;
;---------------------------------------------------------------------------
;
;RtBOwp[
[Statedef 15000]
type    = U
movetype= I
physics = N
anim = 7000
ctrl = 0

[state 15000,config]
type = null

;
; ||1 ͘MႾ߂恙
;

;
;̐ݒ
; ̓ł̎gɂĂ̐ݒ
;  0 : Jo[{^Ŏg ΐl
;  1 : IɎg           AI(ftHg)
;
trigger1 = var(1) := 1   ||1

;
;o[XgACR̈ʒuݒ
; 1P̎Var(2)𐳐ŉE ōɈړ 2Pł̋t
; var(3)𐳐ŉ ŏ
;
trigger1 = var(2) := 0   ||1
trigger1 = var(3) := 0   ||1

;
;p[Q[Ẅʒuݒ
; 1P̎Var(4)𐳐ŉE ōɈړ 2Pł̋t
; var(5)𐳐ŉ ŏ
;
trigger1 = var(4) := 0   ||1
trigger1 = var(5) := 0   ||1

;
;ANZo[XgACRƃQ[Ẅʒuݒ
; 1P̎Var(6)𐳐ŉE ōɈړ 2Pł̋t
; var(7)𐳐ŉ ŏ
;
trigger1 = var(6) := 0   ||1
trigger1 = var(7) := 0   ||1

;
;VXe{CX̎ސݒ
; 0 : pꕗ
; 1 : {ꕗ
;
trigger1 = var(8) := 1   ||1

;
;Recoverable Combo\̐ݒ
; 0 : Yx𔻒ޗɉ
; 1 : Ȃ
; 2 : Ƀg[jO͉Ȃ
;     (Ƀg[jO̎gݒύXĂl
;      p2name="Training"łKv܂)
;
trigger1 = var(9) := 2   ||1











;
;牺͐G_恙
;

;Xe[W[o--------------------------------------------------------------

[state 210, Xe[W[]
type = Projectile
trigger1 = time = 0
projID = 3334
projanim = 7000
velocity = -5, 0
projedgebound = 99999
projstagebound = 0
projheightbound = -240, 1
postype = p1
supermovetime = 0
pausemovetime = 0

[state 210, Xe[W[]
type = velset
trigger1 = time = 0
x = -5

[state 210, Xe[W[]
type = velset
trigger1 = root,NumProjID(3334) = 0
x = 0

;fobO\----------------------------------------------------------------

[state -2];fobO\
type = DisplayToClipboard
trigger1 = 1
text = "\n%d,%d,%d,%d,%d"
params = var(1),var(2),var(3),var(4),var(5)
ignorehitpause = 1

[State -2,gauge1];o[XgACR
type           = Explod
triggerall     = Numexplod(8010) = 0
trigger1       = !(root,var(2)&16)
trigger1       = !(root,var(2)&64)
anim           = 8010
id             = 8010
postype        = left
pos            = ifelse(Teamside=1,var(2),280-var(2)), 40+var(3)
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[state -2, RemoveExplod]
type = RemoveExplod
trigger1       = !!(root,var(2)&16)
id = 8010
ignorehitpause = 1

