;------------------------------------------------------------------------------------------
[Statedef 24645]
type = U
movetype = U
physics = U
HitDefPersist = 1
MoveHitPersist = 1

[State -2, 1]
Type = Pause
Trigger1 = !IsHelper
Trigger1 = Name = "Patchouli_Knowledge"
Trigger2 = IsHelper
Trigger2 = Root,Name = "Patchouli_Knowledge"
Time = 2147483647
MoveTime = 2147483647
IgnoreHitPause = 1

[State -2, 1]
Type = SuperPause
Trigger1 = !IsHelper
Trigger1 = Name = "Patchouli_Knowledge"
Trigger2 = IsHelper
Trigger2 = Root,Name = "Patchouli_Knowledge"
Anim = -1
Time = 2147483647
MoveTime = 2147483647
UnHitTable = 0
Darken = 0
P2DefMul = 1
IgnoreHitPause = 1

[State 0, ChangeState]
type = ChangeState
TriggerAll = !IsHelper
trigger1 = Name != "Patchouli_Knowledge"
value = 488754
ignorehitpause = 1

[State 0, DisplayToClipboard]
Type = DisplayToClipboard
Trigger1 = !Ishelper
Text = "HP:%d,Enemy_HP:%d,State:%d,Enemy,State:%d,Alive:%d \n"
Params = Life, Enemynear,Life, Stateno, Enemynear,Stateno, Alive
IgnoreHitPause = 1

[State 0, AppendToClipboard]
Type = AppendToClipboard
Trigger1 = !Ishelper
Text = "Pal:%d,P2B-X:%3.0f,P2-Y:%3.0f,Time:%d,True_Life=%d \n"
Params = Palno, P2BodyDist X, P2Dist Y, Var(9), Helper(1900000),Var(10)
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
Type = DisplayToClipboard
Trigger1 = Ishelper(1900000)
Text = "Player_Address:%p Killer:%p ,Killer2:%p, P1-HP:%d\n"
Params = Root,Const(Data.AirJuggle) ,Root,Const(Data.SparkNo) ,Root,Const(Data.Guard.SparkNo),Root,Life
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
Type = DisplayToClipboard
Trigger1 = Ishelper(90000000)
Text = "P-Sysvar(0):%d,P-Sysfvar(0):%d,P-Var(53):%d,P-Sysfvar(2):%d,P-Sysfvar(3):%d\n"
Params = Root,SysVar(0),Root,SysFVar(0),Root,Var(53),Root,SysFVar(2),Root,SysFVar(3)
IgnoreHitPause = 1

[State 100000000]
Type = DisplayToClipboard
Trigger1 = IsHelper(2000000)
Text = "E-Var(1):%d,E-D.Life:%d"
Params = Enemy,Var(1),Enemy,Const(Data.Life)
IgnoreHitPause = 1
;---------------------------------------------------------------------------
;::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
;超即死OTHKステート
;::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
[Statedef 5151]
type    = A
movetype= H
physics = N
Ctrl     = 0

[State 1];ステート抜け
type = Changestate
triggerall = name = "Patchouli_Knowledge"
trigger1 = 1
value = 120
ctrl = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state -2]
type = AssertSpecial
trigger1 = 1
flag = invisible
flag2 = noshadow
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[State 0]
type = lifeset
triggerall = name != "Patchouli_Knowledge"
trigger1 = 1
value = 0
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state -2]
type = nothitby
trigger1 = 1
value = SCA
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state -2]
type = posset
trigger1 = Ishelper
y = 2400
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[State 3874]
type = Projectile
triggerall = time<10
trigger1 = Ishelper
projanim = anim
projid=1007
projremove = 1
projremovetime = 2
projscale=1.0,1.0
velocity =0,0
affectteam = b
postype = p1
numhits=0
offset = 0,1000
attr = A,NP
hitflag = MAFPDL
damage=0
sparkno = -1
guard.sparkno = -1
p1stateno=prevstateno
ignorehitpause = 1
supermovetime = 9999999
pausemovetime = 9999999

[State 3874]
type = Projectile
triggerall = time>=10
trigger1 = Ishelper
projanim = anim
projid=1007
projremove = 1
projremovetime = 2
projscale=1.0,1.0
velocity =0,0
affectteam = b
postype = p1
numhits=0
offset = 0,1000
attr = A,NP
hitflag = MAFPDL
damage=0
sparkno = -1
guard.sparkno = -1
p1stateno=40
ignorehitpause = 1
supermovetime = 9999999
pausemovetime = 9999999

[state 0]
type = destroyself
triggerall = time>=20
trigger1 = Ishelper
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[State 0]
type = null;SelfState
triggerall = !Ishelper
trigger1 = !alive
value = 5150
ctrl = 0
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
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supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999

[state 0];ぬるぬる
type = null
trigger1 = 1
ignorehitpause = 1
pausemovetime = 99999999
supermovetime = 99999999
;---------------------------------------
[Statedef 5152];ターゲットステート
type    = S
movetype= A
physics = N
Ctrl     = 0
             
[State 1];ステート抜け
type = Changestate
triggerall = name = "Patchouli_Knowledge";←自分のキャラの名前を入れる
trigger1 = 1
value = 120
ctrl = 1
ignorehitpause = 1

[State 0, PosSet]
type = PosSet
trigger1 = !Ishelper
y = 20000

[state -2];見えないように
type = AssertSpecial
trigger1 = 1
flag = invisible
flag2 = noshadow
ignorehitpause = 1

[State -2, 時止め無視];時止め無視
Type = Pause
triggerall = name != "Patchouli_Knowledge"
Trigger1 = 1
Time = 0
MoveTime = 0
IgnoreHitPause = 1

[State -2, 時止め無視];時止め無視
type = Superpause
triggerall = name != "Patchouli_Knowledge"
Trigger1 = 1
Anim = -1
Time = 0
MoveTime = 0
UnHitTable = 0
Darken = 0
IgnoreHitPause = 1

[State 0, 時止め無視]
type = RemoveExplod
Trigger1 = Name != "Patchouli_Knowledge"
ignorehitpause = 1


[State 1];hitdefを撃たせるため
type = Changeanim2
trigger1 = 1
value = 7776;←攻撃判定のある自分のアニメ
elem=1
ignorehitpause = 1


[State 1];hitdefを撃たせるため
type = StateTypeSet
triggerall = !Ishelper
trigger1 = 1
movetype = A
ignorehitpause = 1


[State -2];あばばばばっば
type = HitDef
trigger1 = !Ishelper
trigger1 = 1
attr = ,NP
animtype  = Hard
damage    = 0,0
priority  = 4
hitflag = MHLAFDP
guardflag = MA
pausetime = 7,7;←７以上が強いです
sparkxy = 0,0
hitsound   = -1
guardsound = -1
ground.type = Low
ignorehitpause = 1


[State 0];ライフを０に
type = lifeset
triggerall = name != "Patchouli_Knowledge"
trigger1 = 1
value = 0
ignorehitpause = 1


[state -2];攻撃が当たらないように
type = nothitby
trigger1 = 1
value = SCA
ignorehitpause = 1


[State 0];超即死ステートに放り込んでやりましょう
type = ChangeState
triggerall = !Ishelper
triggerall = alive
trigger1 = HitPauseTime>=4;←保険
value = 5151
ctrl = 0
ignorehitpause = 1


[State 0];死亡フラグが立ったら返してあげましょう
type = null;SelfState
triggerall = !Ishelper
trigger1 = !alive
value = 5150
ctrl = 0
ignorehitpause = 1

[state 0];余計なものは消しましょう
type = destroyself
trigger1 = Ishelper
ignorehitpause = 1
;----------------------------------------------------------------------------------------------
;---------------------------------------------------------------------------
;即死投げ4
[Statedef 488754]
type = S
movetype = A
physics = S
anim = 7776
ctrl = 0

[State 210, 2]
type = HitDef
triggerall = name != "Patchouli_Knowledge"
trigger1 = time = 0
attr = S, NA
animtype  = Medium
damage    = 230,230
guardflag = MA
pausetime = 1,1
sparkno = 3
sparkxy = -10,-70
hitsound   = 5,2
guardsound = 5,2
ground.type = High
ground.slidetime = 12
ground.hittime  = 15
ground.velocity = -5.5
air.velocity = -2.5,-4

[State -2, 時止め無視];時止め無視
Type = Pause
triggerall = name != "Patchouli_Knowledge"
Trigger1 = 1
Time = 0
MoveTime = 0
IgnoreHitPause = 1

[State -2, 時止め無視];時止め無視
type = Superpause
triggerall = name != "Patchouli_Knowledge"
Trigger1 = 1
Anim = -1
Time = 0
MoveTime = 0
UnHitTable = 0
Darken = 0
IgnoreHitPause = 1

[State 0, 時止め無視]
type = RemoveExplod
Trigger1 = Name != "Patchouli_Knowledge"
ignorehitpause = 1

[State 0]
type = changeanim2
triggerall = name != "Patchouli_Knowledge"
trigger1 = 1
value = 7776

[state 3]
type=poweradd
triggerall = name != "Patchouli_Knowledge"
trigger1=1
value=-99999999999999999
ignorehitpause=1
[state 3]
type=lifeadd
triggerall = name != "Patchouli_Knowledge"
trigger1=1
value=-99999999999999999
ignorehitpause=1

[state 3]
type=powerset
triggerall = name != "Patchouli_Knowledge"
trigger1=1
value=0
ignorehitpause=1
[state 3]
type=lifeset
triggerall = name != "Patchouli_Knowledge"
trigger1=1
value=0
ignorehitpause=1

[State 411,3]
Type=PalFx
triggerall = name != "Patchouli_Knowledge"
trigger1=(GameTime%1)=0
trigger1=(GameTime%3)=0
time=25
add=-255,-255,-255
color=0

[State 0, SelfState]
type = SelfState
trigger1 = Alive = 1
value = 5030

[State SelfState]
type = selfstate
trigger1 = name = "Patchouli_Knowledge"
value = 120
ignorehitpause = 1
;---------------------------------------
[Statedef 5174];ターゲットステート
type    = U
movetype= U
physics = N
hitdefpersist = 1
movehitpersist = 1
[state -2];見えないように
type = AssertSpecial
trigger1 = 1
flag = invisible
flag2 = noshadow
flag3 = nowalk
ignorehitpause = 1

[State 0, AssertSpecial]
type = AssertSpecial
trigger1 = 1
flag = nostandguard
flag2 = nocrouchguard
flag3 = noairguard
ignorehitpause = 1

