;--------------------------------------------
;Robert Garcia by Duende Macabro
;Config.txt

;============================================|
[Statedef 5900]                             ;|
type = A                                    ;|
                                            ;|
[State 5900, varreset]                      ;|
type = varrangeset                          ;|
trigger1 = !roundsexisted                   ;|
value = 0                                   ;| 
                                            ;|
[State 5900, varreset]                      ;| Don't modify it!
type = varrangeset                          ;|
trigger1 = !roundsexisted                   ;|
fvalue = 0                                  ;|
                                            ;|
[State 5900,end]                            ;|
type = changestate                          ;|
trigger1 = 1                                ;|
value = 5901                                ;|
                                            ;|
[Statedef 5901]                             ;| 
type = A                                    ;|
;============================================|

[State 5900, yuri appears on intro]
type = varset
trigger1 = time = 0
var(30) = 1
persistent = 1

[State 5900, Ryo appears on intro]
type = varset
trigger1 = time = 0
var(31) = 1
persistent = 1

[State 5900, guard crush]
type = varset
trigger1 = time = 0
var(32) = 1
persistent = 1

[State 5900, winquotes on or off]
type = varset
trigger1 = time = 0
var(33) = 1
persistent = 1

[State 5900, exceed limit on or off]
type = varset
trigger1 = time = 0
var(34) = 0
persistent = 1

[State 5900, winquote mode]
type = varset
trigger1 = time = 0
var(35) = 0
persistent = 1

[State 5900, airguard]
type = varset
trigger1 = time = 0
var(36) = 0
persistent = 1

; var(30) : 1 = Yuri appears (randomically) on intro, 0 = Yuri don't appears
; var(31) : 1 = Ryo appears (randomically) on intro, 0 = Ryo don't appears
; var(32) : 1 = Guard Crush on, 0 = Guard Crush off
; var(33) : 1 = Winquote system on, 0 = Winquote system off
; var(34) : 1 = Exceed as exceed (wat ._.), 1 = yes and 0 = no
; var(35) : winquote system, 1 = KOF'96-like, 0 = KOFXI-like
; var(36) : airguard, 0 = off, 1 = on

;============================================|
[State 5901, end]                           ;|
type = changestate                          ;| Don't modify it!
trigger1 = roundno = 1                      ;|
value = 190                                 ;|
;============================================|
