
;===========================================================================
; RtBO
;===========================================================================
[Statedef 12000] 
type     = S
anim     = 1

;var(X) = X
;@@@@@̕Mӏł

;-----------------------------------------------
;\
;-----------------------------------------------

;QW}
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(0) = 0
;0-OFF 1-ON

;QW}V
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(1) = 0
;0-OFF 1-ON

;QW}V
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(2) = 10
;Dȗʂݒ肵Ă

;Ct񕜑
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(5) = 0
;Dȗʂݒ肵Ă
;̐ݒ͋J[݂̂ɓKp܂

;AVXgtBMAŒ
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(3) = -1
;-1- _(ftHg)
;0 - n}[uX
;1 - [iCgA
;2 - T[
;3 - Playtime
;4 - Gotta Sweep
;5 - Dr.GbO}(O[q][dl)
;6 - |˂
;7 - (GCA`W)
;8 - i@t

;AVXgtBMA
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(4) = 3
;DȐĂ
;AMUGEN̎dl㎖̏̂
;܂傫ȐĂӖȏꍇ܂
;Ƒ߂ɐݒ肷ꍇmugen.cfgHelperMax56(ő)ɂĂ

;uhƂAȂłĂˁṽA[}[ϐ
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(6) = 5
;uhƂAȂłĂˁvipbN}̎jɃA[}[t鎖ł܂
;eŃA[}[dlł̂ōDȐŐݒł܂
;ȂϐĂ10P~12PJ[ɂ͓Kp܂

;ɎŒ
;-----------------------------------------------

[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(7) = -1
;-1- _(ftHg)
;0 - JCU[EF[u
;1 - EE{c
;2 - klLj猝
;3 - ΍b
;4 - vgLm
;5 - ׈̉g
;6 - HELL END DRAGON

;-----------------------------------------------
;AI֘A
;-----------------------------------------------

;펞N
;-----------------------------------------------
[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(10) = 0
;0-OFF 1-ON

;xݒ
;-----------------------------------------------
[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(11) = 5
;110܂
;Ȃ݂ɃQW}pAÎ݂ŃQW}gp͂ł邾悤
;QW}V̏ꍇ͒ʏAIŐ킢܂

;
;-----------------------------------------------
[State 0,VarSet]
Type = VarSet
Trigger1 = 1
var(12) = 1
;0-OFF 1-ON