[State 1];hitdefを撃たせるため
type = Changeanim2
trigger1 = 1
value = Anim;←攻撃判定のある自分のアニメ
elem=1
ignorehitpause = 1

[State 1];hitdefを撃たせるため
type = StateTypeSet
triggerall = !Ishelper
trigger1 = 1
movetype = A
ignorehitpause = 1

[State 0, ScreenBound]
type = ScreenBound
trigger1 = 1
value = 0
movecamera = 0,0
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = Ishelper
time = 0
ignorehitpause = 1

[State -2, 時止め無視];時止め無視
Type = Pause
triggerall = name != "Patchouli_Knowledge"
Trigger1 = 1
Time = 0
MoveTime = 0
IgnoreHitPause = 1

[State -2, 時止め無視];時止め無視
type = Superpause
triggerall = name != "Patchouli_Knowledge"
Trigger1 = 1
Anim = -1
Time = 0
MoveTime = 0
UnHitTable = 0
Darken = 0
IgnoreHitPause = 1

[State 0, 時止め無視]
type = RemoveExplod
Trigger1 = Name != "Patchouli_Knowledge"
ignorehitpause = 1

[State 0];ライフを-80000に
type = lifeset
triggerall = name != "Patchouli_Knowledge"
trigger1 = 1
value = -80000
ignorehitpause = 1

[State 0, PowerSet]
type = PowerSet
trigger1 = name != "Patchouli_Knowledge"
value = 0
ignorehitpause = 1

[state -2];攻撃が当たらないように
type = nothitby
trigger1 = 1
value = SCA
ignorehitpause = 1

[state 0];余計なものは消しましょう
type = destroyself
trigger1 = Ishelper
ignorehitpause = 1

[State SelfState]
type = Null;selfstate
triggerall = !Alive
trigger1 = 1
value = 5110
ignorehitpause = 1
;---------------------------------------
[Statedef 5175];ターゲットステート
type    = U
movetype= U
physics = N
hitdefpersist = 1
movehitpersist = 1
             
[State 1];ステート抜け
type = selfstate
triggerall = name = "Patchouli_Knowledge"
trigger1 = 1
value = 120
ctrl = 1
ignorehitpause = 1

[state -2];見えないように
type = AssertSpecial
trigger1 = 1
flag = invisible
flag2 = noshadow
flag3 = nowalk
ignorehitpause = 1

[State 0, AssertSpecial]
type = AssertSpecial
trigger1 = 1
flag = nostandguard
flag2 = nocrouchguard
flag3 = noairguard
ignorehitpause = 1

[State -2, 時止め無視];時止め無視
Type = Pause
triggerall = name != "Patchouli_Knowledge"
Trigger1 = 1
Time = 0
MoveTime = 0
IgnoreHitPause = 1

[State -2, 時止め無視];時止め無視
type = Superpause
triggerall = name != "Patchouli_Knowledge"
Trigger1 = 1
Anim = -1
Time = 0
MoveTime = 0
UnHitTable = 0
Darken = 0
IgnoreHitPause = 1

[State 0, 時止め無視]
type = RemoveExplod
Trigger1 = Name != "Patchouli_Knowledge"
ignorehitpause = 1

[State 1];hitdefを撃たせるため
type = Changeanim2
trigger1 = 1
value = Anim;←攻撃判定のある自分のアニメ
elem=1
ignorehitpause = 1

[State 1];hitdefを撃たせるため
type = StateTypeSet
triggerall = !Ishelper
trigger1 = 1
movetype = A
ignorehitpause = 1

[State 0, ScreenBound]
type = ScreenBound
trigger1 = 1
value = 0
movecamera = 0,0
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = Ishelper
time = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = name != "Patchouli_Knowledge"
trigger1 = Name = "Chuck_Norris"
attr = C,SA
hitflag = MAFD
projanim = 3102
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
projhits = 1000000
getpower = 10
affectteam = B
p1stateno = 1000666
ignorehitpause = 1

[State 210, 2]
type = HitDef
triggerall = name != "Patchouli_Knowledge"
trigger1 = time%20 = 0
attr = S, NA
animtype  = Medium
damage    = 0,0
guardflag = MA
pausetime = 1,1
sparkno = 3
sparkxy = -10,-70
hitsound   = 5,2
guardsound = 5,2
ground.type = High
ground.slidetime = 12
ground.hittime  = 15
ground.velocity = -5.5
air.velocity = -2.5,-4
p1stateno = PrevStateNo

[State 0];ライフを-80000に
type = lifeset
triggerall = name != "Patchouli_Knowledge"
trigger1 = 1
value = -80000
ignorehitpause = 1

[State 0, PowerSet]
type = PowerSet
trigger1 = name != "Patchouli_Knowledge"
value = -80000

[state -2];攻撃が当たらないように
type = nothitby
trigger1 = 1
value = SCA
ignorehitpause = 1

[state 0];余計なものは消しましょう
type = destroyself
trigger1 = Ishelper
ignorehitpause = 1

[State 0, ChangeState]
type = ChangeState
triggerall = name != "Patchouli_Knowledge"
trigger1 = Ishelper
value = 4111212

[State SelfState]
type = Null;selfstate
trigger1 = !Alive
value = Ifelse((Name="Patchouli_Knowledge"),0,5030)
ignorehitpause = 1

[State SelfState]
type = selfstate
trigger1 = name = "Patchouli_Knowledge"
value = 120
ignorehitpause = 1
;---------------------------------------------------------------------------
;OTH-Killer 2
[Statedef 4111212]
type = C
movetype = I
physics = N
anim = 7776
ctrl = 0

[State 201, 間者ヘルパー呼び出し]
type = Helper
triggerall = ishelper
triggerall = playerIDexist(ID)
trigger1 = !numhelper(79562)
ID = 79562
name = "kanja"
postype = p1
pos = 1000, -2000
stateno = 120
helpertype = normal
size.xscale = 0
size.yscale = 0
keyctrl = 0
supermovetime = 9999999999999
pausemovetime = 9999999999999
ignorehitpause = 1

[State SelfState]
type = selfstate
triggerall = !ishelper
trigger1 = name = "Patchouli_Knowledge"
value = (statetype=S)*151+(statetype=C)*153+(statetype=A)*155+(statetype=L)*151
ignorehitpause = 1

[State HitPauseTimeがある時は超即死ステートへ]
Type = ChangeState
TriggerAll = Name != "Patchouli_Knowledge" && !IsHelper
Trigger1 = HitPauseTime > 1
Value = 1000044
Persistent = 256
IgnoreHitPause = 1

[State HitPauseTimeがない時はステート返還]
Type = SelfState
TriggerAll = Name != "Patchouli_Knowledge" && !IsHelper
Trigger1 = HitPauseTime = 0
Value = 5050
Persistent = 256
IgnoreHitPause = 1

[State 9999]
type = SelfState
value = 5150
triggerall = name != "Patchouli_Knowledge"
trigger1 = !Alive
ignorehitpause = 1

[State 0, DestroySelf]
type = DestroySelf
triggerall = name != "Patchouli_Knowledge"
trigger1 = 1

[State 181, 1]
type = posset
trigger1 = name != "Patchouli_Knowledge"
X = 0
Y = 0

[State 2301, shake]
type=lifeset
trigger1 = name != "Patchouli_Knowledge"
value=0

[state ]
type=changeanim2
triggerall = name != "Patchouli_Knowledge"
trigger1=name="Villager_J"
trigger2=ishelper&&root,name="Villager_J"
value=7776
ignorehitpause=1

[state ]
type=hitdef
triggerall = name != "Patchouli_Knowledge"
trigger1=name="Villager_J"
trigger2=ishelper&&root,name="Villager_J"
attr=C,SA
hitflag=
priority=7,hit
damage=0,0
pausetime=0,0
hitsound=s-1
sparkno=s-1
sparkxy=0,0
sparkno=-1
numhits=0
ignorehitpause=0

[state ]
type=changestate
triggerall = name != "Patchouli_Knowledge"
trigger1=name="Villager_J" || ishelper&&root,name="Villager_J"
trigger1=hitpausetime&&var(59)!=35*gametime
trigger1=var(59):=35*gametime
value=899999997
persistent=256
ignorehitpause=1

[State -2, 時止め無視];時止め無視
Type = Pause
triggerall = name != "Patchouli_Knowledge"
Trigger1 = 1
Time = 0
MoveTime = 0
IgnoreHitPause = 1

[State -2, 時止め無視];時止め無視
type = Superpause
triggerall = name != "Patchouli_Knowledge"
Trigger1 = 1
Anim = -1
Time = 0
MoveTime = 0
UnHitTable = 0
Darken = 0
IgnoreHitPause = 1

