;
;RtBO
;

[Statedef 30000]
Type	= A
Movetype= I
Physics	= N
Anim = 1
Ctrl = 0

[State 30000]
type = varset
trigger1 = 1
var(0) = 500		;XyA[}[̑ϋvlݒ
			;ftHg 500

[State 30000]
type = varset
trigger1 = 1
fvar(0) = 3		;XyuCÑA[}[̉񕜑xݒiPʁFj
			;ftHg 3

[State 30000]
type = varset
trigger1 = 1
var(1) = 0		;GtFNgyʉXCb`
			;0 - yʉȂ
			;1 - yʉ(o)

;

[State 30000]
type = parentvarset
trigger1 = time = 1
fvar(10) = var(0)

[State 30000]
type = parentvarset
trigger1 = time = 1
fvar(11) = var(0)

[State 30000]
type = parentvarset
trigger1 = time = 1
fvar(12) = fvar(0)

[State 30000]
type = parentvarset
trigger1 = time = 1
var(2) = var(1)

[State 30000]
type = DestroySelf
trigger1 = time = 2