[State -2,gauge1];o[XgACRg
type           = Explod
triggerall     = Numexplod(8011) = 0
trigger1       = !(root,var(2)&64)
trigger1       = 1
anim           = 8011
id             = 8011
postype        = left
pos            = ifelse(Teamside=1,var(2),280-var(2)), 40+var(3)
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];ANZACR
type           = Explod
trigger1       = root,var(25) >= 1
trigger1       = !(root,var(2)&64)
trigger1       = Numexplod(8012) = 0
anim           = 8012
id             = 8012
postype        = left
pos            = ifelse(Teamside=1,var(6),288-var(6)), 190+var(7)
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 15
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];ANZACRg
type           = Explod
trigger1       = root,var(25) >= 1
trigger1       = !(root,var(2)&64)
trigger1       = Numexplod(8013) = 0
anim           = 8013
id             = 8013
postype        = left
pos            = ifelse(Teamside=1,var(6),288-var(6)), 190+var(7)
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 15
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];ANZQ[Wg
type           = Explod
trigger1       = root,var(25) >= 1
trigger1       = !(root,var(2)&64)
trigger1       = Numexplod(8016) = 0
anim           = 8016
id             = 8016
postype        = left
pos            = ifelse(Teamside=1,var(6),225-var(6)), 190+var(7)
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 14
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];ANZQ[Wn
type           = Explod
trigger1       = root,var(25) >= 1
trigger1       = !(root,var(2)&64)
trigger1       = Numexplod(8015) = 0
anim           = 8015
id             = 8015
postype        = left
pos            = ifelse(Teamside=1,var(6),225-var(6)), 190+var(7)
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 14
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];ANZQ[Wo[
type           = Explod
trigger1       = root,var(25) >= 1
trigger1       = !(root,var(2)&64)
trigger1       = Numexplod(8014) = 0
anim           = 8014
id             = 8014
postype        = left
pos            = ifelse(Teamside=1,63+var(6),257-var(6)), 211+var(7)
facing         = ifelse(Teamside=1,1,-1)
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 15
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];Q[Wo[ϓ
type           = ModifyExplod
triggerall     = Numexplod(8014) = 1
trigger1       = 1
ID             = 8014
scale          = root,var(25)/root,fvar(12),0.5
ignorehitpause = 1

[state -2, RemoveExplod]
type = RemoveExplod
trigger1       = root,var(25) = 0
id = 8012
ignorehitpause = 1

[state -2, RemoveExplod]
type = RemoveExplod
trigger1       = root,var(25) = 0
id = 8013
ignorehitpause = 1

[state -2, RemoveExplod]
type = RemoveExplod
trigger1       = root,var(25) = 0
id = 8014
ignorehitpause = 1

[state -2, RemoveExplod]
type = RemoveExplod
trigger1       = root,var(25) = 0
id = 8016
ignorehitpause = 1

[state -2, RemoveExplod]
type = RemoveExplod
trigger1       = root,var(25) = 0
id = 8015
ignorehitpause = 1

[State -2,gauge1];NiCACR
type           = Explod
trigger1       = Numexplod(8020) = 0
anim           = 8020
id             = 8020
postype        = left
pos            = ifelse(Teamside=1,var(4),117-var(4)), 190+var(5)
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 18
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];NiCQ[Wg
type           = Explod
trigger1       = Numexplod(8021) = 0
anim           = 8021
id             = 8021
postype        = left
pos            = ifelse(Teamside=1,var(4),78-var(4)), 190+var(5)
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 17
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];NiCQ[Wn
type           = Explod
trigger1       = Numexplod(8022) = 0
anim           = 8022
id             = 8022
postype        = left
pos            = ifelse(Teamside=1,var(4),78-var(4)), 190+var(5)
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 15
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];NiCQ[Wo[
type           = Explod
trigger1       = Numexplod(8023) = 0
anim           = 8023
id             = 8023
postype        = left
pos            = ifelse(Teamside=1,136+var(4),184-var(4)), 215+var(5)
facing         = ifelse(Teamside=1,1,-1)
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 16
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];Q[Wo[ϓ
type           = ModifyExplod
triggerall     = Numexplod(8023) = 1
trigger1       = 1
ID             = 8023
scale          = root,var(37)/480.0*0.5,0.5
ignorehitpause = 1

[state -2, RemoveExplod]
type = RemoveExplod
trigger1       = root,var(37) = 0
id = 8020
ignorehitpause = 1

[state -2, RemoveExplod]
type = RemoveExplod
trigger1       = root,var(37) = 0
id = 8021
ignorehitpause = 1

[state -2, RemoveExplod]
type = RemoveExplod
trigger1       = root,var(37) = 0
id = 8022
ignorehitpause = 1

[state -2, RemoveExplod]
type = RemoveExplod
trigger1       = root,var(37) = 0
id = 8023
ignorehitpause = 1

[State -2,gauge1];Q[WXgbN3
type           = Explod
triggerall     = Numexplod(10007) = 0
trigger1       = !(root,var(2)&64)
trigger1       = power >= 3000 
anim           = 10007
id             = 10007
postype        = left
pos            = ifelse(Teamside=1,var(4),320-var(4)), 240+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 16
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1]
type = RemoveExplod
triggerall     = Numexplod(10007) = 1
trigger1       = power < 3000
ID             = 10007
ignorehitpause = 1

