;========================================================================================================================================================================================================================================================================================================================================================================================================================
; AI Config
;========================================================================================================================================================================================================================================================================================================================================================================================================================

;---------------------------------------------------------------------------
;Ignore the stuff between these two lines please
[StateDef 9740]
type = A
movetype = I
physics = N
anim = 9999 ; Blank State
ctrl = 0

[State 9740, BindToRoot]
type = BindToRoot
trigger1 = PlayerIdExist(Root,ID)
facing = 1
pos =0,0
ignorehitpause = 1 

[State 9740, HitBy]
type = HitBy
trigger1 = 1
value = 

;---------------------------------------------------------------------------
;Here we are!
;Configuration
;The values that are configurable here are ones that will look like this (#)
;Change the Value inside to the ranges listed

[State 9740]
type = VarSet
trigger1 = 1
;Auto AI
var(1) = (1)
;0 - Off
;1 - On

[State 9740]
type = ParentVarSet
trigger1 = 1
;AI Level
var(44) = (10)
;Ranges from 1-10

[State 9740]
type = ParentVarSet
trigger1 = 1
;Rate of Bong Projectile
var(45) = (10)
;Ranges from 1-100
;Multiplies AI Level

[State 9740]
type = ParentVarSet
trigger1 = 1
;Rate of ScrewDriver Kick in Neutral
var(46) = (30)
;Ranges from 1-100
;Multiplies AI Level

[State 9740]
type = ParentVarSet
trigger1 = 1
;Rate of Body Slam
var(47) = (5)
;Ranges from 1-100
;Multiplies AI Level

[State 9740]
type = ParentVarSet
trigger1 = 1
;Rate of Travis
var(48) = (25)
;Ranges from 1-100
;Multiplies AI Level

[State 9740]
type = ParentVarSet
trigger1 = 1
;Rate of Assists in Neutral
var(49) = (50)
;Ranges from 1-100
;Multiplies AI Level

;========================================================================================================================================================================================================================================================================================================================================================================================================================
; Config End
;========================================================================================================================================================================================================================================================================================================================================================================================================================
