LINK FOR MUGEN - VERSION 0.95

 













 


~ DEVELOPMENT ~

Versions history What's new ? What's left to do ? Development note
  • Versions history :

    • May, 10th, 2003 - Private release 0.70

    • August, 8th, 2004 - Public release 0.70 (no change since the private version)

    • March, 7th, 2005 - Public release 0.85

    • May, 1st, 2005 - Public release 0.87

    • May, 2nd, 2005 - Public release 0.87a

    • May, 3rd, 2005 - Public Release 0.87b

    • May, 5th, 2005 - Public Release 0.87c

    • May, 29th, 2005 - Public Release 0.87d

    • June, 28th, 2005 - Public Release 0.87e

    • January, 10th, 2006 - Private release 0.95

    • February, 2nd, 2006 - Private release 0.95 - second edition

    • February, 17th, 2006 - Public release 0.95 - final version

         Why a,b,c... versions for the 0.87 version ?
    Compared to the 0.87 version, the 0.87a to 0.87e versions were only bugs fixing, or some very little improvements. There were no big modification, no new move, in short, no change important enough to go to an hypothetical 0.88 version. In fact, the 0.87e version was the 0.87 as it should have been if the bug fixed and the improvements brought by 0.87a to 0.87e versions were detected before.
     

  • What's new since the previous public version ?

    • Shop system implemented

    • Rupees system completed

    • Bottle system complete and fully working

    • Management of arrows and bombs stocks

    • Management of the moves according to the owned objects

    • Customization file

    • Bug fixed on the homing device arrow

    • The special arrows (poisonned and homing device ones) and the Geyser use power now

    • Displaying of bombs and arrows information

    • Inventory Menu listing the acquired objects

    • Bottles Menu improved

    • The items

    • Ability to pick the rupees and the items with the boomerang

    • Bottles sounds fixed

    • One sound added on the fairy

    • Alert sound for low life level

    • Mirror Shield revised and improved

    • Readme completely redone for a better readability

    • Major fixing for the value of the generated rupees during combos

    • Bug fixed on impaling throw

    • Message telling that the opponent isn't poisonned anymore

    • Link's informations and stage's foreground removed during Biggoron Scombo, in order to allow the opponent to correctly read the QTC command

    • If Biggoron Scombo set the opponent KO, only the last hits will trigger the KO (to avoid the last moves hit nothing)

    • The Powder Keg has been redone (more playable)

    • The Keg explods after 3 seconds (instead of 2, before)

    • Bug fixed about the informations' display during the opponent's Pauses and SuperPauses

    • Filenames are now case-sensitive in the DEF file for Linux Mugen users (thanks to Winane)

    • Informations are displayed in green when they're at the maximum
       

  • What's left to do ?

    • The Métamorph

    • The Majora's Masks' Hyper

    • The Four Sword Combo's Hyper

    • Intro & Fin

    • A stage

    • Bug fixing, again and always !
       

  • Development note :

    • The Link's shop system works with binary values and bitwise operators. If you don't know what it is, I strongly recommand you not to try to modify the objects and the shop working without having made a prior backup of the files. You would risk to completely wreck the shop system, and so, not to be able anymore to buy (and so, to use) any object.

    • The Link's customization system also works, partly, with this system of binary values and bitwise operators. Once again, I strongly recommend you not to mofidy anything if you don't know what you do. Else, you risk to completely wreck the customization system, and to generate more or less serious bugs in Link.

    • After testing, I've noticed on one hand that Mugen was doing some rounding errors, sometimes rough, and on the other hand, that these rounding errors weren't the same between DOS Mugen and WinMugen, so that the final DOS version was perfectly working on DOS Mugen, but was producing bugs on WinMugen (items sometimes not counted, bugs on arrows and bombs infos, impossible to throw the last bomb sometimes, etc.). This version has been fixed in order to work on both versions. However, I haven't been able to test Link on Linux Mugen, and it's not impossible that this Mugen version has also different rounding errors. If it's the case, it's possible that Link doesn't work properly on this Mugen version (cf. bugs previously mentionned).

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