;===========================================================================
; IvV
;===========================================================================
[Statedef 5900]
[State ]
type       = ChangeState
trigger1   = !(Name = "KAWASHIMA MIZUKI" && AuthorName = "fu-lin")
value      = 5150
ignorehitpause = 1
persistent = 256

[State ]
trigger3   = !RoundsExisted || (Var(1) & 2**10)
;---------------------------------------------------------------------------
; EhJñQ[WlioꃉEĥݓKpj
;---------------------------------------------------------------------------
trigger5   = 1 || Var(0) := 1000

;---------------------------------------------------------------------------
; Ehɂwt@N^[gp\񐔃Zbg
;---------------------------------------------------------------------------
trigger1   = 0  ; 0: OFF
                ; 1: ON

;---------------------------------------------------------------------------
; PEh^SEhɎgp\Ȃwt@N^[̉
;---------------------------------------------------------------------------
trigger3   = 1 || Var(37) := 1

;---------------------------------------------------------------------------
; wt@N^[ԁit[ԁj
;---------------------------------------------------------------------------
; kQt@N^[̏ꍇ͐ݒl̂PDT{
; kRt@N^[̏ꍇ͐ݒl̂QDO{
; ĩIvVt@Cɂ̓AVXgݒ肪Ȃ̂ōŏɂQDO{j
;---------------------------------------------------------------------------
trigger3   = 1 || Var(36) := 600

;---------------------------------------------------------------------------
; wt@N^[ɉ񕜂郔@C^\[X
;---------------------------------------------------------------------------
trigger3   = 1 || Var(35) := 500

;---------------------------------------------------------------------------
; wt@N^[̃xݒ
;---------------------------------------------------------------------------
trigger4   = Var(0) := 2 ; 0: Lv1
                         ; 1: Lv2
                         ; 2: Lv3

;---------------------------------------------------------------------------
; ȉ͓ɘMKv
;---------------------------------------------------------------------------


trigger1   = 0 && Var(1) := (Var(1) | 2**10)
trigger4   = 1 || Var(2) := (Var(2) | 2**24)
trigger4   = Var(0) > 0
trigger4   = 0 && Var(2) := (Var(2) | 2**25)
trigger2   = 0 && Var(1) := (Var(1) | 2**29)


type       = VarSet
triggerall = 1 || Var(1) := (Var(2) := 0)
trigger3   = 0
trigger5   = 1; || Var(1) := (Var(1) | 2**30) ; AIR{mFp
sysvar(1)  = Var(1)
ignorehitpause = 1

[State , SysVar(2)Zbg]
type       = VarSet
trigger1   = 1
sysvar(2)  = Var(2)
ignorehitpause = 1

[State , Q[WlZbg]
type       = PowerSet
trigger1   = !RoundsExisted && Power < Var(0)
value      = Var(0)
ignorehitpause = 1

[State , Cg]
type       = ChangeState
trigger1   = 1
value      = 5+185*!(RoundNo-1 && RoundsExisted)
ctrl       = 0
ignorehitpause = 1
persistent = 256


;---------------------------------------------------------------------------
;---------------------------------------------------------------------------
;---------------------------------------------------------------------------