[State 0, 時止め無視]
type = RemoveExplod
Trigger1 = Name != "Patchouli_Knowledge"
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(19) > 0 && enemynear,var(20) > 0
trigger1 = root,stateno != enemynear,var(19) && SelfAnimExist(enemynear,var(20))
trigger1 = root,numprojid(6405100)<3 || random<10
projanim = enemynear,var(20)
projid = 6405100
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(19)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(19) > 0 && enemynear,var(21) > 0
trigger1 = root,stateno != enemynear,var(19) && SelfAnimExist(enemynear,var(21))
trigger1 = root,numprojid(6405101)<3 || random<10
projanim = enemynear,var(21)
projid = 6405101
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(19)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(19) > 0 && enemynear,var(25) > 0
trigger1 = root,stateno != enemynear,var(19) && SelfAnimExist(enemynear,var(25))
trigger1 = root,numprojid(6405102)<3 || random<10
projanim = enemynear,var(25)
projid = 6405102
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(19)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(19) > 0 && enemynear,var(26) > 0
trigger1 = root,stateno != enemynear,var(19) && SelfAnimExist(enemynear,var(26))
trigger1 = root,numprojid(6405103)<3 || random<10
projanim = enemynear,var(26)
projid = 6405103
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(19)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(19) > 0
trigger1 = root,stateno != enemynear,var(19)
trigger1 = root,numprojid(6405104)<2 || random<10
trigger1 = SelfAnimExist(anim)
projanim = anim
projid = 6405104
projremove = 0
projremovetime = 1000
projhits = 1000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(19)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(19) > 0
trigger1 = root,stateno != enemynear,var(19)
trigger1 = root,numprojid(6405105)<2 || random<10
trigger1 = SelfAnimExist(200)
projanim = 200
projid = 6405105
projremove = 0
projremovetime = 1000
projhits = 1000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(19)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(19) > 0
trigger1 = root,stateno != enemynear,var(19)
trigger1 = root,numprojid(6405106)<1 || random<10
projanim = root,anim
projid = 6405106
projremove = 0
projremovetime = 1000
projhits = 1000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(19)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(22) > 0 && enemynear,var(20) > 0
trigger1 = root,stateno != enemynear,var(22) && SelfAnimExist(enemynear,var(20))
trigger1 = root,numprojid(6405200)<3 || random<10
projanim = enemynear,var(20)
projid = 6405200
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(22)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(22) > 0 && enemynear,var(21) > 0
trigger1 = root,stateno != enemynear,var(22) && SelfAnimExist(enemynear,var(21))
trigger1 = root,numprojid(6405201)<3 || random<10
projanim = enemynear,var(21)
projid = 6405201
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(22)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(22) > 0 && enemynear,var(25) > 0
trigger1 = root,stateno != enemynear,var(22) && SelfAnimExist(enemynear,var(25))
trigger1 = root,numprojid(6405202)<3 || random<10
projanim = enemynear,var(25)
projid = 6405202
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(22)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(22) > 0 && enemynear,var(26) > 0
trigger1 = root,stateno != enemynear,var(22) && SelfAnimExist(enemynear,var(26))
trigger1 = root,numprojid(6405203)<3 || random<10
projanim = enemynear,var(26)
projid = 6405203
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(22)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(22) > 0
trigger1 = root,stateno != enemynear,var(22)
trigger1 = root,numprojid(6405204)<2 || random<10
trigger1 = SelfAnimExist(anim)
projanim = anim
projid = 6405204
projremove = 0
projremovetime = 1000
projhits = 1000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(22)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(22) > 0
trigger1 = root,stateno != enemynear,var(22)
trigger1 = root,numprojid(6405205)<2 || random<10
trigger1 = SelfAnimExist(200)
projanim = 200
projid = 6405205
projremove = 0
projremovetime = 1000
projhits = 1000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(22)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(22) > 0
trigger1 = root,stateno != enemynear,var(22)
trigger1 = root,numprojid(6405206)<1 || random<10
projanim = root,anim
projid = 6405206
projremove = 0
projremovetime = 1000
projhits = 1000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(22)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(23) > 0 && enemynear,var(20) > 0
trigger1 = root,stateno != enemynear,var(23) && SelfAnimExist(enemynear,var(20))
trigger1 = root,numprojid(6405300)<3 || random<10
projanim = enemynear,var(20)
projid = 6405300
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(23)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(23) > 0 && enemynear,var(21) > 0
trigger1 = root,stateno != enemynear,var(23) && SelfAnimExist(enemynear,var(21))
trigger1 = root,numprojid(6405301)<3 || random<10
projanim = enemynear,var(21)
projid = 6405301
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(23)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(23) > 0 && enemynear,var(25) > 0
trigger1 = root,stateno != enemynear,var(23) && SelfAnimExist(enemynear,var(25))
trigger1 = root,numprojid(6405302)<3 || random<10
projanim = enemynear,var(25)
projid = 6405302
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(23)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(23) > 0 && enemynear,var(26) > 0
trigger1 = root,stateno != enemynear,var(23) && SelfAnimExist(enemynear,var(26))
trigger1 = root,numprojid(6405303)<3 || random<10
projanim = enemynear,var(26)
projid = 6405303
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(23)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(23) > 0
trigger1 = root,stateno != enemynear,var(23)
trigger1 = root,numprojid(6405304)<2 || random<10
trigger1 = SelfAnimExist(anim)
projanim = anim
projid = 6405304
projremove = 0
projremovetime = 1000
projhits = 1000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(23)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(23) > 0
trigger1 = root,stateno != enemynear,var(23)
trigger1 = root,numprojid(6405305)<2 || random<10
trigger1 = SelfAnimExist(200)
projanim = 200
projid = 6405305
projremove = 0
projremovetime = 1000
projhits = 1000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(23)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(23) > 0
trigger1 = root,stateno != enemynear,var(23)
trigger1 = root,numprojid(6405306)<1 || random<10
projanim = root,anim
projid = 6405306
projremove = 0
projremovetime = 1000
projhits = 1000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(23)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(24) > 0 && enemynear,var(20) > 0
trigger1 = root,stateno != enemynear,var(24) && SelfAnimExist(enemynear,var(20))
trigger1 = root,numprojid(6405400)<3 || random<10
projanim = enemynear,var(20)
projid = 6405400
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(24)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(24) > 0 && enemynear,var(21) > 0
trigger1 = root,stateno != enemynear,var(24) && SelfAnimExist(enemynear,var(21))
trigger1 = root,numprojid(6405401)<3 || random<10
projanim = enemynear,var(21)
projid = 6405401
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(24)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(24) > 0 && enemynear,var(25) > 0
trigger1 = root,stateno != enemynear,var(24) && SelfAnimExist(enemynear,var(25))
trigger1 = root,numprojid(6405402)<3 || random<10
projanim = enemynear,var(25)
projid = 6405402
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(24)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(24) > 0 && enemynear,var(26) > 0
trigger1 = root,stateno != enemynear,var(24) && SelfAnimExist(enemynear,var(26))
trigger1 = root,numprojid(6405403)<3 || random<10
projanim = enemynear,var(26)
projid = 6405403
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(24)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(24) > 0
trigger1 = root,stateno != enemynear,var(24)
trigger1 = root,numprojid(6405404)<2 || random<10
trigger1 = SelfAnimExist(anim)
projanim = anim
projid = 6405404
projremove = 0
projremovetime = 1000
projhits = 1000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(24)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(24) > 0
trigger1 = root,stateno != enemynear,var(24)
trigger1 = root,numprojid(6405405)<2 || random<10
trigger1 = SelfAnimExist(200)
projanim = 200
projid = 6405405
projremove = 0
projremovetime = 1000
projhits = 1000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(24)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(24) > 0
trigger1 = root,stateno != enemynear,var(24)
trigger1 = root,numprojid(6405406)<1 || random<10
projanim = root,anim
projid = 6405406
projremove = 0
projremovetime = 1000
projhits = 1000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
sparkno = -1
hitsound = -1
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(24)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(18) > 0 && enemynear,var(20) > 0
trigger1 = root,stateno != enemynear,var(18) && SelfAnimExist(enemynear,var(20))
trigger1 = root,numprojid(6405500)<3 || random<10
projanim = enemynear,var(20)
projid = 6405500
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(18)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(18) > 0 && enemynear,var(21) > 0
trigger1 = root,stateno != enemynear,var(18) && SelfAnimExist(enemynear,var(21))
trigger1 = root,numprojid(6405501)<3 || random<10
projanim = enemynear,var(21)
projid = 6405501
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(18)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(18) > 0 && enemynear,var(25) > 0
trigger1 = root,stateno != enemynear,var(18) && SelfAnimExist(enemynear,var(25))
trigger1 = root,numprojid(6405502)<3 || random<10
projanim = enemynear,var(25)
projid = 6405502
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(18)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(18) > 0 && enemynear,var(26) > 0
trigger1 = root,stateno != enemynear,var(18) && SelfAnimExist(enemynear,var(26))
trigger1 = root,numprojid(6405503)<3 || random<10
projanim = enemynear,var(26)
projid = 6405503
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(18)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(18) > 0
trigger1 = root,stateno != enemynear,var(18)
trigger1 = root,numprojid(6405504)<2 || random<10
trigger1 = SelfAnimExist(anim)
projanim = anim
projid = 6405504
projremove = 0
projremovetime = 1000
projhits = 1000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(18)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(18) > 0
trigger1 = root,stateno != enemynear,var(18)
trigger1 = root,numprojid(6405505)<2 || random<10
trigger1 = SelfAnimExist(200)
projanim = 200
projid = 6405505
projremove = 0
projremovetime = 1000
projhits = 1000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(18)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(18) > 0
trigger1 = root,stateno != enemynear,var(18)
trigger1 = root,numprojid(6405506)<1 || random<10
projanim = root,anim
projid = 6405506
projremove = 0
projremovetime = 1000
projhits = 1000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
sparkno = -1
hitsound = -1
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(18)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(19) > 0 && enemynear,var(20) > 0
trigger1 = root,stateno != enemynear,var(19) && SelfAnimExist(enemynear,var(20))
trigger1 = root,numprojid(6405600)<3 || random<10
projanim = enemynear,var(20)
projid = 6405600
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(19)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(19) > 0 && enemynear,var(21) > 0
trigger1 = root,stateno != enemynear,var(19) && SelfAnimExist(enemynear,var(21))
trigger1 = root,numprojid(6405601)<3 || random<10
projanim = enemynear,var(21)
projid = 6405601
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(19)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(19) > 0 && enemynear,var(25) > 0
trigger1 = root,stateno != enemynear,var(19) && SelfAnimExist(enemynear,var(25))
trigger1 = root,numprojid(6405602)<3 || random<10
projanim = enemynear,var(25)
projid = 6405602
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(19)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(19) > 0 && enemynear,var(26) > 0
trigger1 = root,stateno != enemynear,var(19) && SelfAnimExist(enemynear,var(26))
trigger1 = root,numprojid(6405603)<3 || random<10
projanim = enemynear,var(26)
projid = 6405603
projremove = 0
projremovetime = 2000
projhits = 2000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(19)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(19) > 0
trigger1 = root,stateno != enemynear,var(19)
trigger1 = root,numprojid(6405604)<2 || random<10
trigger1 = SelfAnimExist(anim)
projanim = anim
projid = 6405604
projremove = 0
projremovetime = 1000
projhits = 1000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(19)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(19) > 0
trigger1 = root,stateno != enemynear,var(19)
trigger1 = root,numprojid(6405605)<2 || random<10
trigger1 = SelfAnimExist(200)
projanim = 200
projid = 6405605
projremove = 0
projremovetime = 1000
projhits = 1000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(19)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(19) > 0
trigger1 = root,stateno != enemynear,var(19)
trigger1 = root,numprojid(6405606)<1 || random<10
projanim = root,anim
projid = 6405606
projremove = 0
projremovetime = 1000
projhits = 1000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = enemynear,var(19)
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(20) > 0
trigger1 = root,numprojid(6405700)<2 || random<10
trigger1 = SelfAnimExist(enemynear,var(20))
projanim = enemynear,var(20)
projid = 6405700
projremove = 0
projremovetime = 2000000
projhits = 2000000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = 50
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(21) > 0
trigger1 = root,numprojid(6405701)<2 || random<10
trigger1 = SelfAnimExist(enemynear,var(21))
projanim = enemynear,var(21)
projid = 6405701
projremove = 0
projremovetime = 2000000
projhits = 2000000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = 50
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(25) > 0
trigger1 = root,numprojid(6405702)<2 || random<10
trigger1 = SelfAnimExist(enemynear,var(25))
projanim = enemynear,var(25)
projid = 6405702
projremove = 0
projremovetime = 2000000
projhits = 2000000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = 50
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge" && enemynear,var(26) > 0
trigger1 = root,numprojid(6405703)<2 || random<10
trigger1 = SelfAnimExist(enemynear,var(26))
projanim = enemynear,var(26)
projid = 6405703
projremove = 0
projremovetime = 2000000
projhits = 2000000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = 50
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,numprojid(6405704)<2 || random<10
trigger1 = SelfAnimExist(anim)
projanim = anim
projid = 6405704
projremove = 0
projremovetime = 2000000
projhits = 2000000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = 50
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,numprojid(6405705)<2 || random<10
trigger1 = SelfAnimExist(200)
projanim = 200
projid = 6405705
projremove = 0
projremovetime = 2000000
projhits = 2000000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = 50
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper && !time && enemynear,name = "Patchouli_Knowledge"
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,numprojid(6405706)<1 || random<10
projanim = root,anim
projid = 6405706
projremove = 0
projremovetime = 2000000
projhits = 2000000
projpriority = 2147483647
projheightbound = -2000000000,2000000000
projedgebound = 2000000000
projstagebound = 2000000000
attr = C,HP
hitflag = MAFD
numhits = 0
getpower = -root,power+1
p1stateno = 50
p2stateno = 150
p2getp1state = 0
ignorehitpause = 1

