;AI Configuration Helper
[StateDef 9740]
type = A
movetype = I
physics = N
anim = 9741 ; Blank State
ctrl = 0

[State 9740, BindToRoot]
type = BindToRoot
trigger1 = PlayerIdExist(Root,ID)
facing = 1
pos =0,0
ignorehitpause = 1 

[State 9740, HitBy]
type = HitBy
trigger1 = 1
value = 

;---------------------------------------------------------------------------
;Configuration
;The values that are configurable here are ones that will look like this (#)
;Change the Value inside to the ranges listed

[State 9740]
type = ParentVarSet
trigger1 = 1
;AI Level
var(48) = (10)
;Ranges from 1-10

;Configuration End
;---------------------------------------------------------------------------