[State -2,gauge1];Q[WXgbN2
type           = Explod
triggerall     = Numexplod(10006) = 0
trigger1       = !(root,var(2)&64)
trigger1       = power < 3000 && power >= 2000 
anim           = 10006
id             = 10006
postype        = left
pos            = ifelse(Teamside=1,var(4),320-var(4)), 240+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 16
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1]
type = RemoveExplod
triggerall     = Numexplod(10006) = 1
trigger1       = power >= 3000 || power < 2000 
ID             = 10006
ignorehitpause = 1

[State -2,gauge1];Q[WXgbN1
type           = Explod
triggerall     = Numexplod(10005) = 0
trigger1       = !(root,var(2)&64)
trigger1       = power < 2000 && power >= 1000 
anim           = 10005
id             = 10005
postype        = left
pos            = ifelse(Teamside=1,var(4),320-var(4)), 240+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 16
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1]
type = RemoveExplod
triggerall     = Numexplod(10005) = 1
trigger1       = power >= 2000 || power < 1000
ID             = 10005
ignorehitpause = 1

[State -2,gauge1];Q[WXgbNO
type           = Explod
triggerall     = Numexplod(10004) = 0
trigger1       = !(root,var(2)&64)
trigger1       = power < 1000 
anim           = 10004
id             = 10004
postype        = left
pos            = ifelse(Teamside=1,var(4),320-var(4)), 240+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 16
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1]
type = RemoveExplod
triggerall     = Numexplod(10004) = 1
trigger1       = power >= 1000  
ID             = 10004
ignorehitpause = 1

[State -2,gauge1];Q[WACR
type           = Explod
triggerall     = Numexplod(10003) = 0
trigger1       = !(root,var(2)&64)
anim           = 10003
id             = 10003
postype        = left
pos            = ifelse(Teamside=1,var(4),320-var(4)), 240+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 16
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];Q[W܂GtFNg
type           = Explod
triggerall     = !(root,var(2)&64)
trigger1       = power >= 500 && Numexplod(10011) = 1
trigger2       = power >= 1500 && Numexplod(10013) = 1
trigger3       = power >= 2500 && Numexplod(10015) = 1
anim           = 10018
postype        = left
pos            = ifelse(Teamside=1,var(4),320-var(4)), 240+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -2
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 17
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];Q[W܂GtFNg2
type           = Explod
triggerall     = !(root,var(2)&64)
trigger1       = power >= 1000 && Numexplod(10009) = 1
trigger2       = power >= 2000 && Numexplod(10014) = 1
trigger3       = power >= 3000 && Numexplod(10016) = 1
anim           = 10019
postype        = left
pos            = ifelse(Teamside=1,var(4),320-var(4)), 240+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -2
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 17
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];Q[W܂GtFNg3
type           = Explod
triggerall     = !(root,var(2)&64)
trigger1       = power >= 1000 && Numexplod(10009) = 1
anim           = 10020
postype        = left
pos            = ifelse(Teamside=1,var(4),320-var(4)), 240+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -2
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 17
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];Q[W܂GtFNg3
type           = Explod
triggerall     = !(root,var(2)&64)
trigger1       = power >= 2000 && Numexplod(10014) = 1
anim           = 10021
postype        = left
pos            = ifelse(Teamside=1,var(4),320-var(4)), 240+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -2
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 17
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];Q[W܂GtFNg3
type           = Explod
triggerall     = !(root,var(2)&64)
trigger1       = power >= 3000 && Numexplod(10016) = 1
anim           = 10022
postype        = left
pos            = ifelse(Teamside=1,var(4),320-var(4)), 240+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -2
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 17
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];Q[Wo[ge
type           = Explod
triggerall     = !(root,var(2)&64)
triggerall     = Numexplod(10010) = 0
trigger1       = 1
anim           = 10010
id             = 10010
postype        = left
pos            = ifelse(Teamside=1,var(4),320-var(4)), 240+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 16
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];Q[Wg
type           = Explod
triggerall     = !(root,var(2)&64)
triggerall     = Numexplod(10001) = 0
trigger1       = 1
anim           = 10001
id             = 10001
postype        = left
pos            = ifelse(Teamside=1,var(4),320-var(4)), 240+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 15
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];Q[Wo[n
type           = Explod
triggerall     = !(root,var(2)&64)
triggerall     = Numexplod(10008) = 0
trigger1       = 1
anim           = 10008
id             = 10008
postype        = left
pos            = ifelse(Teamside=1,var(4),320-var(4)), 240+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 13
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];Q[Wn
type           = Explod
triggerall     = !(root,var(2)&64)
triggerall     = Numexplod(10000) = 0
trigger1       = 1
anim           = 10000
id             = 10000
postype        = left
pos            = ifelse(Teamside=1,var(4),320-var(4)), 240+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 13
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];Q[Wo[MAX
type           = Explod
triggerall     = !(root,var(2)&64)
triggerall     = Numexplod(10017) = 0
trigger1       = power = 3000
anim           = 10017
id             = 10017
postype        = left
pos            = ifelse(Teamside=1,137+var(4),183-var(4)), 227+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 14
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1]
type = RemoveExplod
triggerall     = Numexplod(10017) = 1
trigger1       = power != 3000
ID             = 10017
ignorehitpause = 1

