;========================================================================================================================================================================================================================================================================================================================================================================================================================
; AI Config
;========================================================================================================================================================================================================================================================================================================================================================================================================================

;---------------------------------------------------------------------------
;Ignore the stuff between these two lines please
[StateDef 9740]
type = A
movetype = I
physics = N
anim = 1 ; Blank State
ctrl = 0

[State 9740, BindToRoot]
type = BindToRoot
trigger1 = PlayerIdExist(Root,ID)
facing = 1
pos =0,0
ignorehitpause = 1 

[State 9740, HitBy]
type = HitBy
trigger1 = 1
value = 

;---------------------------------------------------------------------------
;Here we are!
;Configuration
;The values that are configurable here are ones that will look like this (#)
;Change the Value inside to the ranges listed

[State 9740]
type = ParentVarSet
trigger1 = 1
;AI Level
var(51) = (10)
;Ranges from 1-10
;1-3 Is the weakest, using default mugen movement and below average guarding.
;4-6 Optimized movement and some decent combo game
;7-10 Features from 4-6 but with extra combo games and better reaction times

;=============
;Combo Settings
;=============
;Homura by default uses a pretty nasty combo, so these settings will dictate Homura going for more simple combos that have more variety.
;All settings Range from 1-100
;If you specifically want Homura to go for her brutal combo more often, set these to lower values

[State 9740]
type = VarSet
trigger1 = 1
;Rate of Type 99 over Mark XIX Desert Eagle
var(11) = (35)

[State 9740]
type = VarSet
trigger1 = 1
;Rate of FN Minimi over Mark XIX Desert Eagle
var(10) = (50)

[State 9740]
type = VarSet
trigger1 = 1
;Rate of Air Grab Ender over Extender
var(12) = (70)

[State 9740]
type = VarSet
trigger1 = 1
;Rate of AT-4 over Artillery Strike
var(15) = (70)

;========================================================================================================================================================================================================================================================================================================================================================================================================================
; Config End
;========================================================================================================================================================================================================================================================================================================================================================================================================================