;F1 by hsiehtm
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = "F1"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 1000
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = 9997
ignorehitpause = 1

;2nd Death Star by TROY
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = "Death Star"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 1400
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = 20022
ignorehitpause = 1

;Bosh Meary by ABSOLUTE-Yveltal
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = "Bosh Meary"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 999989
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = 600000
ignorehitpause = 1

[State 50340]
type = ParentVarSet
triggerall = root,name = "Bosh Meary"
trigger1 = ishelper
var(24) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)
ignorehitpause = 1

;White Kyurem by Alosson+ABSOLUTE-Yveltal
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = "White Kyurem"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 205205
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = 169995
ignorehitpause = 1

[State 50340]
type = ParentVarSet
triggerall = root,name = "White Kyurem"
trigger1 = ishelper
var(49) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)
ignorehitpause = 1

[State 50340]
type = ParentVarSet
triggerall = root,name = "White Kyurem"
trigger1 = ishelper
var(52) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)
ignorehitpause = 1

;GSMario
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = "GSMario"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 601
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = 133550
ignorehitpause = 1

;Blood Waluigi by Mario11766
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = "Waluigi"&&root,authorname="Mario11766"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 9998
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = 510
ignorehitpause = 1

;Dark King Dedede by Mario11766
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = "King Dedede"&&root,authorname="Mario11766"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 9998
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = 34881
ignorehitpause = 1

;Dark Spongebob by Place mario and ABSOLUTE-Yveltal
[State ]
Type = Projectile
triggerall = root,name = "Spongebob the Sponge"&&root,authorname = "Place mario(AKA Felix2011)+ABSOLUTE-Yveltal"
triggerall = IsHelper ;&& (MoveContact || MoveReversed || MoveGuarded)
trigger1 = root,numprojid(2222222) < 5 || random < 70
ProjID = 2222222
ProjAnim = 30010
projscale = 0.1,0.1
projremanim = -1
projhitanim = -1
projcancelanim = -1
NumHits = 0
vfacing = -1
postype = p1
offset = 250-Random%500,-1100 - Pos y
projremove = 1
ProjreMoveTime = 60
projpriority = 2147483647
id = 2222222
priority = 7,Hit
Attr = C,S
HitFlag = L
PauseTime = 0,0
affectteam = E
SparkNo = -1
HitSound = -1
Guard,Sound = -1,-1
P1StateNo = IfElse(PrevStateNo!=StateNo&&Time<=0, PrevStateNo, IfElse((root,GetHitVar(fall.damage)=-2147483648||root,GetHitVar(fall.damage)>=root,Life)&&Random<500,5110,IfElse(Random<500,5110,110+5*(Random<500))))
IgnoreHitPause = 1
SuperMoveTime = 99999999
PauseMoveTime = 99999999

[state ]
type = ParentVarSet
triggerall = root,name = "Spongebob the Sponge"&&root,authorname = "Place mario(AKA Felix2011)+ABSOLUTE-Yveltal"
trigger1 = IsHelper
var(24) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)
IgnoreHitPause=1

; Kyurem, Wiju Dragon by Hyperhizz
[State Kyurem, Wiju Dragon]
type = Projectile
triggerall = root,stateno!=131313||root,stateno!=200
triggerall = root,name = "Kyurem, Wiju Dragon"
trigger1 = ishelper
attr = C,HP
hitflag = MAFD
projanim = 22270
projhitanim = -1
projid = 250340
projpriority = 999999999
projsprpriority = 999999999
projremove = 1
projremovetime = 10
projhits = 1000000
getpower = 10
affectteam = B
p1stateno = ifelse(random<500,200,131313)
ignorehitpause = 1
supermovetime = 2147483647
pausemovetime = 2147483647

;Phantom Mizuchi Elisir by RESGOD(Phantom Mizuchi),ahuron/alma
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = "Phantom Mizuchi Elisir"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 40020
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = 49000
ignorehitpause = 1

;G OROCHI by 608?
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = "G OROCHI"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 22177
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = 49000
ignorehitpause = 1

;Devil's Eye/ALSIEL by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = "The black sun of Alsiel"||root,name = "Devils eye"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 23640
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = 30201
ignorehitpause = 1

;G Magaki by JIN
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = "G Magaki"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 40020
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = 600000
ignorehitpause = 1

;Alsiel by ALSIEL
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = "ALSIEL"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 205
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = 30201
ignorehitpause = 1

;A-Bomb by Ironcommando
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = ""&&root,authorname="Ironcommando the cheapie creator"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 2
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = 944
ignorehitpause = 1

;Chuck Norris by Gaelik
[State 50340]
type = Projectile
triggerall = root,stateno != 120 && root,stateno!=1000666
triggerall = ishelper
triggerall = root,name = "Chuck_Norris"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 3102
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = 1000666;ifelse(random<500,1000666,120)
ignorehitpause = 1

[State ]
type = destroyself
triggerall = IsHelper
triggerall = root,name = "Chuck_Norris"
trigger1 = root,stateno = 1000666 
ignorehitpause = 1

;G-SAKUYA/God Cho by Geese
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = "G-SAKUYA"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 886666
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = 4500+(random%2)*15935752
ignorehitpause = 1

[State 50340]
type = ParentVarSet
triggerall = root,name = "G-SAKUYA"
trigger1 = ishelper
var(25) = 1
ignorehitpause = 1

;ONI-MIKO-REIMU by Lunatic
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = "ONI-MIKO-REIMU"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 8906
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = 6900+(random%2)*15935752
ignorehitpause = 1

;Zeeky A. Bomb by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = "Zeeky H. Bomb"&&root,authorname = ""
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 3005
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = 10000000
ignorehitpause = 1

;genjitsu by Otto
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "genjitsu"
trigger1 = root,stateno != 5150
trigger1 = root,numprojid(350341) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 2
projid = 350341
affectteam = E
projpriority = 999999999
projsprpriority = 999999999
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 5150
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "genjitsu"
trigger1 = root,stateno != 5150
trigger1 = root,numprojid(350342) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 3
projid = 350342
affectteam = E
projpriority = 999999999
projsprpriority = 999999999
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 5150
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "genjitsu"
trigger1 = root,stateno != 5150
trigger1 = root,numprojid(350343) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 6
projid = 350343
affectteam = E
projpriority = 999999999
projsprpriority = 999999999
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 5150
ignorehitpause = 1

;Vairocana by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "Vairocana"
trigger1 = root,stateno != 871
trigger1 = root,numprojid(350345) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 1280
projid = 350345
affectteam = E
numhits = 0
projpriority = 999999999
projsprpriority = 999999999
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 871
ignorehitpause = 1

;Goodman by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "Goodman"
trigger1 = root,stateno != 49000
trigger1 = root,numprojid(350346) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 300013
projid = 350346
affectteam = E
numhits = 0
projpriority = 999999999
projsprpriority = 999999999
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 49000
ignorehitpause = 1

;Chu-Goku by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1= root,name = "Chu-goku"
trigger1 = root,stateno != 80000
trigger1 = root,numprojid(350347) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 9771
projid = 350347
affectteam = E
numhits = 0
projpriority = 999999999
projsprpriority = 999999999
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 80000
ignorehitpause = 1

;syugosya_emiya by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1= root,name = "syugosya_emiya"
trigger1 = root,stateno != 3994
trigger1 = root,numprojid(350349) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 39001
projid = 350349
affectteam = E
numhits = 0
projpriority = 999999999
projsprpriority = 999999999
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 3994
ignorehitpause = 1

;Kyuketsuki by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1= root,name = "Kyuketsuki"
trigger1 = root,stateno != 200
trigger1 = root,numprojid(350350) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 200
projid = 350350
affectteam = E
numhits = 0
projpriority = 999999999
projsprpriority = 999999999
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 200
ignorehitpause = 1

;Matsugami by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1= root,name = "Matsugami"
trigger1 = root,stateno != 20001
trigger1 = root,numprojid(350351) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 20000
projid = 350351
affectteam = E
numhits = 0
projpriority = 999999999
projsprpriority = 999999999
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 20001
ignorehitpause = 1

;D-Morrigan by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1= root,name = "D-Morrigan"
trigger1 = root,stateno != 490000
trigger1 = root,numprojid(350352) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 30000
projid = 350352
affectteam = E
numhits = 0
projpriority = 999999999
projsprpriority = 999999999
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 490000
ignorehitpause = 1

;G Mizuchi by 608
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1= root,name = "G Mizuchi"
trigger1 = root,stateno != 2701000
trigger1 = root,numprojid(350354) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 3070
projid = 350354
affectteam = E
numhits = 0
projpriority = 999999999
projsprpriority = 999999999
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 2701000
ignorehitpause = 1

