RETRO SUIKA GOES OLD SCHOOL!

Suika Ibuki (Codename: Retro Suika) from the Touhou Project Series!

Suika Ibuki is the an oni and was once one of the Four Devas alongside with Yuugi Hoshiguma, as well as Yukari Yakumo's old friend.
Suika loves to drink and party, has a rather jolly personality for an oni, and has her ability to manipulate density and sparseness.

This special edit was inspired after I playsd so much retro games! XD


Update Log
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11/19/2018
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-Fixed infinite from adding Space Invader Call 1 or 2 after Space Invader Call 3

11/18/2018
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-RetroSuika.cns now changed to Win_Patch/RetroSuika.cns for RetroSuika_Moderate.def, and RetroSuika_Easy.def 
-Increased recovery time to 25% for the Space Invader Call 3 special to prevent infinite comboing

08/17/2018
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-Added a new def file. RetroSuika_Win.def for WinMUGEN users only
-Moved an Update Log to a readme
-Updated readme
-Updated sounds
-Fixed bug for the Air Strong Punch where the opponent can't run or double jump after the knockdown

01/10/2018
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-Added GarfieldfanMUGEN as a Palette Contributor in the readme
-Updated the Garfield palette (Pal #23)

12/25/2017
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-Updated readme with fixed typo for the Throw
-Fixed the Air Strong Punch to properly connect her attacks to a hyper move
-Removed shadow for the Space Invader Call 2
-The time stop from the Sakuya Wannabe hyper can now be resumed instantly with a KO
-Added Super Finish after the Sakuya Wannabe hyper

12/24/2017
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-Updated AI
-Replaced the previous Garfield palette to a new one (Pal #23)
-Updated one of her special victory quotes against herself
-Removed three ZX spectrum music for the ZX Spectrum palette. One will still remain
-Updated a SuWACKo special. It will no longer be a soft knockdown

08/17/2017
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-Fixed the Bomb Selector explod for the Boom Goes The... air special

08/16/2017 (1)
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-Retro Suika can now be thrown out while doing a Dodge Twirl
-Fixed the counter problem for the Momijistein 3D hyper

08/16/2017
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-Added 12 new pals: Vaporwave, Monty, Plok, Miku, Haruhi, Chiaki Nanami, Tohru Kobayashi, Kanna Kamui, Chino Kafuu, Auun Komano, Ulala, and Kizuna AI
-Fixed debug flood "Warning: Expression Truncated to Integer" for the Palette Selector
-Updated readme as well as added the Parry, Crouching Parry, and Air Parry ability
-Reduced liedown.time to 25
-Some slight changes of the def files for the select.def. It will now be RetroSuika, RetroSuika/RetroSuika_Moderate.def, and RetroSuika/RetroSuika_Easy.def
-RetroSuika_Moderate.def and RetroSuika_Easy.def's mugenversions are now 1.0
-Updated AI to make her more aggresive for RetroSuika.def
-Added the Combo Condition state to the cmd file for RetroSuika and RetroSuika_Moderate.def files
-A.I Options now moved to the moveset readme
-Fixed the power up sound from Statedef -3 to prevent such loud noise after the round starts when in Turns or Survival mode
-Resized the combo announcer explod and moved to the edge screen and updated the animation as well
-Added special victory quotes against herself, and updated her regular victory quotes as well
-Added a special intro against... Suika?!
-Updated the commands for the Dodge Twirl ability. It can now be activated by pressing F, a+b to dodge forward or B, a+b to dodge backwards
-Updated the Parry, Crouching Parry, and Air Parry ability
-Updated her standing strong kick. It will no longer be a soft knockdown
-Normal attack tweaks for better comboing as well as adjusted the poweradds and hittimes
-Resized the Projectile selector explod for the Pew Pew, Lost and Found Junk(o), Boom Goes The..., and Hadouken special and moved them right above her head
-Updated the commands for the Space Invader helper. It can now be activated by pressing F, B, and the attack button to aid her during the battle
-Added facep2 = 1 to her Space Invader helper. It can now face the nearest opponent when it starts shooting behind him/her
-Removed the Squashed sprites and animation

