;

[Statedef 444]
type    = S
movetype= I
physics = N
velset = 0,0
anim = 9741

[State SHOOT PASS SLAM?]
type = ParentVarSet
trigger1 = 1
fvar(27) = 1
ignorehitpause = 1

[State Enable old quote system for 1.0 Mugen? (In Winmugen this is ignored)]
type = ParentVarSet
trigger1 = 1
fvar(26) = 1
ignorehitpause = 1

; DO NOT ABSOLUTELY MODIFY ANYTHING BELOW ;

[State 0, DestroySelf]
type = DestroySelf
trigger1 = roundstate = 2
ignorehitpause = 1

