Shaquille O'Neal from Shaq Fu 0.97 by The_None.

Biography and backstory that doesn't make any sense:
Name		: shaquille O'Neal
Weight		: 147 kg (or 325 lbs)
Height		: 2.16 m (or 7'1 feet)
Fighting Style	: Shaqido
Occupation	: Former Basketballer, now the Enforcer of Justice
Best Sport	: Basketball
Strenghtness	: Ed-Wood style cult following, used to be good at his own sport (basketball)
Weakness	: Free Throws

from Shaq Fu's original description, arranged a bit by me:
"A once dominating force on and off the hoops court, rookie of the year, perennial all star, a man of steel and the founder of Shaqido...an extremely lethal martial art form. Shaq, once rescuing Nezu and playing the charity game with a Beast, must redeem himself from the bad attitude give by his previous failure as an Enertainer."

Changelog:
2013 "holy shit when I was commenting on my code I realized I did plenty of mistakes here" version:
-Fixed the jump state to have now variables controlling low jumps reset every time so Shaq can do a low jump more than once now
-Also made the dodge and backdash actually vurnerable to throws now
-Commented on the code

2012 version:
-Mostly applied the new gravity
-Redone the damage dampening
-More voices
-AI redone
-Air throw given
-New special move given
-New super given
-Simplified CLSNs a bit
-Vans's cornerpush system implemented
-Tweaked many hitvelocities and hittimes
-Rising roundhouse kick now special-cancellable with proper timing
-Holding down during running now results in a roll
-Some special moves now super-cancellable on hit
-Made the inferno kick and the Fast Food Rain overheads
-Changed the commands for crouching high kick and okizeme punch
-Did some tweaks that should make juggling into Fast Food Rain more reliable
-Wallbounce added for Strong Shadow Kick
-Forward kick retains a bit of running momentum
-KOF-esque superjumps implemented
-Counter hits grant 25% damage bonus
-Counter hits also grant most moves at least 15% (more for Standing Hard Punch and Weak Shadow Kick) hittime bonus
-Gave a certain special property to the Upward fist
-Guard cancels given
-Few other tweaks I'm not sure are worth mentioning

2009 Version:
-Hitspark positions and some velocities now scale in accordance to whatever xscale/yscale you set in the CNS file.
-Xscale/yscale is now 1.75 on the meantime
-Messed up the damage dampender a bit
-Few new voices
-Mangled the AI a bit
-POWERING UP now requires more power
-His teleport move now requires 500 power
-You can now actually properly combo the juggled opponent into Shaq Attack
-And some other things I may not remember that much.


Legend:
(LP)	: x
(HP)	: y
(LK)	: a
(HK)	: b
(TN)	: start
(MB)	: c
(TH)	: z
(Punch)	: x or y
(Kick)	: a or b

(AO)	: air only
(AOA)	: also on air
(T)	: throw

Misc. moves:
-Run				 : Hold foward, (MB) or tap forward twice
-Dash Back			 : Hold back, (MB) or tap back twice
-Evasion Roll			 : Hold down, (MB), or hold down durring running
-Teleport to opponent (500 power)	 : Back, Forward, (MB)
-Taunt				 : (TN)
-Power UP (1000 power)		 : Hold down, (TN)
-Emergency Roll (500 power)	 : During guard, forward/backward (MB)
-Guard Counter (500 power)	 : During guard, (HP)+(HK)

Command Moves:
-Forward kick		 : hold fwd, (Kick)
-Two punches		 : hold back, (LP)
-Upward fist		 : tap up, (LP)
	-> jump cancelable if it hits an airborne oponent
-Rising rounhouse kick	 : tap up, (HK)
	-> jump cancelable on ground if it hits an airborne oponent
-Okizeme Punch		 : hold down fwd, (HP)
-Crouching high kick		 : hold down back, (LK)
-Body toss (T)		 : close to opponent, (TH)
-Slam Dunk (T)		 : (AO) close to aerial opponent, (TH)

Special attacks:
-Shaq-urikin		 : Forward, Back, Forward (Punch) 
-Inferno Kick		 : Down, Forward (Kick)
-Shadow Kick		 : Charge back, forward, (Kick)
-Overhead hop		 : Back, Down, Forward (Punch)
-Kangaroo Kick		 : Forward, Down, Forward, (Kick)
-Free Throw		 : Forward, Down, Back, (Punch)/(Kick)

Supers (Need one power stock, applies also to followups):
-Kienzan			 : Down, Back, Down, Forward (Punch)
-Fast Food Rain		 : Tap down 3 times, (Kick)
-Shaq Attack		 : Down, Forward, Down, Forward (Kick)
 ---->	when Shaq is about to Inferno Kick (right before the final hit)
	-Extended Single		 : Down, Forward, Down, Back (Kick)
	---->	when Shaq is about to Inferno Kick (right before the final hit)
		-Final Steel		 : Back, Forward, Back, Forward (Punch)

Killers (Need three power stocks):
-Chaos Dunk			 : Full circle, (TH)



Special thanks:
-Shaquille O'Neal
-Paul M. Glaser
-Kenneth Johnson
-Winane
-AokManiac (also, winquotes)
-Jesuszilla (also, winquotes)
-Kung Fu Man (cheese kill detection code, not working yet oddly.... also, winquotes)
-X-Calibre Blade ( his Eli vs. Lucky Glauber youtube video inspire me to make a winquote )
-shaqattaq.net
-Douglas Darien Walker
-Vans
-DJ Khaled and T-Pain
-iD Software
-Electronic Arts
-Midway
-Delphine Software International
-Paul Cuisset
-Phantom of The Server (I think)
-SNK
-Andreas Almstrm
-Michael Bay
-Chef Boyardee
-Charles Barkley
-Kevin James
-mattdh12