08/16/2016
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-Added 6 new pals: Dracula, Earthworm Jim, Yukari Yakumo, Rasta, Garfield, and GRAND DAD!!!
-Updated the Balloon Fight intro. THAT DARN DOG!!!!!
-Fixed the super jump state AI by adding a Sonic spring
-Added Dodge Twirl ability
-The Boom Goes The... special is now selectable! Choose your bomb trap wisely
-Added the Space Invader helper, including 3 of his abilities
-Added the Grand Dad Sprites and a Grand Dad sound for the Push Start to Rich hyper
-Sakuya Wannabe hyper's freeze time now increased to 300%
-Updated readme

01/02/2016
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-Updated air strong kick again
-Removed a flashing EnvColor for "Push Start to Rich" and a red EnvColor for the Momijistein 3D hyper
-Removed the D flag for projectiles

12/26/2015 (1)
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-Updated air strong kick
-Updated super jump
-Updated sounds
-Fixed typo for victory quote 11

12/26/2015
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-Added fade-to-black background and some random ZX Spectrum music for the ZX Spectrum palette
-Fixed the Jump Land state
-Added Super Jump and Throw in the readme
-Added chip damage for specials and hypers
-Reduced damage for the Nostalgic Ibuki Satsu hyper

12/25/2015
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-First full release
-Added a palette selector (1.0 only)
-Extended the Stage Clear win pose to make the theme last longer
-Updated the matchover winpose
-Added a Gameboy intro for her Gameboy pal
-Added a ZX Spectrum intro for her ZX Spectrum pal
-Fixed the Smash TV intro from covering p1 in a p2 position
-Fixed a clsn while standing up after a knockdown
-Fixed the normal attacks
-Fixed the Pew Pew, Lost and Found Junk(o), and Hadouken special
-Added 2 various projectiles for the Hadouken special (Street Fighter 1 and Street Fighter Alpha)
-Added the projectile selections for the Pew Pew, Lost and Found Junk(o), and Hadouken special by pressing a button
-Added the Berzerk Bots for the Root Beerzerk Hyper
-Added a Wolfenstien-style hud at the bottom with Suika's face in place of B.J.'s for the Momijistien 3D hyper
-Added the Liberator ships to shoot the opponent for the Tempest Gravitar Lander hyper
-Added the Level 3 Hyper, Nostalgic Ibuki Satsu

12/02/2015 
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-First beta release


Patches
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RetroSuika                           (Hard AI, usable for 1.0/1.1 only)
RetroSuika_Win                       (Hard AI, usable for WinMUGEN only)
RetroSuika/RetroSuika_Moderate.def   (Normal AI, usable for both WinMUGEN, and 1.0/1.1)
RetroSuika/RetroSuika_Easy.def       (Easy AI, usable for both WinMUGEN, and 1.0/1.1)


Abilites
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Dodge Twirl:                      F,a+b to spin forward/B, a+b to spin backwards
Recovery Twirl:                   Hold F/B when knocked down

Parry:                            F (Before getting hit near an incoming standing/air attack)
Crouching Parry:                  D (Before getting hit near an incoming crouching/low attack
Air Parry:                        F while in air (Before getting hit near an incoming attack)

Air Dash:                         F, F/B, B while in air

Super Jump:                       D, U (Great for combos)

Throw:                            Hold F, and y/z while close to the opponent


Special Moves (All specials except SuWHACKo can be done in air)
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SuWHACKo:                    F, F, a (Running Attack)

Gtg Fast:                    D, DF, F, a/x

Pew Pew:                     D, DF, F, b/y (Select a projectile by pressing a button) 
A: Space Invader                    = Light Damage
B: Megaman                          = Medium Damage
X: Super Mario Bros's Fireball      = Strong Damage
Y: Bubble Bobble                    = Special Projectile (Strong Damage when the bubble snagged the opponent is popped by touching it)
                                                         (Requires 500 power)

Lost and Found Junk(o):      D, DF, F, c/z (Select a projectile by pressing a button) 
A: Donkey Kong's Spring        = Light Damage
B: Mario Bros's POW block      = Medium Damage when opponent is hit/Light Damage when it touches the ground
X: Root Beer Tapper            = Strong Damage (3x) (25 per projectile hit)
Y: Donkey Kong's Oil Barrel    = Special Projectile (Strong Damage from the barrel/Light Damage from the fire assist)
                                                    (Requires 500 power)

Boom Goes The...:            D, DB, B, a/x (Select a bomb by pressing a button) 
A: Super Mario Bros 2      = Light Damage
B: Bomberman               = Medium Damage (15 per hit)
C: Comix Zone              = Strong Damage

