Attack
    - Y: Medium Attack
    - Z: Strong Attack
    - C: Special Attack
     - Grounded Special is a launcher that can be followed up with a Super Jump by pressing up
     - Air Special causes a wall bounce, but only twice (Air EX Luigi Cyclone restores a wall bounce on hit)
    - A: Dodge
     - Hold right or left to roll in the respective direction
    - B: Throw 
    - Start: Taunt
     - Hold right/left or down for different taunts
    - Power Charge: Hold A and B
    - Dash/Air Dash: F,F (forward) - B,B (backward)
    - Super Jump: D, U (Ground only)
    - Dash Attack: F, F, z (Ground only)
     - Cannot be hit low

  - Specials:
   - Luigi has EX specials that can be preformed by pressing two of the attack buttons at the same time, all cost 500 power
   - Fireball: QCF, x/y/z (Can be done in the air)
    - Normal Fireballs go straight, EX version bounces around the stage
   - Luigi Cyclone: QCB, x/y/z (Can be done in the air)
    - Can move around by holding left or right
    - Air versions can be canceled early by pressing x/y/z
    - EX Air version gives Luigi control at the end allowing for follow ups
   - Super Jump Punch: F,D,DF, x/y/z (Ground only)
    - Can move around by holding left or right when falling expect for the EX variant 
   - Green Missle: HCF, x/y/z (Can be done in the air)
    - Projectile immuninity - EX variant wall bounces 
   - Drill Kick: F,D,DF, x/y/z (Air only)
    - EX version has a semi-horizontal tracking ability

  - Supers:
   - Super Hammer: QCFx2, x (costs 1000 power)
    - Mauls on the opponent with a hammer
   - Poltergust: QCBx2, x (costs 1000 power)
    - Sucks up the opponent and then shoots them out which leads to a wall bounce
   - Ultra Jump: QCFx2, y (costs 2000 power)
    - Winds up and jumps with massive force
   - Electric Sphere: QCBx2, y (costs 2000 power)
    - Creates large electric aura around him (can be used in the air)
   - Super Star: QCFx2, z (costs 3000 power)
    - Gives invincibility for a brief time
   - Negative Zone: QCBx2, z (costs 3000 power)
    - Creates a dark aura that causes dizzy

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Credits:

Nintendo - For creating Luigi!
ShinRyoga - For making the original sprites!  Also without you and NeoAnkh's Super Mario and Luigi, I would have never known MUGEN existed!
ValleryTheNepGamer96 - For making the edited sprites, letting me use them and being a really awesome friend!
XPGlitz236 - For the palette selector graphic
Jmorphman and JustNoPoint - For the buffering system!
A.J. Nitro - Sprite rips
Everyone else that I might have forgot - Sorry if I forgot you, but you're awesome too!
God, Jesus, and everyone else on this earth - Thank you! :)