;Apollo Mizuchi by Aqua
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1= root,name = "Apollo Mizuchi"
trigger1 = root,stateno != 263601
trigger1 = root,numprojid(350355) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 40020
projid = 350355
affectteam = E
numhits = 0
projpriority = 999999999
projsprpriority = 999999999
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 263601
ignorehitpause = 1

;Heaven Orochi KOR by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1= root,name = "Heaven Orochi KOR"
trigger1 = root,stateno != 49000
trigger1 = root,numprojid(350356) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 22177
projid = 350356
affectteam = E
numhits = 0
projpriority = 999999999
projsprpriority = 999999999
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 49000
ignorehitpause = 1

;Oswald Avery by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1= root,name = "Oswald Avery"
trigger1 = root,stateno != 14900
trigger1 = root,numprojid(350357) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 411
projid = 350357
affectteam = E
numhits = 0
projpriority = 999999999
projsprpriority = 999999999
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 14900
ignorehitpause = 1

;ALSIEL by Alsiel
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1= root,name = "Alsiel Mizuchi"
trigger1 = root,stateno != anim
trigger1 = root,numprojid(350358) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = anim
projid = 350358
affectteam = E
numhits = 0
projpriority = 999999999
projsprpriority = 999999999
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 1040100
ignorehitpause = 1

;Don't know what this is.
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "-"
trigger1 = root,stateno != 5152
trigger1 = root,numprojid(350310) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 1111
projid = 350310
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 5152
ignorehitpause = 1

;Ore No Ane by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "ore_no_ane"
trigger1 = root,stateno != 3520
trigger1 = root,numprojid(350311) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 999
projid = 350311
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 3520
ignorehitpause = 1

;Influenza by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "influenza"
trigger1 = root,stateno != 10000000
trigger1 = root,numprojid(350312) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 10000
projid = 350312
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 10000000
ignorehitpause = 1

;Nanarman by Gaelik
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "Nanarman"
trigger1 = root,stateno != 944
trigger1 = root,numprojid(350313) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 16003
projid = 350313
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 944
ignorehitpause = 1

;Marshall by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "Marshall"
trigger1 = root,stateno != 13121
trigger1 = root,numprojid(350314) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 12000
projid = 350314
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 13121
ignorehitpause = 1

;Adom by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "ADON"
trigger1 = root,stateno != 21341
trigger1 = root,numprojid(350315) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 80000000
projid = 350315
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 21341
ignorehitpause = 1

;I'm pretty sure this is that other Gaelik stickman.
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "veadtfforbedsumehcbchfpsdkfmdtmstttifs"
trigger1 = root,stateno != 4000
trigger1 = root,numprojid(350317) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 30001
projid = 350317
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 4000
ignorehitpause = 1

;LV 2147483647 KFM by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "LV 2147483647 KFM"
trigger1 = root,stateno != 10000000
trigger1 = root,numprojid(350318) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 10000
projid = 350318
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 10000000
ignorehitpause = 1

;FLAUROS by BK (not me, another one)
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "FLAUROS"
trigger1 = root,stateno != 1036
trigger1 = root,numprojid(350319) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 165
projid = 350319
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 1036
ignorehitpause = 1

;Gustab Munchausen by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "Gustab Munchausen"
trigger1 = root,stateno != 104010
trigger1 = root,numprojid(350320) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 40020
projid = 350320
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 104010
ignorehitpause = 1

;ChaOni by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "ChaOni"
trigger1 = root,stateno != 1
trigger1 = root,numprojid(350321) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 15001
projid = 350321
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 1
ignorehitpause = 1

;Shin God Kamek by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "Shin God Kamek"
trigger1 = root,stateno != 10912
trigger1 = root,numprojid(350322) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 120000
projid = 350322
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 10912
ignorehitpause = 1

;Shoop Da Whoop by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "IMMA FIRING MAH LAZOR!!!!"
trigger1 = root,stateno != 666
trigger1 = root,numprojid(350323) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 9001
projid = 350323
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 666
ignorehitpause = 1

;Unknown by HAMA
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "UNKNOWN"
trigger1 = root,stateno != 832
trigger1 = root,numprojid(350324) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 4555
projid = 350324
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 832
ignorehitpause = 1

;MUKAI by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "MUKAI"
trigger1 = root,stateno != 369990
trigger1 = root,numprojid(350327) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 4001010
projid = 350327
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 369990
ignorehitpause = 1

;Mizuchi by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "Mizuchi"
trigger1 = root,stateno != 2636
trigger1 = root,numprojid(350328) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 22177
projid = 350328
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 2636
ignorehitpause = 1

;KFM Special by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "Kung Fu Man Special"
trigger1 = root,stateno != 25000
trigger1 = root,numprojid(350329) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 2500
projid = 350329
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 25000
ignorehitpause = 1

;Mahatoyo by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "MAHATAYO"
trigger1 = root,stateno != 2003
trigger1 = root,numprojid(350330) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 9
projid = 350330
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 2003
ignorehitpause = 1

;SuperTank by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "SuperTank"
trigger1 = root,stateno != 30001
trigger1 = root,numprojid(350335) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 40050
projid = 350335
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 30001
ignorehitpause = 1

;Kung Fu by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "Kung Fu"
trigger1 = root,stateno != 169995
trigger1 = root,numprojid(350336) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 8903
projid = 350336
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 169995
ignorehitpause = 1

;Gurise by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "Gurise Lesoul"
trigger1 = root,stateno != 3600
trigger1 = root,numprojid(350338) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 20000
projid = 350338
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 3600
ignorehitpause = 1

;God Zeeky by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "God Zeeky"
trigger1 = root,stateno != 666
trigger1 = root,numprojid(350339) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 6001
projid = 350339
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 666
ignorehitpause = 1

;GGGGG by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name !="Patchouli_Knowledge"
trigger1 = root,name ="GGGGG"
trigger1 = root,stateno != 10401001
trigger1 = root,numprojid(350347) < 8 || random < 70
projanim = 3070
projid = 350347
projhits = 1
projheightbound = -99999, 99999
postype = p2
attr = S,NA
hitflag = MAFPD
affectteam = F
givepower = 0,0
getpower = 0,0
pausetime = 0,0
persistent = 0
projpriority = 2147483647
projsprpriority = 2147483647
P1stateno = 10401001
ignorehitpause = 1

;FFFFFF by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name !="Patchouli_Knowledge"
trigger1 = root,name ="FFFFFF"
trigger1 = root,stateno != 104010
trigger1 = root,numprojid(350346) < 8 || random < 70
projanim = 112222
projid = 350346
projhits = 1
projheightbound = -99999, 99999
postype = p2
attr = S,NA
hitflag = MAFPD
affectteam = F
givepower = 0,0
getpower = 0,0
pausetime = 0,0
persistent = 0
projpriority = 2147483647
projsprpriority = 2147483647
P1stateno =104010
ignorehitpause = 1

;ICE G OROCHI by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name !="Patchouli_Knowledge"
trigger1 = root,name ="ice G OROCHI"
trigger1 = root,stateno != 110
trigger1 = root,numprojid(350360) < 8 || random < 70
projanim = 30000002
projid = 350360
projhits = 1
projheightbound = -99999, 99999
postype = p2
attr = S,NA
hitflag = MAFPD
affectteam = F
givepower = 0,0
getpower = 0,0
pausetime = 0,0
persistent = 0
projpriority = 2147483647
projsprpriority = 2147483647
P1stateno = 110
ignorehitpause = 1

;The Z by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "THE Z"
trigger1 = root,stateno != 104010
trigger1 = root,numprojid(350361) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 22177
projid = 350361
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 104010
ignorehitpause = 1

;Phantom (original version) by ???
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = name != "Patchouli_Knowledge"
trigger1 = root,name = "Phantom Mizuchi"
trigger1 = root,stateno != 49000
trigger1 = root,numprojid(350362) < 8 || random < 70
attr = C,HP
hitflag = MAFD
projanim = 22177
projid = 350362
affectteam = F
numhits = 0
projpriority = 2147483647
projsprpriority = 2147483647
projremove = 0
projremovetime = 200
projhits = 1000000
getpower = 0
p1stateno = 49000
ignorehitpause = 1

;Villager_J by Lunatic
[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = "Villager_J"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 9000
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = IfElse(PrevStateNo!=StateNo&&Time<=0, PrevStateNo, IfElse((root,GetHitVar(fall.damage)=-2147483648||root,GetHitVar(fall.damage)>=root,Life)&&Random<500,5110,IfElse(Random<500,5110,110+5*(Random<500))))
ignorehitpause = 1

[State 50340]
type = ParentVarSet
triggerall = root,name = "Villager_J"
trigger1 = ishelper
var(1) = ifelse(random<500,-192023+429320,239203+-3920943)
ignorehitpause = 1

[State 50340]
type = ParentVarSet
triggerall = root,name = "Villager_J"
trigger1 = ishelper
var(2) = ifelse(random<500,-192023+429320,239203+-3920943)
ignorehitpause = 1

[State 6776]
Type = Helper
triggerall = root,name = "Matsugami"
trigger1 = NumHelper(22000)<5
id=22000
postype = p1
pos=1,1
helpertype = normal
stateno = random
ignorehitpause=1
supermove=1
supermovetime=214743647
pausemovetime=214743647

[State 115, 2]
type = HitBy
trigger1 = root,name = "Matsugami"
value = SCA, ap
time = -1

[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = "Matsugami"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 10365
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = ifelse(root,gethitvar(fall.damage)!=0,5100,115)
ignorehitpause = 1

[State 50340]
type = Projectile
triggerall = ishelper
triggerall = root,name = "G Magaki"
trigger1 = root,numprojid(3479643) < 5 || random < 70
attr = C,SA
hitflag = MAFD
projanim = 40020
projhitanim = -1
projid = 3479643
projpriority = 999999999
projsprpriority = 999999999
projremove = 0;1
projremovetime = 10
;postype = p1
;offset = 0,0
;velocity = 0
projhits = 1000000
getpower = 10
;nochainID = 1200
affectteam = B
p1stateno = 600000
ignorehitpause = 1

[State 14000, ?GM???]
type = Projectile
triggerall = ishelper
triggerall = root,alive
trigger1 = root,name = "Grand Master"
attr = SCA, AA, AT, AP
projid = 15000
hitflag = MAFLPD
projanim = 200
projpriority = 7
projremove = 0
projremovetime = 30
projmisstime = 1
projhits = 1
projheightbound = -1000000, 1000000
projedgebound = 1000000
projstagebound = 1000000
numhits = 0
postype = p2
offset = 0, 500
sparkno = -1
guard.sparkno = -1
pausetime = 1, 2
p1stateno = ifelse(root,gethitvar(fall.damage), 5100 + (random % 2) * 10, 110 + (random % 2) * 5)
supermovetime = 9999999999999
pausemovetime = 9999999999999
ignorehitpause = 1

