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Hinata Wakaba by
Li_Kun & Fervicante
Justice Gakuen
Version:
January 1st, 2010
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Basic Controls
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Commands/Modes |
Movement |
 |
 |
 |
 |
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Light Punch |
OK |
OK |
OK |
OK |
 |
Medium Punch |
x |
x |
x |
OK |
(
for RS/RS2/PJ Modes)( |
Strong Punch |
OK |
OK |
OK |
OK |
 |
Light Kick |
OK |
OK |
OK |
OK |
 |
Medium Kick |
x |
x |
x |
OK |
(
for RS/RS2/PJ Modes)( |
Strong Kick |
OK |
OK |
OK |
OK |
 |
Taunt |
OK |
OK |
OK |
OK |
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Basic
Movements
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Commands |
Movement |
 |
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 |

(Hold) |
Run |
OK |
OK |
OK |
x |
  |
Step |
x |
x |
x |
OK |
  |
Backstep |
OK |
OK |
OK |
OK |
Tap
or
or ,
then press
or
or
 |
Long Jump |
OK |
OK |
OK |
OK |
+  |
Roll
Forwards |
x |
x |
x |
OK |
+  |
Roll
Backwards |
x |
x |
x |
OK |
  |
Dodge |
OK |
OK |
OK |
OK |
Dodge,
/ / / / / |
Dodge
Attack |
x |
x |
x |
OK |
Guarding,
+
or
+  |
Guard
Cancel Roll* |
x |
x |
x |
OK |
Guarding,
  |
Guard
Cancel Attack* |
x |
x |
x |
OK |
Hold
  |
Power
Charge |
x |
x |
x |
OK |
While
Enemy's Attack,
or  |
Parry |
x |
x |
x |
OK |
While
Enemy's Attack,
or  |
Just
Defend |
x |
x |
x |
OK |
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Cancel
Special Moves into Hyper Moves |
Super
Cancel |
x |
x |
x |
OK |
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Cancel
Hyper Moves Level 2 into Special Moves |
Level 2
Cancel |
x |
x |
x |
OK |
While
Falling and near ground,
  |
Safe Fall |
OK |
OK |
OK |
OK |
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Perform
Command Moves, Special Moves and Hyper Moves While
you're blocking an opponent's attack |
Tardy
Counter |
OK |
OK |
OK |
x |
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Perform a
sequence of normal moves |
Textbook
Combo |
OK |
OK |
OK |
x |
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After a
Mini-Launcer/Launcer, Jump and Perform a sequence of
normal moves |
Air Combo |
OK |
OK |
OK |
OK |
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Perform a
hyper move with your teammate |
Team-Up
Technique** |
OK |
OK |
OK |
x |
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Perform a
hyper move with both teammates |
Party-Up
Technique*** |
x |
x |
OK |
OK |
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* Power
>= 1000; * * Power >= 2000; *** Power >= 3000
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Throws
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Commands |
Movement |
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Near,
or
+
 |
German Suplex Throw |
x |
x |
x |
x |

or
 |
German Suplex Throw |
OK |
OK |
OK |
x |
Near,
or
+
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Shoulder
Throw |
x |
x |
x |
OK |
+

or
 |
Shoulder
Throw |
OK |
OK |
OK |
x |
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Normal Moves
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Commands |
Movement |
 |
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Running,
or
 |
Tackle |
OK |
OK |
OK |
x |
Running,
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Sliding Kick |
OK |
OK |
OK |
x |
Running,
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Flying Kick |
OK |
OK |
OK |
x |
+
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Vigor Starter |
OK |
OK |
OK |
x |
+
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Knockbacks |
OK |
OK |
OK |
x |
+
 |
Overhead |
OK |
OK |
OK |
OK |
+
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Mini Launcer |
OK |
OK |
OK |
x |
+
 |
Launcer |
OK |
OK |
OK |
OK |
Jumping,
+
or
 |
Air Combo Finisher |
OK |
OK |
OK |
x |
After a Launcer and Jumping,
or
 |
Air Combo Finisher |
x |
x |
x |
OK |
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Special Moves
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Commands |
Movement |
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  +
or
(tap
punch for more hits) |
Rengekiken |
OK |
OK |
x |
x |
  +
or
 |
Kikou-Shoutei |
x |
x |
OK |
x |
  +
or
or
 |
EX
Kikou-Shoutei |
x |
x |
x |
OK |

+
or
(or
-
CVS2 only) |
Enbukyaku |
OK |
OK |
OK |
OK |
Jumping,

+
or
(or
-
CVS2 only) |
Kuuchu
Enbukyaku |
OK |
OK |
OK |
OK |
Durign
Jump,   +
or
(or
-
CVS2 only) |
Renyakudan |
OK |
OK |
OK |
OK |
 
+
or
(or
-
CVS2 only) |
Shouyouken |
OK |
OK |
OK |
OK |
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Hyper Moves
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Commands |
Movement |
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+
or
(or
-
CVS2 only) |
Hisshou
Rengekiken |
x |
OK |
OK |
OK |
 
 +
or
(tap
punch for more hits) |
Air
Buster |
OK |
x |
x |
x |
 
 +
or
 |
Fire
Senpuu-Kyaku |
OK |
OK |
x |
x |
Jumping,
 
 +
or
 |
Kuuchu
Fire Senpuu-Kyaku |
OK |
OK |
x |
x |
 
 +
or
(or
-
CVS2 only) |
Rasen
Enbukyaku |
x |
x |
OK |
OK |
Jumping,
 
 +
or
(or
-
CVS2 only) |
Kuuchu
Rasen Enbukyaku |
x |
x |
OK |
OK |
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Team-Up Technique
(level 2)
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Commands |
Movement |
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 |
  +
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Double
Kiaidan |
OK |
x |
OK |
x |
  +
 |
Itadaki
Scoop |
x |
OK |
OK |
x |
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Party-Up
Technique (level 3)
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Commands |
Movement |
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  +
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Final
Symphony |
X |
x |
OK |
OK |
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Combo Notes
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RS/RS2/PJ:
Jump With Strong Kick, Light Punch x2, Strong Punch,
Mini Launcer,
Air Combo;
RS/RS2/PJ:
Jump With Strong Kick, Light Punch x2, Strong Punch,
Vigor
Starter, Hyper Move;
CVS2:
Jump With Strong Kick, Strong Punch, Lv. 2
Hisshou
Rengekiken,
Lv. 2
Cancel with Ligh Enbukyaku, Super Cancel with Rasen
Enbukyaku. |
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Special Thanks
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Li_Kun, for the sprites;
Ironmugen and Metagouki, who started to code Hinata
before me. Iron gave the original idea of Ran's Itadaki
Scoop code and did some other special/hyper moves;
BBH for some suggestions;
Winame, for his AI Activation Method;
Alêx., beta tester and for hosting my mugen stuff;
Virtualltek, Fighter Factory Developer;
Capcom Corp.;
Elecbyte;
Everyone who download this char. |
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