Hadouken:                    D, DB, B, b/y (Select a projectile by pressing a button)
A: Street Fighter 1       = Light Damage
B: Street Fighter 2       = Medium Damage
C: Street Fighter Alpha   = Strong Damage (3x) (25 per projectile hit)

MOVE OVER, SONIC!!:          D, DB, B, c/z
-When using this move, press F or B to change directions, and U for jumping, but only do it once
-Hold c/z to charge, then release it when Suika flashes for Stronger Damage
-Light Damage when you're not holding c/z (10 per hit)

Space Invader Call 1:        F, B, a/x
Space Invader Call 2:        F, B, b/y
Space Invader Call 3:        F, B, c/z


Hyper Moves (Level 1)
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Push Start to Rich:           D, DF, F, a+b
Root Beerzerk:                D, DF, F, x+y
Momijistein 3D:               D, DB, B, a+b (Counter Move)
Tempest Gravitar Lander:      D, DB, B, x+y


Hyper Moves (Level 2)
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Power Blast:         D, DF, F, c+z
Sakuya Wannabe:      D, DB, B, c+z (Inspired by Sakuya's Watch "Luna Dial")


Hyper Move (Level 3)
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Nostalgic Ibuki Satsu:      x, x, F, a, z (ALL RETRO GAMES COMBINED TO ONE!!!)


New features added:
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Palette Selector (1.0 and 1.1 only) (Select palettes before the start of the match.)

Special Palette: ZX Spectrum (Hold start and y at the select screen) (Uses her ZX Spectrum intro. Background will fade to black
                                                                      and will have ZX Spectrum Music.)
                                                                     (Palette selector has been disabled with a special palette.)

Special Palette: Gameboy (Hold start and z at the select screen) (Uses her Game Boy intro. Background will be Game Boy styled
                                                                  and uses her Game Boy-ized theme song!)
                                                                 (Palette selector has been disabled with a special palette.)


Credits:
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Elecbyte                 -MUGEN
ZUN                      -Touhou Project
Taito                    -Space Invaders and Bubble Bobble
Sinclair Research        -ZX Spectrum
Data East                -BurgerTime
Gottlieb                 -Q*bert
Namco                    -Pac-Man, Dig-Dug, The Legend of Valkyrie, and Zero Wing
Interplay                -Earthworm Jim, and Boogerman
Nintendo                 -Donkey Kong, Mario Bros., Super Mario Bros., Super Mario Bros. 2, Punch-Out!!, Baloon Fight, Duck Hunt, NES Zapper
SEGA                     -Sonic the Hedgehog, Puyo Puyo, and Comix Zone
Capcom                   -Mega Man, and Street Fighter
Konami                   -Frogger, Bomberman, and Gradius
Midway                   -Root Beer Tapper, Robotron 2080, Total Carnage, and Smash TV
Namco Corporation        -Dian Shi Ma Li
J.Y. Company             -7 Grand Dad
Vinesauce Joel           -7 Grand Dad reaction
Stern Electronics        -Berzerk
ID Software              -Wolfenstein 3D
Atari                    -Tempest, Gravitar, Lunar Lander, and Missile Command

Flawless		 -Original X-Costume Selector code
thebestmlTBM             -Game Boy, NES, SNES, Nintendo 64 and Game Gear Palette, Special Game Boy Intro, a Game Boy stage and a Game Boy-ized Theme Song
Mr. Nate                 -Bubble Bubble Projectile, which represents Taito for "Pew Pew", a Smash TV intro,
                          a Frogger idea for a running attack, a Dig Dug and Valkyrie Palette, and a Zero Wing win pose
Staubhold                -Suggested win animation and a feedback for ZX Spectrum palette
DJ_HANNIBALROYCE         -Suggested Donkey Kong's Oil Barrel Special for "Lost and Found Junk(o)"
Alec Meyer               -Gradius Shield for her guarding animation
OldGamer                 -New Stage for Retro Suika
The Magic Toaster        -NES Zapper Illusion


Beta Testers:
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Staubhold
Mr. Nate
Midori Margatroid
jenngra505


Feedback Senders:
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Staubhold
Zemilia


Palette Contributors:
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thebestmlTBM
Mr. Nate
TotalDramaXtremist
Hoshi
GarfieldfanMUGEN