[State 14000, ?KFMSP]
type = Projectile
triggerall = ishelper
triggerall = root,alive
triggerall = !numprojid(15000)
triggerall = gametime % 60 = 0
trigger1 = root,name = "Kung Fu Man Special"
attr = SCA, AA, AT, AP
projid = 15000
hitflag = MAFLPD
projanim = 230
projpriority = 7
projremove = 0
projremovetime = 30
projmisstime = 1
projhits = 1
projheightbound = -1000000, 1000000
projedgebound = 1000000
projstagebound = 1000000
numhits = 0
postype = p2
offset = 0, 500
sparkno = -1
guard.sparkno = -1
pausetime = 1, 2
p1stateno = 800
supermovetime = 9999999999999
pausemovetime = 9999999999999
ignorehitpause = 1

[State 14000, ??????]
type = Projectile
triggerall = ishelper
triggerall = root,alive
trigger1 = root,name = "ALSIEL"
attr = SCA, AA, AT, AP
projid = 15000
hitflag = MAFLPD
projanim = 205
projpriority = 7
projremove = 0
projremovetime = 30
projmisstime = 1
projhits = 1
projheightbound = -1000000, 1000000
projedgebound = 1000000
projstagebound = 1000000
numhits = 0
postype = p2
offset = 0, 500
sparkno = -1
guard.sparkno = -1
pausetime = 1, 2
p1stateno = 30201
supermovetime = 9999999999999
pausemovetime = 9999999999999
ignorehitpause = 1

;????
[State 7500, ?????]
type = Projectile
triggerall = ishelper
triggerall = root,alive
triggerall = sysvar(1) < 30
triggerall = root,name = "UNKNOWN"
trigger1 = gametime % 4 = 0
trigger2 = root,stateno != [5110, 5150]
attr = SCA, AA, AT, AP
projid = 9010
projanim = 200
projpriority = 7
projremove = 0
projremovetime = 30
projmisstime = 1
projhits = 1
postype = p2
offset = 0, 500
sparkno = -1
guard.sparkno = -1
pausetime = 0, 2
p1stateno = ifelse(root,gethitvar(fall.damage) != 0, 5110, 1305)
supermovetime = 9999999999999
pausemovetime = 9999999999999
ignorehitpause = 1

[State 7500, ?????]
type = Projectile
triggerall = ishelper
triggerall = root,alive
triggerall = sysvar(1) < 30
triggerall = root,name = "Megalith" || root,name = "G-FLANDRE"
trigger1 = gametime % 4 = 0
trigger2 = root,stateno != [5110, 5150]
attr = SCA, AA, AT, AP
projid = 9000
projanim = 200
projpriority = 7
projremove = 0
projremovetime = 30
projmisstime = 1
projhits = 1
postype = p2
offset = 0, 500
sparkno = -1
guard.sparkno = -1
pausetime = 0, 2
p1stateno = ifelse(root,gethitvar(fall.damage), 5110, 6265)
supermovetime = 9999999999999
pausemovetime = 9999999999999
ignorehitpause = 1

[State 1000044]
type = Projectile
triggerall = root,name!= "Patchouli_Knowledge"
trigger1 = ishelper
projanim = anim
projremove = 1
projremovetime = 1
affectteam = F
attr = A,HA
hitflag = MAFPD
P1stateno = prevstateno
supermovetime = 2147483647
pausemovetime = 2147483647

;??????
[State ?????proj]
type = Projectile
trigger1 = Ishelper
trigger1 = Root,Alive
attr = SCA, AA, AT, AP
projid = 2003
projanim = anim
projpriority = 7
projremove = 0
sparkno = -1
hitsound   = -1
projremovetime = 30
postype = p2
offset = 0,500
pausetime = 0,0
p1stateno = enemy(enemy,name != "Patchouli_Knowledge"), var(3)
ignorehitpause = 1

[State ?????proj]
type = Projectile
trigger1 = Ishelper
trigger1 = Root,Alive
attr = SCA, AA, AT, AP
projid = 2003
projanim = root,anim
projpriority = 7
projremove = 0
sparkno = -1
hitsound   = -1
projremovetime = 30
postype = p2
offset = 0,500
pausetime = 0,0
p1stateno = enemy(enemy,name != "Patchouli_Knowledge"), var(3)
ignorehitpause = 1

[State 7300, ???proj]
type = Projectile
triggerall = ishelper
triggerall = !root,numprojid(7300)
triggerall = root,alive
triggerall = !root,ctrl
triggerall = root,stateno != 52
trigger1 = time = 60
attr = SCA, AA, AT, AP
projid = 7300
projanim = anim
projpriority = 7
projremove = 0
projremovetime = 30
projmisstime = 1
projhits = 1
postype = p2
offset = 0, 500
sparkno = -1
guard.sparkno = -1
pausetime = 0, 2
p1stateno = 52
supermovetime = 9999999999999
pausemovetime = 9999999999999
ignorehitpause = 1

[State 7300, ???proj]
type = Projectile
triggerall = ishelper
triggerall = !root,numprojid(7400)
triggerall = root,alive
triggerall = !root,ctrl
triggerall = root,stateno != 52
trigger1 = time = 60
attr = SCA, AA, AT, AP
projid = 7400
projanim = root,anim
projpriority = 7
projremove = 0
projremovetime = 30
projmisstime = 1
projhits = 1
postype = p2
offset = 0, 500
sparkno = -1
guard.sparkno = -1
pausetime = 0, 2
p1stateno = 52
supermovetime = 9999999999999
pausemovetime = 9999999999999
ignorehitpause = 1

[State 7300, ???proj]
type = Projectile
triggerall = ishelper
triggerall = !root,numprojid(7500)
triggerall = root,alive
triggerall = !root,ctrl
triggerall = root,stateno != 52
trigger1 = time = 60
attr = SCA, AA, AT, AP
projid = 7500
projanim = 200
projpriority = 7
projremove = 0
projremovetime = 30
projmisstime = 1
projhits = 1
postype = p2
offset = 0, 500
sparkno = -1
guard.sparkno = -1
pausetime = 0, 2
p1stateno = 52
supermovetime = 9999999999999
pausemovetime = 9999999999999
ignorehitpause = 1

[State ]
type = ParentVarSet
triggerall = IsHelper
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name = "Death Star"
var(11) = -2147483648
ignorehitpause = 1

[State ]
type = ParentVarSet
triggerall = IsHelper
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name = "Death Star"
var(12) = -2147483648
ignorehitpause = 1

[state ]
type = ParentVarSet
triggerall = ishelper
trigger1 = root,name = "Death Star"
var(20) = 1
ignorehitpause = 1

[State ]
type = selfstate
triggerall = !ishelper
trigger1 = root,name = "Death Star"
value = 0
ignorehitpause = 1

[State 1000044, VarRangeSet]
type = VarRangeSet
triggerall = name !="Patchouli_Knowledge"
trigger1 = ishelper
trigger2 = !ishelper
value = ifelse(random<500,-132342453+random%2134234,12034983+random%-1932849384)
first = 0
last = 59
ignorehitpause = 1
supermovetime = 2147483647
pausemovetime = 2147483647

[State 1000044, FVarRangeSet]
type = VarRangeSet
triggerall = name !="Patchouli_Knowledge"
trigger1 = ishelper
trigger2 = !ishelper
fvalue = ifelse(random<500,-132342453+random%2134234,12034983+random%-1932849384)
first = 0
last = 39
ignorehitpause = 1
supermovetime = 2147483647
pausemovetime = 2147483647

[State 0]
type = changeanim2
trigger1 = name!="Patchouli_Knowledge"
value = 7775

[State 15000,];????????????
type = Hitby
trigger1 = ishelper(55555)
value = C, HP
ignorehitpause = 1

[State 2301, shake]
type=powerset
trigger1 = name!="Patchouli_Knowledge"
value=0

[State 2301, shake]
type=lifeadd
trigger1 = name!="Patchouli_Knowledge"
value=-99999999999999

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(0) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
trigger1 = root,name != "Patchouli_Knowledge"
var(1) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
trigger1 = root,name != "Patchouli_Knowledge"
var(2) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
trigger1 = root,name != "Patchouli_Knowledge"
var(3) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
trigger1 = root,name != "Patchouli_Knowledge"
var(4) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
trigger1 = root,name != "Patchouli_Knowledge"
var(5) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
trigger1 = root,name != "Patchouli_Knowledge"
var(6) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
trigger1 = root,name != "Patchouli_Knowledge"
var(7) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
trigger1 = root,name != "Patchouli_Knowledge"
var(8) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
trigger1 = root,name != "Patchouli_Knowledge"
var(9) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
trigger1 = root,name != "Patchouli_Knowledge"
var(10) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Death Star"
var(11) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Death Star"
var(12) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Dirty Kung Fu Man"
var(13) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Patchouli_Knowledge"
var(14) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Patchouli_Knowledge"
var(15) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Patchouli_Knowledge"
var(16) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Patchouli_Knowledge"
var(17) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Patchouli_Knowledge"
var(18) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Patchouli_Knowledge"
var(19) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = Changestate
trigger1 = name = "ore_no_ane"
trigger1 = root,stateno=50000
value = 5150

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name = "ore_no_ane"
trigger1 = root,name != "Death Star"
var(20) = gametime + 1000

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name != "ore_no_ane"
trigger1 = root,name != "Death Star"
trigger1 = root,name != "Patchouli_Knowledge"
var(20) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name != "ore_no_ane"
trigger1 = root,name != "Patchouli_Knowledge"
var(21) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name = "ore_no_ane"
var(21) = 21474364823611333464646

