SONIC MANIA BLASTS FROM THE PAST!

Sonic Mania from the Sonic Mania series!

Sonic the Hedgehog is the main protagonist and SEGA's current mascot of the Sonic the Hedgehog series. He is a blue anthropomorphic hedgehog with cool spikes, and his abilities are running at lightning fast speed of sound with quick reflexes, and curling up into a ball to attack enemies made by his arch-nemesis Dr. Eggman.

His classic form (Classic Sonic) was given the name from the modern version of Sonic since his first games in the 90s era, up until Sonic Adventure which was released on the Sega Dreamcast in 1998. His original design was smaller and younger, with black eyes before green, and he didn't speak at all in most of his appearances, unlike in the comics and TV shows.

SEGA originally stated that Classic Sonic was unlikely to return in future games, until he was revealed to be making a comeback in three games: Sonic Generations, Sonic Mania, and Sonic Forces.


Update Log
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02/16/2019
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-Fixed bug where two hitsparks appear from Octus' projectiles

01/31/2019
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-Added nobardisplay to the AssertSpecial SCTRL when "You're Too Cool!" appears for the matchover win pose

11/23/2018
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-Added DestroySelf for Bean's bombs from the Heavy Magician hyper

11/02/2018
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-Fixed debug flood "Warning: Player Sonic Mania (56) in State #: Has no Helper 3501"
-Added running sound for the AI Run state
-!AIlevel changed to var(59) <= 0 for all three Parries from SonicMania_Win.cmd

10/31/2018
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-First full release
-Updated AI
-Updated readme
-Reduced the run stop animation by 12 ticks
-Added a matchover win pose. You're too cool!
-Added a new win pose: Neon the Hedgehog
-Added two new intros: Phantom Ruby, and Heavy King
-Adjusted the CLSNs for the normal punches
-Updated explod for the Drop Dash special
-Added throw
-Added three various parries: Standing, Crouching, and Air
-Increased damage to 8% for the Spin Roll special
-Increased damage to 20% for the Homing Attack special
-Added explod, and increased various damages per hit for the Spin Dash special
 -10% when uncharged
 -12% when fully charged
-Increased damage to 40% for the Super Peel Out special
-Replaced Knuckles with Studiopolis. It will now be a special, and can be activated by pressing D, DF, F, x
 -Increased damage to 20% for the Studiopolis special
-Increased damage to 40% for the Mirage Saloon special
-Replaced Dr. Eggman with Titanic Monarch. It can now be activated by pressing D, DF, F, z
 -Increased damage to 40% for the Titanic Monarch special
-Removed the cooldown helper for all assists
-Tails can now be summoned by pressing D, DB, B, a
 -Increased damage to 3% per hit for Tails
-Knuckles can now be summoned by pressing D, DB, B, b
 -Increased damage to 15% per hit for Knuckles
-The Hard-Boiled Heavies can now be summoned randomly by pressing D, DB, B, c
 -Increased various damages for the Hard-Boiled Heavies
  -60% for Heavy Gunner
  -40% for Heavy Shinobi
  -40% for Heavy Rider
-Added two new assists: Mighty, and Ray
 -Mighty can now be summoned by pressing D, DB, B, x
 -Ray can now be summoned by pressing D, DB, B, y
-Increased damage to 60% for Metal Sonic
-Added five new Badniks: Mic Drop, Bomberer, Turbo Spiker, Vultron, and Octus
-Added two new Level 1 hypers: SegaSonic Popcorn Shop, and Sandworm
 -Studiopolis new replaced to SegaSonic Popcorn Shop
-Dr. Eggman hyper renamed to Egg Crusher
 -Egg Crusher can noe be activated summoned by pressing D, DB, B, x+y
-Added two new level 2 hypers: Encore, and Heavy Magician
-Added a new level 3 hyper: Super Sonic

04/02/2018
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-First Beta Release


Patches
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SonicMania                           
-Hard AI, usable for 1.0/1.1 only

SonicMania_Win                       
-Hard AI, usable for WinMUGEN only

SonicMania/SonicMania_Moderate.def   
-Normal AI, usable for both WinMUGEN, and 1.0/1.1

SonicMania/SonicMania_Easy.def       
-Easy AI, usable for both WinMUGEN, and 1.0/1.1


Abilites
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Dodge Roll:                       F, a+b to dodge forward / B, a+b to dodge backwards
Recovery Roll:                    Hold F/B when knocked down

Parry:                            F before getting hit near an incoming standing/air attack
Crouching Parry:                  D before getting hit near an incoming crouching/low attack
Air Parry:                        F before getting hit near an incoming attack while in air


Specials and Assists
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Drop Dash:                           Hold a/b while in midair
-This only works after Air Light Punch, and Kick, and Homing Attack

Homing Attack:                       D, DF, F, a
Spin Dash:                           D, DF, F, b
Super Peel Out:                      D, DF, F, c

Studiopolis:                         D, DF, F, x
Mirage Saloon:                       D, DF, F, y
Titanic Monarch:                     D, DF, F, z

Tails:                               D, DB, B, a
Knuckles:                            D, DB, B, b
Hard-Boiled Heavies:                 D, DB, B, c
-One of the Hard-Boiled Heavies can be summoned randomly
 -Heavy Gunner
 -Heavy Shinobi
 -Heavy Rider

Mighty:                              D, DB, B, x
Ray:                                 D, DB, B, y
Metal Sonic:                         D, DB, B, z

Motobug:                             F, B, a
Bomberer:                            F, B, b
Mic Drop:                            F, B, c
Octus:                               F, B, x
Turbo Spiker:                        F, B, y
Vultron:                             F, B, z


Hypers (Level 1)
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Mean Bean Machine:              D, DF, F, a+b
SegaSonic Popcorn Shop:         D, DF, F, x+y
Sandworm:                       D, DB, B, a+b
Egg Crusher:                    D, DB, B, x+y


Hypers (Level 2)
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Encore:                         D, DF, F, c+z
Heavy Magician:                 D, DB, B, c+z
-Heavy Magician can transform into various characters. More transformations will be added in a future update
 -Fang the Sniper
 -Bean the Dynamite
 -Bark the Polar Bear
 -Silver Sonic


Hyper (Level 3)
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Super Sonic:                    D, DB, B, D, DB, B, x+y+z/c
-You have to activate this hyper in air. Cannot be done OTG 


Credits:
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SEGA                                 -Sonic the Hedgehog, Puyo Puyo, Sonic the Hedgehog 2, SegaSonic Popcorn Shop, SegaSonic the Hedgehog, Dr. Robotnik's Mean Bean                                       Machine, Sonic CD, Sonic the Hedgehog 3 (& Knuckles), Knuckles Chaotix, Sonic the Fighters, Sonic Mania (Plus) 

Oliver As Latias                     -Portraits, edits, and improvements of the animations 
LucasRPDJ                            -Neon the Hedgehog (Win Pose)
Volzzilla, Rednavi, and Cybaster     -Hyper BG for the Super Sonic hyper


Beta Tester:
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Pluscross


Feedback Sender:
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Jenngra505
