;========================================================================================================================================================================================================================================================================================================================================================================================================================
; AI Config
;========================================================================================================================================================================================================================================================================================================================================================================================================================

;---------------------------------------------------------------------------
;Ignore the stuff between these two lines please
[StateDef 9740]
type = A
movetype = I
physics = N
anim = 9741 ; Blank State
ctrl = 0

[State 9740, BindToRoot]
type = BindToRoot
trigger1 = PlayerIdExist(Root,ID)
facing = 1
pos =0,0
ignorehitpause = 1 

[State 9740, HitBy]
type = HitBy
trigger1 = 1
value = 

;---------------------------------------------------------------------------
;Here we are!
;Configuration
;The values that are configurable here are ones that will look like this (#)
;Change the Value inside to the ranges listed

[State 9740]
type = VarSet
trigger1 = 1
;Auto AI
var(1) = (1)
;0 - Off
;1 - On

[State 9740]
type = ParentVarSet
trigger1 = 1
;AI Level
var(44) = (10)
;Ranges from 1-10

[State 9740]
type = VarSet
trigger1 = 1
;AI Quick Getup
var(2) = (1)
;0 - Off
;1 - On

[State 9740]
type = VarSet
trigger1 = root,power=[1500,1999]
;Rate of Diet Bloodheat
;1.5 bars to 2 bars
var(5) = (100)
;Ranges from 1-1000

[State 9740]
type = VarSet
trigger1 = root,power=[2000,2499]
;Rate of Diet Bloodheat
;2 bars to 2.5 bars
var(5) = (300)
;Ranges from 1-1000

[State 9740]
type = VarSet
trigger1 = root,power=[2500,2999]
;Rate of Diet Bloodheat
;2.5 bars to 3 bars
var(5) = (600)
;Ranges from 1-1000

[State 9740]
type = VarSet
trigger1 = root,power>=3000
;Rate of Diet Bloodheat
;3+ bars
var(5) = (800)
;Ranges from 1-1000

[State 9740]
type = VarSet
trigger1 = 1
;Rate of using 2c in combos
var(10) = (40)
;Ranges from 1-100
;Multiplied by AI Level

[State 9740]
type = VarSet
trigger1 = 1
;Rate of Jump cancelling Tonakoi into an advanced combo (Sometimes done automatically on small or crouching opponents)
var(11) = (50)
;Ranges from 1-100
;Multiplied by AI Level

;========================================================================================================================================================================================================================================================================================================================================================================================================================
; Config End
;========================================================================================================================================================================================================================================================================================================================================================================================================================
