AI + Modification Patch for Kamen Rider Agito by Qzak and Ennki
Patch Created by DaMarioMemer

Patching another Kamen Rider, this time one of the most iconic Riders in mugen being Ennki's edit of Qzak's Agito. While the older version had an AI by PM, the current version is MUCH different and while there is an AI patch for that by NotFound but it's not online anywhere. So that's why I decided to come in and finally give him a well deserved patch. Now I needed to do a bit of editing as some of his moves where a bit underpowered or had issues in them. Agito starts out pretty average at first but will slowly unlock access to his many forms as well as new moves. Main order goes from Normal, Trinity, Grand, Burning and lastly Shining. He'll unlock some new things on the way like a DP, anti-air kick, his bike and an alternate divekick super. I mostly edited the properties of some of his moves to make them make more sense or combo a little better. Agito's AI is mainly upclose and aggressive, making good use of his projectiles, solid framedata and more to apply pressure and build meter. Overall, was fun to patch a character that was in desperate need of it.

Changes:
- Improved Standing Fierce Attack which used to be fairly mediocre
- Multiples moves that previously just didn't send the opponent anywhere when they were in the air now actually work.
- Anti-Air Kick is now air unblockable.
- DP now has iframes.
- Hitboxes for a few combo hypers tweaked so that they work properly.
- Fixed bug with how Normal and Trinity Rider Kick would have extra iframes.
- Storm Hyper now locks histun on grounded opponents as the move is generally slow and hard to hit. The Last hit also had a little hitbox improvement for safety reasons.
- :COOKED: Punch now can reach crouching opponents.

Configuration:
- Toggle going through Grand Form or not
- Auto AI
- AI Level
- Quick Getup
- Projectile Cooldown Time

Pros:
- Decent Frame data, while he doesn't have the original's frame one crouching light. One, that was dumb and second, even without it his frame data is still average-above average.
- Pretty decent combos overall and great hypers.
- As he gets stronger, the moves Agito access are quite solid and he has a lot more options to cover himself.
- Really good powercharge.
- Has a really solid cross-up attack.
- Can do crazy damage once in at least burning mode.
Cons:
- Below Average at first, and even then he doesn't even really get good until burning is unlocked.
- Can struggle to go from Trinity to Grand/Burning.
- Can't have a consistent sprite style to save his life.

Original Character: https://www.mediafire.com/file/s97b6c7n4o7tmdz/Kamen_Rider_Agito%2528Ennki%2529.rar/file

Credits:
Ennki and Qzak - Original Character
Reckty, Bunyipyip, B_R1997 and of course Laharl - :COOKED:
Poyochan - Base of the guarding helper and memory system
Inktrebutchet - Projectile Detection System
Stupa - Training mode character for gathering Frame Data
Dashmastermind/Shinykitty10 - Sending me a pack of characters to use for testing my AIs