Version: 1.0
Date: 6/18/2026
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Green, but actually finished! I will be updating this character accordingly from now on, and I will put the version and the changelogs in this readme.txt
The stick figure fighting for fun and memes, a six button character who's combos are a mashup of MVC and the other chars I have played in M.U.G.E.N.
He has a lot of moves up his sleeve, almost every command you can think of exists at your disposal, from inside jokes, to references to games, etc!
His AI is a bit brutal, his only downside being that sometimes he won't guard a projectile. There is no AI scaling, sorry.
I will be refering to the commands as what the commands are in the cmd file.
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COMMANDS
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HYPER MOTIONS
1 Bar[Big Ol' Fish] ~D, B, x+y

1.5 Bar[Sentry!] ~D, F, x+y

2 Bar[Flinstone Blast] ~D, B, a+b

4 Bar[They Call Me Super] ~D, B, b+c

4 Bar[Die A Few Deaths] ~x, x, F, a, z

SPECIAL MOTIONS
[Bald] ~D, F, x

0.5 Bar[DeepFreeze] ~D, F, y

[Foot Barrage] ~D, F, a

[Fish Barrage] ~D, F, b

[Mario Spin] ~D, B, x

[Policemen] ~D, B, y

[RED] ~D, B, a

[CAMBO] ~D, B, b

[VERT] ~D, B, c

[Guard Break] c+z (while guarding)

[BURST] s (while taking damage and burst meter ready)
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CHANGELOGS
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6/18/2026
* Improved AI to hell and back.
* Made entirely new portraits (including the super portrait).
* All sprites are now 8 bit, except for the hitsparks.
* Added parrying!
* Green's perfect victory was changed to it's original idea.
* Big Ol' Fish now has invinciblity frames upon startup.
* Bald and DeepFreeze works slightly differently now.
* Foot Barrage and Fish Barrage now make Green travel more distance.
* The songs for They Call Me Super have been removed, and was replaced by the Starman theme from Super Mario 127 by @pyrule on YouTube!
* All of Green's assists now have no call animation, so you can call any assists (except for Vert if you aren't on the grond) without being stuck in an animation.
* Vert's assists now comes out faster.