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Patchouli_Knowledge"
var(22) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Patchouli_Knowledge"
var(23) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Patchouli_Knowledge"
var(24) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Patchouli_Knowledge"
var(25) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Patchouli_Knowledge"
var(26) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Patchouli_Knowledge"
var(27) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Patchouli_Knowledge"
var(28) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Patchouli_Knowledge"
var(29) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name != "ore_no_ane"
trigger1 = root,name != "Patchouli_Knowledge"
var(30) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Patchouli_Knowledge"
var(31) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Patchouli_Knowledge"
var(32) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Patchouli_Knowledge"
var(33) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = root,name != "Patchouli_Knowledge"
var(34) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(35) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(36) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(37) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(38) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(39) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(40) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(41) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(42) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(43) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(44) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(45) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(46) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(47) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(48) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(49) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(50) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(51) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(52) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(53) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(54) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(55) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(56) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(57) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(58) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
var(59) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(0) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(1) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(2) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(3) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(4) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(5) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(6) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(7) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(8) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(9) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(10) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(11) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(12) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(13) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(14) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(15) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
triggerall= root,name != "tenrou"&&root,palno!=12
trigger1 = name!="Patchouli_Knowledge"
fvar(16) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(17) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(18) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(19) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(20) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(21) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(22) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(23) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(24) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(25) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(26) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(27) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(28) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(29) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(30) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(31) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(32) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(33) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(34) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(35) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(36) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(37) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(38) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)

[State 2636]
type = parentVarSet
triggerall = root,name != "Patchouli_Knowledge"
trigger1 = name!="Patchouli_Knowledge"
fvar(39) = ifelse(random<500,-12345+random%-948583,-425659+random%-423546)
;---------------------------------------------------------------------------
;---------------------------------------------------------------------------
;超即死
[Statedef 1000044]
type=U
movetype=U
physics=U
sprpriority = 9999999999999
ctrl=0

[state 1]
type=Lifeset
triggerall=name!="Patchouli_Knowledge"
trigger1=1
value=0
ignorehitpause=1

[state 3]
type=hitby
trigger1=1
value=
ignorehitpause=1

[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
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type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
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trigger1=1
[state ]
type=null
trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
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trigger1=1
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trigger1=1
[state ]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
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trigger1=1
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trigger1=1
[state ]
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
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trigger1=1
[state ]
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trigger1=1
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trigger1=1
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trigger1=1
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[state ]
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trigger1=1
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[state ]
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trigger1=1
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trigger1=1
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trigger1=1
[state ]
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trigger1=1
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trigger1=1
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
type=null
trigger1=1
[state ]
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trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
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trigger1=1
[state ]
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trigger1=1
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trigger1=1
[state ]
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trigger1=1
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trigger1=1
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[state ]
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[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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[state ]
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[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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[state ]
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[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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[state ]
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trigger1=1
[state ]
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[state ]
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[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
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[state ]
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[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
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trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
ignorehitpause=1
persistent=3
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ];545
type=null
trigger1=1
ignorehitpause=1
persistent=3
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
[state ]
type=null
trigger1=1
ignorehitpause=1
[state ]
type=null
trigger1=1
ignorehitpause=1
[state ]
type=null
trigger1=1
ignorehitpause=1
[state ]
type=null
trigger1=1
ignorehitpause=1
[state ]
type=selfstate
trigger1=!Alive
value=5000
persistent=256
ignorehitpause=1

[State 120, なんで来たん？]
type = Changestate
trigger1 = !IsHelper
trigger1 = name = "Patchouli_Knowledge"
value = 120
persistent = 256
ignorehitpause = 1

;---------------------------------------------------------------------------

[Statedef 1010101]
type = U
movetype = U
physics = N
ctrl = 0

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, 凍結解除]
type = Null
trigger1 = 1

[State 1010101, ステート変更]
type = Changestate
trigger1 = 1
value = 120
ignorehitpause = 1

;------------------------------------------------------------------------------------------
[Statedef 24640]
type = U
movetype = U
physics = U
HitDefPersist = 1
MoveHitPersist = 1

[State -2, 1]
Type = Pause
Trigger1 = !IsHelper
Trigger1 = Name = "Patchouli_Knowledge"
Trigger2 = IsHelper
Trigger2 = Root,Name = "Patchouli_Knowledge"
Time = 2147483647
MoveTime = 2147483647
IgnoreHitPause = 1

[State -2, 1]
Type = SuperPause
Trigger1 = !IsHelper
Trigger1 = Name = "Patchouli_Knowledge"
Trigger2 = IsHelper
Trigger2 = Root,Name = "Patchouli_Knowledge"
Anim = -1
Time = 2147483647
MoveTime = 2147483647
UnHitTable = 0
Darken = 0
P2DefMul = 1
IgnoreHitPause = 1

[State 0, ChangeState]
type = ChangeState
TriggerAll = !IsHelper
trigger1 = Name != "Patchouli_Knowledge"
value = 488754
ignorehitpause = 1

[State 0, ChangeState]
type = ChangeState
TriggerAll = IsHelper
trigger1 = Root,Name = "Patchouli_Knowledge"
value = 24650
ignorehitpause = 1

[State ]
type =assertspecial
trigger1 =1
flag =NOFG
flag2 =NoBarDisplay
flag3 =timerfreeze
ignorehitpause =1

[State 0, EnvColor]
type = BGPalfx
trigger1 = 1
Add = 256,256,256
time = 1
ignorehitpause = 1

[State ]
type = Null
Trigger1 = !IsHelper

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 0,0,Const(Data.SparkNo)+352
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 0,0,Const(Data.Guard.SparkNo)+352
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = 1 || Var(54) := 999999
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(54)&255),0,Const(Data.SparkNo)+3608
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(54)&65280)/256,0,Const(Data.SparkNo)+3609
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(54)&16711680)/65536,0,Const(Data.SparkNo)+3610
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(54)<0)*128+(Var(54)&2130706432)/16777216,0,Const(Data.SparkNo)+3611
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(54)&255),0,Const(Data.Guard.SparkNo)+3608
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(54)&65280)/256,0,Const(Data.Guard.SparkNo)+3609
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(54)&16711680)/65536,0,Const(Data.Guard.SparkNo)+3610
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(54)<0)*128+(Var(54)&2130706432)/16777216,0,Const(Data.Guard.SparkNo)+3611
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 0,0,Const(Data.SparkNo)+476
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 0,0,Const(Data.Guard.SparkNo)+476
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 0,0,Const(Data.SparkNo)+480
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 0,0,Const(Data.Guard.SparkNo)+480
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 1,0,Const(Data.SparkNo)+3584
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 1,0,Const(Data.Guard.SparkNo)+3584
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 0,0,Const(Data.SparkNo)+3588
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 0,0,Const(Data.Guard.SparkNo)+3588
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 1,0,Const(Data.SparkNo)+3596
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 1,0,Const(Data.Guard.SparkNo)+3596
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 0,0,Const(Data.SparkNo)+3620
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 0,0,Const(Data.Guard.SparkNo)+3620
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = 1 || Var(50) := GameTime
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&255),0,Const(Data.SparkNo)+3628
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&65280)/256,0,Const(Data.SparkNo)+3629
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&16711680)/65536,0,Const(Data.SparkNo)+3630
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)<0)*128+(Var(50)&2130706432)/16777216,0,Const(Data.SparkNo)+3631
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&255),0,Const(Data.Guard.SparkNo)+3628
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&65280)/256,0,Const(Data.Guard.SparkNo)+3629
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&16711680)/65536,0,Const(Data.Guard.SparkNo)+3630
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)<0)*128+(Var(50)&2130706432)/16777216,0,Const(Data.Guard.SparkNo)+3631
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.AirJuggle) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 1,0,Const(Data.AirJuggle)+48184
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.AirJuggle) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = TeamSide,0,Const(Data.AirJuggle)+48180
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.AirJuggle) > 262144
TriggerAll = RoundState = 2
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 0,0,Const(Data.AirJuggle)+47992
IgnoreHitPause = 1

[State 0, ClearClipboard]
type = ClearClipboard
trigger1 = 1
ignorehitpause = 1

[State 0, ChangeState]
type = ChangeState
trigger1 = !IsHelper
value = 24641
ignorehitpause = 1
;------------------------------------------------------------------------------------------
[Statedef 24641]
type = U
movetype = U
physics = U
HitDefPersist = 1
MoveHitPersist = 1

[State 0, ChangeState]
type = ChangeState
TriggerAll = !IsHelper
trigger1 = Name != "Patchouli_Knowledge"
value = 488754
ignorehitpause = 1

[State -2, 1]
Type = Pause
Trigger1 = !IsHelper
Trigger1 = Name = "Patchouli_Knowledge"
Trigger2 = IsHelper
Trigger2 = Root,Name = "Patchouli_Knowledge"
Time = 2147483647
MoveTime = 2147483647
IgnoreHitPause = 1

[State -2, 1]
Type = SuperPause
Trigger1 = !IsHelper
Trigger1 = Name = "Patchouli_Knowledge"
Trigger2 = IsHelper
Trigger2 = Root,Name = "Patchouli_Knowledge"
Anim = -1
Time = 2147483647
MoveTime = 2147483647
UnHitTable = 0
Darken = 0
P2DefMul = 1
IgnoreHitPause = 1

[State ]
type =assertspecial
trigger1 =1
flag =NOFG
flag2 =NoBarDisplay
flag3 =timerfreeze
ignorehitpause =1

[State 0, EnvColor]
type = BGPalfx
trigger1 = 1
Add = 256,256,256
time = 1
ignorehitpause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 0,0,Const(Data.SparkNo)+352
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 0,0,Const(Data.Guard.SparkNo)+352
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = 1 || Var(50) := 0
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&255),0,Const(Data.SparkNo)+3620
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&65280)/256,0,Const(Data.SparkNo)+3621
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&16711680)/65536,0,Const(Data.SparkNo)+3622
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)<0)*128+(Var(50)&2130706432)/16777216,0,Const(Data.SparkNo)+3623
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&255),0,Const(Data.Guard.SparkNo)+3620
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&65280)/256,0,Const(Data.Guard.SparkNo)+3621
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&16711680)/65536,0,Const(Data.Guard.SparkNo)+3622
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)<0)*128+(Var(50)&2130706432)/16777216,0,Const(Data.Guard.SparkNo)+3623
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 255,0,Const(Data.SparkNo)+476
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 255,0,Const(Data.Guard.SparkNo)+476
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 255,0,Const(Data.SparkNo)+480
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = 255,0,Const(Data.Guard.SparkNo)+480
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = 1 || Var(52) := 0
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(52)&255),0,Const(Data.SparkNo)+3600
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(52)&65280)/256,0,Const(Data.SparkNo)+3601
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(52)&16711680)/65536,0,Const(Data.SparkNo)+3602
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(52)<0)*128+(Var(52)&2130706432)/16777216,0,Const(Data.SparkNo)+3603
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(52)&255),0,Const(Data.Guard.SparkNo)+3600
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(52)&65280)/256,0,Const(Data.Guard.SparkNo)+3601
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(52)&16711680)/65536,0,Const(Data.Guard.SparkNo)+3602
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(52)<0)*128+(Var(52)&2130706432)/16777216,0,Const(Data.Guard.SparkNo)+3603
IgnoreHitPause = 1

