          _  __       _  __   
         (_)[  |     (_)[  |  
 _ .--.  __  | |--.  __  | |  
[ `.-. |[  | | .-. |[  | | |  
 | | | | | | | | | | | | | |  
[___||__|___|___]|__|___|___] 
_________________________________________________________________
ver: 1.01

UPDATE:
I decided to update nihil since there were many crashes and bugs, thanks for the reports and criticism.
First of all, not all crashes have been fixed. These are caused entirely by nihil's enemy, such as, threading or defending their string path of their .def. 
(An example is when a character gives errors such as "Can't open file" or whatever, it's not nihil, it's merely that the enemy defends its def path.)
Sometimes it's because nihil fails to load thus causing the crash.
Obviously, nihil can break these defenses (in this case the enemy's path def) without crashing, but this depends ENTIRELY on the strength of your PC. 
If your PC is weak, nihil will be weak too, and it will also struggle to kill the enemy.
In the first version, nihil only supported windows titled "M.U.G.E.N," but this restriction has been removed, but nihil does not support SAKnife!!!
Also, nihil can now back up your select.def and your wallpaper, all in the "data" folder.

INFO:
nihil, one of my very first semi-external characters.
nihil is a character is a hybrid of supernull and hypernull.
But this one, it is not just any supernull as we all know, rather this version is enhanced.
There is no need to put the zip file in the chars folder since it already puts it automatically
when nihil is selected. (This depends on whether you have disabled hypernull in the OPTION.txt file.)
nihil has two phases, of which:

- The first phase, Unseal Sickness, is when nihil is first selected. Here the supernull is activated.
nihil can be beaten by supernull characters at p1 side and tier onwards.

- The second phase, on the other hand, Pervigilium, is its most powerful form. 
Here the hypernull is activated. In this phase, nihil will eat the souls of your characters. 
You can only make a match. The second match, Mugen will no longer be able to read your characters.
Here nihil can be defeated by hypernulls and well... postmans since they change the character's files.

Of course, to avoid problems, I specially put options to disable some features such as static, hypernull and the wallpaper "changer".
Some times the MUGEN screen will be clearer or a slowdown of the game than expected, this is because the nihil enemy uses very 
strong threads or technologies. It's not a bug.

RULES:
Edits: X
Copying Code: X
Videos: O
Redistribution: O with credits.

CREDITS:
A HUGE help on threading. (C++) | CyberAkumaTV / @CyberAkumaTv
Explaining overflows. (CMDOF and ZLIB) | SL Zero & PL / @DanteDoomer & @purpuraBib
Animated effect/outline for nihil. | Lunar / @LunarMUGEN
Giving me permission to use his overflow. | Ryori / @0bh61z7TitUAHn5