[State -2,gauge1];Q[Wo[Ԗ
type           = Explod
triggerall     = !(root,var(2)&64)
triggerall     = Numexplod(10016) = 0
trigger1       = power < 3000 && power >= 2500
anim           = 10016
id             = 10016
postype        = left
pos            = ifelse(Teamside=1,137+var(4),183-var(4)), 227+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 14
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];Q[Wo[ϓ
type           = ModifyExplod
triggerall     = Numexplod(10016) = 1
trigger1       = 1
ID             = 10016
scale          = (power-2000)/2000.0,0.5
ignorehitpause = 1

[State -2,gauge1]
type = RemoveExplod
triggerall     = Numexplod(10016) = 1
trigger1       = power >= 3000 || power < 2500
ID             = 10016
ignorehitpause = 1

[State -2,gauge1];Q[Wo[inj
type           = Explod
triggerall     = !(root,var(2)&64)
triggerall     = Numexplod(12014) = 0
trigger1       = power < 3000 && power >= 2500
anim           = 10014
id             = 12014
postype        = left
pos            = ifelse(Teamside=1,137+var(4),183-var(4)), 227+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 14
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1]
type = RemoveExplod
triggerall     = Numexplod(12014) = 1
trigger1       = power >= 3000 || power < 2500
ID             = 12014
ignorehitpause = 1


[State -2,gauge1];Q[Wo[
type           = Explod
triggerall     = !(root,var(2)&64)
triggerall     = Numexplod(10015) = 0
trigger1       = power < 2500 && power >= 2000
anim           = 10015
id             = 10015
postype        = left
pos            = ifelse(Teamside=1,137+var(4),183-var(4)), 227+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 14
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];Q[Wo[ϓ
type           = ModifyExplod
triggerall     = Numexplod(10015) = 1
trigger1       = 1
ID             = 10015
scale          = (power-2000)/2000.0,0.5
ignorehitpause = 1

[State -2,gauge1]
type = RemoveExplod
triggerall     = Numexplod(10015) = 1
trigger1       = power >= 2500 || power < 2000
ID             = 10015
ignorehitpause = 1

[State -2,gauge1];Q[Wo[inj
type           = Explod
triggerall     = !(root,var(2)&64)
triggerall     = Numexplod(11014) = 0
trigger1       = power < 2500 && power >= 2000
anim           = 10014
id             = 11014
postype        = left
pos            = ifelse(Teamside=1,137+var(4),183-var(4)), 227+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 14
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1]
type = RemoveExplod
triggerall     = Numexplod(11014) = 1
trigger1       = power >= 2500 || power < 2000
ID             = 11014
ignorehitpause = 1