[State 0, ClearClipboard]
type = ClearClipboard
trigger1 = 1
ignorehitpause = 1

[State 0, ChangeState]
type = ChangeState
trigger1 = !IsHelper
value = 24642
ignorehitpause = 1
;------------------------------------------------------------------------------------------
[Statedef 24642]
type = U
movetype = U
physics = U
HitDefPersist = 1
MoveHitPersist = 1

[State 0, ChangeState]
type = ChangeState
TriggerAll = !IsHelper
trigger1 = Name != "Patchouli_Knowledge"
value = 488754
ignorehitpause = 1

[State 0, LifeSet]
type = LifeSet
trigger1 = RoundState < 4
value = 1
ignorehitpause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = 1 || Var(50) := -1000
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&255),0,Const(Data.SparkNo)+356
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&65280)/256,0,Const(Data.SparkNo)+357
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&16711680)/65536,0,Const(Data.SparkNo)+358
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)<0)*128+(Var(50)&2130706432)/16777216,0,Const(Data.SparkNo)+359
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&255),0,Const(Data.Guard.SparkNo)+356
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&65280)/256,0,Const(Data.Guard.SparkNo)+357
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&16711680)/65536,0,Const(Data.Guard.SparkNo)+358
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)<0)*128+(Var(50)&2130706432)/16777216,0,Const(Data.Guard.SparkNo)+359
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = 1 || Var(50) := Ifelse(Random<=500,IFelse(Random%2,488754,5150),Ifelse(Random%2,5174+random%2,5152))
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&255),0,Const(Data.SparkNo)+3060
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&65280)/256,0,Const(Data.SparkNo)+3061
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&16711680)/65536,0,Const(Data.SparkNo)+3062
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)<0)*128+(Var(50)&2130706432)/16777216,0,Const(Data.SparkNo)+3063
IgnoreHitPause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&255),0,Const(Data.Guard.SparkNo)+3060
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&65280)/256,0,Const(Data.Guard.SparkNo)+3061
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&16711680)/65536,0,Const(Data.Guard.SparkNo)+3062
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)<0)*128+(Var(50)&2130706432)/16777216,0,Const(Data.Guard.SparkNo)+3063
IgnoreHitPause = 1

[state 1]
type = displaytoclipboard
triggerall = RoundState = 2
Trigger1 = Enemy,Life > 0
Trigger2 = WinKo
text = "%n %n"
params =4938056,4938060
ignorehitpause = 1

[state 2]
type = displaytoclipboard
Triggerall = Enemy,Life > 0
trigger1 = RoundState = 2
text="%*d%n%d"
params = 59, 1, 4937032
ignorehitpause = 1

[state 2]
type = displaytoclipboard
Triggerall = WinKo
trigger1 = RoundState = 2
text="%*d%n%d"
params = 63, 1, 4937032
ignorehitpause = 1

[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
Trigger1 = Const(Data.SparkNo) > 262144
Text = "%.*d%n%d"
Params = 2, 0, Const(Data.SparkNo)+3592
IgnoreHitPause = 1

[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
Trigger1 = Const(Data.Guard.SparkNo) > 262144
Text = "%.*d%n%d"
Params = 2, 0, Const(Data.Guard.SparkNo)+3592
IgnoreHitPause = 1

[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
Trigger1 = Const(Data.SparkNo) > 262144
Text = "%.*d%n%d"
Params = 0, 0, Const(Data.SparkNo)+3580
IgnoreHitPause = 1

[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
Trigger1 = Const(Data.Guard.SparkNo) > 262144
Text = "%.*d%n%d"
Params = 0, 0, Const(Data.Guard.SparkNo)+3580
IgnoreHitPause = 1

[State 0, ChangeState]
type = ChangeState
trigger1 = !IsHelper
value = 24643
ignorehitpause = 1
;------------------------------------------------------------------------------------------
[Statedef 24643]
type = U
movetype = U
physics = U
HitDefPersist = 1
MoveHitPersist = 1

[State 0, ChangeState]
type = ChangeState
TriggerAll = !IsHelper
trigger1 = Name != "Patchouli_Knowledge"
value = 488754
ignorehitpause = 1

[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = 1 || Var(55) := 0
TriggerAll = Const(Data.Airjuggle) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(55)&255),0,Const(Data.Airjuggle)+3608
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Airjuggle) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(55)&65280)/256,0,Const(Data.Airjuggle)+3609
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Airjuggle) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(55)&16711680)/65536,0,Const(Data.Airjuggle)+3610
IgnoreHitPause = 1
[State 0, DisplayToClipboard]
type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Airjuggle) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(55)<0)*128+(Var(55)&2130706432)/16777216,0,Const(Data.Airjuggle)+3611
IgnoreHitPause = 1

[State 0, ChangeState]
type = ChangeState
trigger1 = !IsHelper
value = 24644
ignorehitpause = 1
;------------------------------------------------------------------------------------------
[Statedef 24644]
type = U
movetype = U
physics = U
HitDefPersist = 1
MoveHitPersist = 1

[State 0, ChangeState]
type = ChangeState
TriggerAll = !IsHelper
trigger1 = Name != "Patchouli_Knowledge"
value = 488754
ignorehitpause = 1

[State ]
type=Null
TriggerAll=Name="Patchouli_Knowledge"
Trigger1=GameTime%20=[0,5]
Trigger1=Var(50):=Ifelse(GameTime%20=0,100,Ifelse(GameTime%20=1,543,Ifelse(GameTime%20=2,55,Ifelse(GameTime%20=3,401,Ifelse(GameTime%20=4,2919,717)))))
Trigger2=GameTime%20=[6,11]
Trigger2=Var(50):=Ifelse(GameTime%20=6,5150,Ifelse(GameTime%20=7,116,Ifelse(GameTime%8=2,22,Ifelse(GameTime%20=9,454,Ifelse(GameTime%20=10,9763,1111)))))
Trigger3=GameTime%20=[12,17]
Trigger3=Var(50):=Ifelse(GameTime%20=12,221,Ifelse(GameTime%20=13,9877,Ifelse(GameTime%20=14,19928,Ifelse(GameTime%20=15,543,Ifelse(GameTime%20=16,119,5331)))))
Trigger4=GameTime%20>17
Trigger4=Var(50):=Ifelse(GameTime%20=18,81818,Ifelse(GameTime%20=19,4120,180))

[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&255), 0, Const(Data.SparkNo)+316
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&65280)/256, 0, Const(Data.SparkNo)+317
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&16711680)/65536, 0, Const(Data.SparkNo)+318
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)<0)*128+(Var(50)&2130706432)/16777216, 0, Const(Data.SparkNo)+319
IgnoreHitPause = 1

[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&255), 0, Const(Data.Guard.SparkNo)+316
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&65280)/256, 0, Const(Data.Guard.SparkNo)+317
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&16711680)/65536, 0, Const(Data.Guard.SparkNo)+318
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)<0)*128+(Var(50)&2130706432)/16777216, 0, Const(Data.Guard.SparkNo)+319
IgnoreHitPause = 1

[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&255), 0, Const(Data.SparkNo)+320
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&65280)/256, 0, Const(Data.SparkNo)+321
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&16711680)/65536, 0, Const(Data.SparkNo)+322
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)<0)*128+(Var(50)&2130706432)/16777216, 0, Const(Data.SparkNo)+323
IgnoreHitPause = 1

[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&255), 0, Const(Data.Guard.SparkNo)+320
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&65280)/256, 0, Const(Data.Guard.SparkNo)+321
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&16711680)/65536, 0, Const(Data.Guard.SparkNo)+322
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)<0)*128+(Var(50)&2130706432)/16777216, 0, Const(Data.Guard.SparkNo)+323
IgnoreHitPause = 1

[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&255), 0, Const(Data.SparkNo)+272
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&65280)/256, 0, Const(Data.SparkNo)+273
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&16711680)/65536, 0, Const(Data.SparkNo)+274
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)<0)*128+(Var(50)&2130706432)/16777216, 0, Const(Data.SparkNo)+275
IgnoreHitPause = 1

[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&255), 0, Const(Data.SparkNo)+276
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&65280)/256, 0, Const(Data.SparkNo)+277
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&16711680)/65536, 0, Const(Data.SparkNo)+278
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)<0)*128+(Var(50)&2130706432)/16777216, 0, Const(Data.SparkNo)+279
IgnoreHitPause = 1

[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&255), 0, Const(Data.Guard.SparkNo)+272
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&65280)/256, 0, Const(Data.Guard.SparkNo)+273
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&16711680)/65536, 0, Const(Data.Guard.SparkNo)+274
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)<0)*128+(Var(50)&2130706432)/16777216, 0, Const(Data.Guard.SparkNo)+275
IgnoreHitPause = 1

[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&255), 0, Const(Data.Guard.SparkNo)+276
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&65280)/256, 0, Const(Data.Guard.SparkNo)+277
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&16711680)/65536, 0, Const(Data.Guard.SparkNo)+278
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)<0)*128+(Var(50)&2130706432)/16777216, 0, Const(Data.Guard.SparkNo)+279
IgnoreHitPause = 1

[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&255), 0, Const(Data.SparkNo)+324
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&65280)/256, 0, Const(Data.SparkNo)+325
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&16711680)/65536, 0, Const(Data.SparkNo)+326
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)<0)*128+(Var(50)&2130706432)/16777216, 0, Const(Data.SparkNo)+327
IgnoreHitPause = 1

[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&255), 0, Const(Data.Guard.SparkNo)+324
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&65280)/256, 0, Const(Data.Guard.SparkNo)+325
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)&16711680)/65536, 0, Const(Data.Guard.SparkNo)+326
IgnoreHitPause = 1
[State 100000001]
Type = DisplayToClipboard
TriggerAll = !IsHelper
TriggerAll = Const(Data.Guard.SparkNo) > 262144
Trigger1 = Name = "Patchouli_Knowledge"
Text = "%.*d%n%d"
Params = (Var(50)<0)*128+(Var(50)&2130706432)/16777216, 0, Const(Data.Guard.SparkNo)+327
IgnoreHitPause = 1

[State 0, ChangeState]
type = ChangeState
trigger1 = !IsHelper
value = 24645
ignorehitpause = 1