Hinata Wakaba by Li_Kun & Fervicante

Justice Gakuen

Version: January 1st, 2010

        

Basic Controls
Commands/Modes Movement
Light Punch OK OK OK OK
Medium Punch x x x OK
( for RS/RS2/PJ Modes)( Strong Punch OK OK OK OK
Light Kick OK OK OK OK
Medium Kick x x x OK
( for RS/RS2/PJ Modes)( Strong Kick OK OK OK OK
Taunt OK OK OK OK
 
Basic Movements
Commands Movement
(Hold) Run OK OK OK x
Step x x x OK
Backstep OK OK OK OK
Tap or or , then press or or Long Jump OK OK OK OK
+ Roll Forwards x x x OK
+ Roll Backwards x x x OK
Dodge OK OK OK OK
Dodge, ///// Dodge Attack x x x OK
Guarding, + or  + Guard Cancel Roll* x x x OK
Guarding, Guard Cancel Attack* x x x OK
Hold Power Charge x x x OK
While Enemy's Attack, or Parry x x x OK
While Enemy's Attack, or Just Defend x x x OK
Cancel Special Moves into Hyper Moves Super Cancel x x x OK
Cancel Hyper Moves Level 2 into Special Moves Level 2 Cancel x x x OK
While Falling and near ground, Safe Fall OK OK OK OK
Perform Command Moves, Special Moves and Hyper Moves While you're blocking an opponent's attack Tardy Counter OK OK OK x
Perform a sequence of normal moves Textbook Combo OK OK OK x
After a Mini-Launcer/Launcer, Jump and Perform a sequence of normal moves Air Combo OK OK OK OK
Perform a hyper move with your teammate Team-Up Technique** OK OK OK x
Perform a hyper move with both teammates Party-Up Technique*** x x OK OK

 

*  Power >= 1000; * * Power >= 2000; *** Power >= 3000

 

Throws
Commands Movement
Near,   or  + German Suplex Throw x x x x
or German Suplex Throw OK OK OK x
Near,   or  + Shoulder Throw x x x OK
+ or Shoulder Throw OK OK OK x
 
Normal Moves
Commands Movement
Running,    or  Tackle OK OK OK x
Running,   Sliding Kick OK OK OK x
Running,   Flying Kick OK OK OK x
+ Vigor Starter OK OK OK x
+ Knockbacks OK OK OK x
+ Overhead OK OK OK OK
+ Mini Launcer OK OK OK x
+ Launcer OK OK OK OK
Jumping, + or Air Combo Finisher OK OK OK x
After a Launcer and Jumping, or Air Combo Finisher x x x OK
 
Special Moves
Commands Movement
+ or (tap punch for more hits) Rengekiken OK OK x x
+ or Kikou-Shoutei x x OK x
+ or or  EX Kikou-Shoutei x x x OK
  + or (or - CVS2 only) Enbukyaku OK OK OK OK
Jumping, + or (or - CVS2 only) Kuuchu Enbukyaku OK OK OK OK
Durign Jump, + or (or - CVS2 only) Renyakudan OK OK OK OK
+ or (or  - CVS2 only) Shouyouken OK OK OK OK

 

Hyper Moves
Commands Movement
 + or (or  - CVS2 only) Hisshou Rengekiken x OK OK OK
+ or (tap punch for more hits) Air Buster OK x x x
  + or Fire Senpuu-Kyaku OK OK x x
Jumping,   + or Kuuchu Fire Senpuu-Kyaku OK OK x x
  + or (or - CVS2 only) Rasen Enbukyaku x x OK OK
Jumping,   + or (or - CVS2 only) Kuuchu Rasen Enbukyaku x x OK OK

 

Team-Up Technique (level 2)
Commands Movement
+ Double Kiaidan OK x OK x
+ Itadaki Scoop x OK OK x
 
Party-Up Technique (level 3)
Commands Movement

+

Final Symphony X x OK OK
 
Combo Notes

RS/RS2/PJ: Jump With Strong Kick, Light Punch x2, Strong Punch, Mini Launcer, Air Combo;

RS/RS2/PJ: Jump With Strong Kick, Light Punch x2, Strong Punch, Vigor Starter, Hyper Move;

CVS2: Jump With Strong Kick, Strong Punch, Lv. 2 Hisshou Rengekiken, Lv. 2 Cancel with Ligh Enbukyaku, Super Cancel with Rasen Enbukyaku.

 

Special Thanks
Li_Kun, for the sprites;

Ironmugen and Metagouki, who started to code Hinata before me. Iron gave the original idea of Ran's Itadaki Scoop code and did some other special/hyper moves;

BBH for some suggestions;

Winame, for his AI Activation Method;

Alêx., beta tester and for hosting my mugen stuff;

Virtualltek, Fighter Factory Developer;

Capcom Corp.;

Elecbyte;

Everyone who download this char.