- removed supermovetime and pausemovetime for Terryman Helpers
- fixed the PlaySnd and StopSnd of "when the round number is not #1, when Power is full (3000/3000), "Honoo no Kinnikuman" BGM is being played"
- corrected some typo of "KDD" to "KKD" in "Custom_2DFM95_Kinnikuman_MUGEN_manual.html"