
[Data]
life              = 1000   
power             = 3000   
attack            = 100    
defence           = 100   
fall.defence_up   = 50     
liedown.time      = 60     
airjuggle         = 15     
sparkno           = 2      
guard.sparkno     = 40     
KO.echo           = 0      
volume            = 0      
IntPersistIndex   = 60    
FloatPersistIndex = 40     

[Size]
xscale           = 1       
yscale           = 1       
ground.back      = 15      
ground.front     = 16      
air.back         = 12      
air.front        = 12      
height           = 60      
attack.dist      = 160     
proj.attack.dist = 90      
proj.doscale     = 0       
head.pos         = -5,-90  
mid.pos          = -5,-60  
shadowoffset     = 0       
draw.offset      = 0,0     

[Velocity]
walk.fwd     = 2.4         
walk.back    = -2.2      
run.fwd      = 4.6,0       
run.back     = -4.5,-3.8   
jump.neu     = 0,-8.4      
jump.back    = -2.55       
jump.fwd     = 2.5        
runjump.back = -2.55,-8.1  
runjump.fwd  = 4,-8.1     
airjump.neu  = 0,-8.1      
airjump.back = -2.55       
airjump.fwd  = 2.5         

[Movement]
airjump.num     = 1        
airjump.height  = 35       
yaccel          = .44      
stand.friction  = .85      
crouch.friction = .82    

[ja.Quotes];「\n」は改行です
victory1 = "ごめんね・・・\n時間がないからもう行かないと・・・" 
