PUNISHER 1.0 by RAHLONNIR

MOVESET 

6 buttons
Crouching Strong Punch Launcher
Crouching Strong Kick sweep
Standing Strong Kick has a wall bounce

Can cancel from normals to special
Can cancel from special to hyper

*MOVEMENT*

Down,Up/up after launcher hits - Super Jump
Fwd/Back while down - Recover
Up/a+b while hit in air - Recover

FF - Roll
BB - HopBack

Reload using start(CAN ONLY RELOAD ON AN EMPTY CLIP)

Crouch+Start(TOGGLE BETWEEN grenade,tear gas, molotov)

Fire gun using StandingStrongPunch,CrouchingStrongKick,JumpingStrongKick

*MISC*

PRESS START TO RELOAD
WHEN OUT OF BULLETS HE SWITCHES TO MELEE ATTACKS
THE ONES WITH GUN MOVES ARE "STANDING STRONG PUNCH,CROUCHGING STRONG KICK,JUMPING STRONG PUNCH"

*Throw*

FWD+z/c - BANG!, thrown forward
BACK+z/c - BANG!, thrown back


*Specials*

Df,x - Beretta rush
Df,y - Shotgun rush
Df,z - Uzi rush

Db,x/y/z - Fire in the hole(grenade/teargas/molotov)

Df,a - AK-47 front fire
Df,b - AK-47 diagonal fire
Df,c - FN P90

Db,a/b/c - Land Mine(CAN WALL BOUNCE)

*Air Specials*

Df,x/y/z - Knife
Df,a/b/c - Fire in the hole(grenade/teargas/molotov) AIR

*Hypers*

Df,Df,PP - Crack Shot - 1k pwr
Db,Db,PP - Eat Lead - 1k pwr

Df,Df,KK - Bazooka - 2k pwr (Press x/y/z/a/b/c-FIRE)
Db,Db,KK - Interrogation - 3k pwr (Press x/y/z - pistol whip a/b/c-knife)

*PALETTE*

X=P.act
Y=Black.act
Z=Grey.act
A=snes.act
B=Vibranium.act
C=Navy.act

START+X=Guerilla.act
START+Y=Red.act
START+Z=Green.act
START+A=Blue.act
START+B=Old.act
START+C=Canada.act

*AI WEAKNESS*
WHEN YOU BLOCK HIS RUSHES OR NORMAL PUNCHES HE DOES A LITTLE FORWARD ROLL LEAVING HIMSELF OPEN FOR AN ATTACK