;━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
;コンフィグ
;━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

[Statedef 30000]
Type	= A
Movetype= I
Physics	= N
Anim = 1
Ctrl = 0

[State 30000]
type = varset
trigger1 = 1
var(0) = 1		;ボーダークラッシュの設定
			;0 - 無し
			;1 - 有り

[State 30000]
type = varset
trigger1 = 1
var(1) = 0		;エフェクト軽量化スイッチ
			;0 - 軽量化しない
			;1 - 軽量化する(演出劣化)

[State 30000]
type = varset
trigger1 = 1
fvar(0) = 2		;風の影響力を指定
			;デフォルトは 2

;━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

[State 30000]
type = parentvarset
trigger1 = time = 1
var(25) = var(0)

[State 30000]
type = parentvarset
triggerall = time = 1
trigger1 = NumPartner
trigger2 = Enemy,NumPartner
var(25) = 0

[State 30000]
type = parentvarset
trigger1 = time = 1
var(2) = var(1)

[State 30000]
type = parentvarset
trigger1 = time = 1
fvar(11) = fvar(0)

[State 30000]
type = DestroySelf
trigger1 = time = 2