[State -2,gauge1];Q[Wo[
type           = Explod
triggerall     = !(root,var(2)&64)
triggerall     = Numexplod(10014) = 0
trigger1       = power < 2000 && power >= 1500
anim           = 10014
id             = 10014
postype        = left
pos            = ifelse(Teamside=1,137+var(4),183-var(4)), 227+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 14
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];Q[Wo[ϓ
type           = ModifyExplod
triggerall     = Numexplod(10014) = 1
trigger1       = 1
ID             = 10014
scale          = (power-1000)/2000.0,0.5
ignorehitpause = 1

[State -2,gauge1]
type = RemoveExplod
triggerall     = Numexplod(10014) = 1
trigger1       = power >= 2000 || power < 1500
ID             = 10014
ignorehitpause = 1

[State -2,gauge1];Q[Wo[Ζinj
type           = Explod
triggerall     = !(root,var(2)&64)
triggerall     = Numexplod(12009) = 0
trigger1       = power < 2000 && power >= 1500
anim           = 10009
id             = 12009
postype        = left
pos            = ifelse(Teamside=1,137+var(4),183-var(4)), 227+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 14
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1]
type = RemoveExplod
triggerall     = Numexplod(12009) = 1
trigger1       = power >= 2000 || power < 1500
ID             = 12009
ignorehitpause = 1

[State -2,gauge1];Q[Wo[
type           = Explod
triggerall     = !(root,var(2)&64)
triggerall     = Numexplod(10013) = 0
trigger1       = power < 1500 && power >= 1000
anim           = 10013
id             = 10013
postype        = left
pos            = ifelse(Teamside=1,137+var(4),183-var(4)), 227+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 14
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];Q[Wo[ϓ
type           = ModifyExplod
triggerall     = Numexplod(10013) = 1
trigger1       = 1
ID             = 10013
scale          = (power-1000)/2000.0,0.5
ignorehitpause = 1

[State -2,gauge1]
type = RemoveExplod
triggerall     = Numexplod(10013) = 1
trigger1       = power >= 1500 || power < 1000
ID             = 10013
ignorehitpause = 1

[State -2,gauge1];Q[Wo[Ζinj
type           = Explod
triggerall     = !(root,var(2)&64)
triggerall     = Numexplod(11009) = 0
trigger1       = power < 1500 && power >= 1000
anim           = 10009
id             = 11009
postype        = left
pos            = ifelse(Teamside=1,137+var(4),183-var(4)), 227+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 14
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1]
type = RemoveExplod
triggerall     = Numexplod(11009) = 1
trigger1       = power >= 1500 || power < 1000
ID             = 11009
ignorehitpause = 1

[State -2,gauge1];Q[Wo[
type           = Explod
triggerall     = !(root,var(2)&64)
triggerall     = Numexplod(10009) = 0
trigger1       = power < 1000 && power >= 500
anim           = 10009
id             = 10009
postype        = left
pos            = ifelse(Teamside=1,137+var(4),183-var(4)), 227+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 14
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];Q[Wo[ϓ
type           = ModifyExplod
triggerall     = Numexplod(10009) = 1
trigger1       = 1
ID             = 10009
scale          = power/2000.0,0.5
ignorehitpause = 1

[State -2,gauge1]
type = RemoveExplod
triggerall     = Numexplod(10009) = 1
trigger1       = power >= 1000 || power < 500
ID             = 10009
ignorehitpause = 1

[State -2,gauge1];Q[Wo[Έ
type           = Explod
triggerall     = !(root,var(2)&64)
triggerall     = Numexplod(10011) = 0
trigger1       = power < 500
anim           = 10011
id             = 10011
postype        = left
pos            = ifelse(Teamside=1,137+var(4),183-var(4)), 227+var(5)
facing         = ifelse(Teamside = 1,1,-1)
supermove      = 1
bindtime       = -1
removetime     = -1
pausemovetime  = 99999999999999
supermovetime  = 99999999999999
sprpriority    = 14
scale          = 0.5,0.5
ownpal         = 1
ignorehitpause = 1

[State -2,gauge1];Q[Wo[ϓ
type           = ModifyExplod
triggerall     = Numexplod(10011) = 1
trigger1       = 1
ID             = 10011
scale          = power/2000.0,0.5
ignorehitpause = 1

[State -2,gauge1]
type = RemoveExplod
triggerall     = Numexplod(10011) = 1
trigger1       = power > 499
ID             = 10011
ignorehitpause = 1