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█                                                    █
█ Shadownman for Capcom Fighting All-Stars Project   █
█ Codes by O Ilusionista - 03/01/2010                █
█ Sprites by Gate                                    █
█ ================================================== █
█ http://www.brazilmugenteam.com                     █
█                                                    █
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Thank you for download this character. This is the first release of "Shadowman", character property of Capcom. 
This character is build over the fighting system of the Full Game "Capcom Fighting All-Stars".

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This char is dedicated to my old friend, Juan Carlos. RIP, my friend.
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════════════════-[ What is new ]═══════════════════

Version 03012010

- Fixed several bugs
- Improved combo ability
- Added new hypers (Soul Slash, Aerial Shuriken Barrage)
- Added lvl3 hyper (Oriental Express)

════════════════-[ What is missing ]═══════════════════

- About info
- Almost nothing (just the wall climb move)


════════════════-[ About ]═══════════════════

to be done...

════════════════-[ Thanx ]═══════════════════

I would like to thanks the following people, in no particular order (I know that I will forget someone):


- FIRST, TO ALL PEOPLE WHO HATES ME. THANKS TO YOU GUYS, I GET STRONGER AND STRONGER EVERY YEAR :)

- Gate, from his kick-ass sprites. And his trolling skills, LOL.

- MagmaDragon and Akito-Sama for all the support.

- Capcom for the original sprites and for obvious reasons. The original sprites are copyright of those companies.

- Elecbyte for his amazing M.u.g.e.n engine.

- Kong, for the Ibuki intro code.

- Laspacho, for the Guardpush edits.

- Ribeiro, for some sounds

- O Experto, for NVC sounds. Thanx!

- Pots, Ethan Lives, DG , Immortal Syn and Hsieh for some codes, sound and sprites.

- OrochiGill, again, for betatesting

- ImmortalSyn & Nestor, for BetaTesting



******************************************************
MugenBR:
******************************************************

- For everything. At all.

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Sinhra Forum:
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Eternaga, Nestor, Daeron, Nilakantha, Darkgargos and all others for the support

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MugenGuild And Sinhra:
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Iced, OrochiGill, Cybaster and others.


════════════════-[ Testers ]═══════════════════

Orochi "this move makes too much damage" Gill :), Syn, Nestor, Laspacho, Daeron




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                                   [ COMMANDS ]
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	* Move can be done on air
	# Move MUST be done on air
	• Move is a follow-up starter
	└ Move must be done chaining from the follow-up starter

▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒[ GRAB MOVES ]▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒

F + HK (close): Gourin Kai / 
	Andy Bogard's rip-off!

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QCF + P: Shadow Blade / Hikage Shuriken
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	Throws a - guess what - Shuriken. How original, huh?
	Each button gives different directions:

	-weak: throws at enemy feet, triping it
	-medium: straightfoward, right on the face
	-strong: goes diagonally upward



#QCF + P: Air Shadow Blade / Hikage Shuriken
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	Throws a - guess what - Shuriken. How original, huh?
	Each button gives different directions:

	-weak: throws at enemy face, diagonally doward
	-medium: straightfoward
	-strong: goes diagonally upward



QCB+P: Hikage Kasumi / Shadow Mist
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	Using a smoke bomb, Shadowman teleports himself closer to the enemy. Range is based on each button pressed.





#QCB+P:	Ninja Weapons
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	Throws a different ninja weapon, based on button pressed

	-weak: JiTekKyu - a spiked ball who lands on the ground and moves foward. Explods on contact, doing damage
	-medium: BakuEn-Sho - smoke bomb, who puts the p2 into a custom state (if he is on the ground), leaving it open to combos
	-strong: Makibishi - throws 3 little spikes at the grounf. Hurts if someone stomp on it.




HCF+K: Izuna Otoshi
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	Jumps toward the enemy and grabs him, rolling on the air then landing the enemy on his head into the ground.
	Range depends on which button was pressed.





DP+K : Rai-Ga
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	Anti-air move, which lands multiple kicks, based on which button you push






•QCF+K:	Gyouja Damashiuchi - Hajime / Ascetic Sneak Attack - start
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	A fucking quick sneak attack! Each button gives a different move (each one will stop if you gets too close) and its a follow-up starter:

	-weak: runs very fast toward the enemy. 
	-medium: does a quick back hop then runs toward the enemy.
	-strong: does a back flip then runs toward the enemy.

	You can have actions while you're on this:
	------------------------------------------


	└ weak kick: Stop running.
	└ medium kick: does a sliding sweep kick
	└ strong kick: does a flying attack, DAI ICHI KYO (first serie)
		└ QCF+K: DAI NI KYO - second attack (when DAI ICHI KYO hits)
		└ QCF+K: DAI SAN KYO - third attack (when DAI SAN KYO hits)




QCB+K: Ninja Tricks
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	Each button will make a different attack	


	weak: Invisible - Pretty explanatory :) Will get visible if you do the command again or he gets hitted.
	medium: Smoke Bomb - Sho's Rip-off Smoke Bomb
	Strong: Yamato's Spear - Calls Yamatoman and shoots his spears.	





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Level 1:
*QCF + PP: Nisen Hikage Shuriken (Power: 1000)
	Throws a shitload of shurikens

QCF + KK: Shadow Replica (Power: 1000)
	Unleash two clones to punish his enemies

QCB + KK: Jiraya (Power: 1000)
	Calls the giant frog to smash his enemies like a bug

#QCF + KK: Soul Slash (Power: 1000)
	Slashes the enemy at very high speed

Level 3:
QCB + PP: Oriental Express (Power: 3000)
	Summons Komuso Man, Tengu Man and Yamato Man


═════════════════════════════
Original thank you section from Nestor:
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Special thanks to:
+ My family, friends and all those who have given me support and help every time.
+ Capcom, for the idea and creation of Street Fighter.
+ The Capcom Fighting All-Stars development team, for his great efforts in the development of the game so far. 
  Keep the good work guys!
+ Everyone who was supported this project so far. Thank you!
+ ETG, for all his help to the project (graphics, test, host...) . Thanks for make Sinhra the new home for project pal!!!
+ Sabaki, for his Aerial Rave tutorial and testing. Thanks for all your help friend, I've really learned a lot from you!
+ FerchogtX, for his Aerial Rave Finisher tutorial and testing. Thanks for everything pal, and good luck with your project!
+ Li Kun, for his spriting tutorials, lessons and testing. Pal, you're great friend and a talented artist, thanks for everything!
+ FeLo Llop, for his spriting tutorials and testing. You know you're very skilled pal, also a great friend, thanks for all your support!
+ Immortal Syn, for his tutorials.
+ Checho, for his Winner Screen tutorial.
+ IMT Template, for some code snippets.
+ Reza, for testing and some CFJ/CFE sounds.
+ Cyanide, for help related to the development of Ryu.
+ Byakko, for help related to the development of Ryu.
+ Kong, for his sprite rips.
+ Rikku, for the Ryu voice rips from Tatsunoko Vs. Capcom.
+ Vyn, for permission to use his MvC Evil Ryu as a guide to some moves and his damage dampener code.
+ PotS, for permission to use parts of his MvC Common file and for his Hi-RES FX Tutorial.
+ O Ilusionista, for his Hi-RES FX Tutorial.
+ REDHOT, for his MvC2 sparks and some MvC2 sounds.
+ rkMugen, for his "Shattered Glass" effect.
+ Cuerno Muerto, for some MvC sounds.
+ The MUGEN Community. Need I say why?
+ You, for download this char.
+ Someone else I forgot to mention (send me a mail or PM please!).

To all of you, thanks for everything!

