(NOTE: THIS IS NOT MEANT TO BE A DUPE!)
This is Version 2.0 of a character I made a couple of years ago, as a gift for one of my best friends.
 This is not intended to be a duplicate/low effort edit. I am just new to MUGEN and cannot figure out
how to update the original file on the website. Message me if there's a way so I don't get banned.
Anyways, enjoy, and gimme some feedback!

======================
LEADER
======================
Ringleader of the Lelouchin. As his title suggests, the Leader “leads” his loyal 
followers in a defiant rebellion against… something. We’re not really even sure 
what they’re rebelling against. It might just be a little pasttime of his.
Leader, as his name suggests, is more of a “leader” than a fighter, and thus he fumbles
his way around a fight with an amateurish mimicry of his favorite martial arts and wrestling
moves. Because of this, his moveset is decent in many situations, but does not have the experience
to excel in any specific playstyle.

CONTROLS
=======

Sprint = Yes (F, F)
Backdash = Yes (B, B)
Airdash = No
Recovery = Yes (x+y, mid-air or just before reaching the ground)
Meter Charge = Yes (c)
Guard Cancel = Yes (B, x -> when blocking an attack)

NORMAL ATTACKS
---------------------
STANDING
x              - LIGHT
y              - MEDIUM
z              - HEAVY

CROUCHING
c.X            - Crouching LIGHT
c.Y            - Crouching MEDIUM
c.Z            - Crouching HEAVY

JUMPING
j.X           - Jumping LIGHT
j.Y           - Jumping MEDIUM
j.Z           - Jumping HEAVY
D + j.Z       - IMPERIAL ELBOW

F or B + X+Y  - Throw (CHOKESLAM)
C             - Meter Charge (charges faster the longer you hold)
X+Y           - Recovery


SPECIAL ATTACKS
---------------
GEASS FIREBALL (AIR OK)
Conjures forth a fiery blast made with the power of the Lelouchin. Can be performed in the air.
D, DF, F, x    - LIGHT
D, DF, F, y    - MEDIUM (feints)

LELOUCHIN PUNCH
* Charges forward with a flaming lariat. About as straightforward as it gets.
D, DB, B, x    - LIGHT
D, DB, B, y    - MEDIUM (switches sides, knockdown)
D, DB, B, z    - EX LELOUCHIN PUNCH (1/2 bar) (teleports behind opponent, juggles into air)

BIG BOOT
* Standard divekick but with an amp of swagger. EX version adds a followup hit that's great for corner carry.
D, DB, B, x (in air)    - LIGHT
D, DB, B, y (in air)    - MEDIUM
D, DB, B, z (in air)    - EX (1/2 bar) (followup hit after reaching the ground)

GAME NIGHT UPPERCUT (G.N.U.)
* Traditional DP as an homage to all the great game nights the Leader hosts for his servants.
F, D, DF, x    - LIGHT (fast, singular hit)
F, D, DF, y    - MEDIUM (slower, additional hit on ground)
F, D, DF, z    - EX (1/2 bar) (grab, cannot be blocked)

YOUR LEADER COMMANDS YOU!
*Counter that responds to different attacks and yields different rewards depending on the version used.
D, D, x        - LIGHT (counters highs and mids, juggles into air)
D, D, y        - MEDIUM (counters mids and lows, high but uncomboable damage, groundbounce)
D, D, z        - EX (counters all, high but uncomboable damage, hard knockdown)

HYPER ATTACKS
-------------
B  - SUPER LELOUCHIN PUNCH (1 bar)
Leader summons the power of the Lelouchin people and concentrates it into an almighty punch. Great combo ender, but is not your be-all, end-all. It can totally whiff. lol.

INSTANT KILL/"BAN"
------------
TYRANT'S REVOLVER (3 bars)
Long windup, but is sure to kill any opponent on a direct hit. Use only as a last resort.
The input is a secret, but nothing crazy that hasn't been done before. Have fun figuring it out! :)
(Don't peek in the .def file. Nooo cheating!)
