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 / / /_/ / /__/ / / / / / / / / / / /  / / /_/ (__  ) /_/  __/ /  ___/ /__/ /__/ / 
/_/\____/\___/_/ /_/_/ /_/ /_/ /_/_/  /_/\__,_/____/\__/\___/_/  /____/____/____/  
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                                     / /|_/ / / / / / / / __   / __/    /  |/ /  / /_/ / ___/ __ \  / / _ \/ ___/ __/
                                    / /  / /_/ /_/ /_/ /_/ /_ / /___ _ / /|  /  / ____/ /  / /_/ / / /  __/ /__/ /_  
                                   /_/  /_/(_)____/(_)____/(_)_____/(_)_/ |_/  /_/   /_/   \____/_/ /\___/\___/\__/  
                                   https://sites.google.com/site/yochismugensite/              /___/                 
                          (this banner is best to be viewed in monospace font like the default Consolas font in Notepad)
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Goob the Fluffy Craft (from Dandy's World)
created by YochiThMaster333
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While Steven11442's Goob does look decent, he suffers from the same issue as TheIranSonic's and Josh Geary's creations
(as in, coding taken from other characters; in Steven's Goob case, one move was taken from Pokemonboy7051's Kyle
Broflovski). Also fsr neither his or PawPawsFan8UTTP's Goob could get Goob's face right (his left eye is actually LOWER
than his right one!), so my sprites will feature Goob's facial features more correctly.
Just keep in mind that while I do play Dandy's World, I haven't unlocked Goob yet at the time of making this character,
so his presentation in MUGEN might not be accurate.
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Update history:
v1.0 (released September 26, 2026):
**FIRST RELEASE**
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Gameplay:
His comboability is based on that of MvC. Unlike my other characters, this one works like an all-around grappler
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Move keys:
This readme uses Numpad Notation:
https://en.wiktionary.org/wiki/Appendix:Glossary_of_fighting_games#Numpad
For example, 236 becomes D, DB, B (quarter circle backward), 623 becomes F, D, DF (uppercut forward), and so on.
For attack keys, P means "Punch" (x, y, z), K means "Kick" (a, b, c), PP means "Press 2 Punch buttons simultaneously",
etc.

Buttons encased in square brackets (like this: [ ]) should be held down.
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Moves:

Throw - 5PP/4PP (backwards throw) 6PP (forwards throw)

Hug! - 63214P
^ Velocity varies with button pressed
^ Has 2.5 second cooldown after grabbing

Hug Slam - [4] during Hug!

Mega Punch - 236P
^ Velocity and distance vary with button pressed

Guard Cancel (1 power stock) - PP (during blockstun)

Slam It Up (1 power stock) - 632148P

Triple Mega Punch (1 power stock) - 236236P
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Notes:
- I didn't bother with second set of sprites when he faces to the left side of the screen and instead went in the same
  way as Sagat and K' (as in, asymmetrical features are flipped around, and this includes his face and hands)
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What need to do:
- More moves, maybe?
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FAQ:
(For other questions, please visit here: https://sites.google.com/site/yochismugensite/faq)
Q: Can I upload to [insert site here]?
A: Due to trust issues, I can only allow you if you contact me first. If you want to upload it on GameBanana (I am known
   as YochiTverdiy there), PLEASE refrain from doing so, as I will upload it myself instead (sorry DarkmasterGB)

Q: Can I make PotS- or OHMSBY-style edit out of this creation?
A: No. These styles are imitated by many, and I feel like PotS- and OHMSBY-styles are about to get overused (or they are
   overused) in the same way as MvC templates. And don't expect me to see the PotS-style or OHMSBY-style templates.

Q: But what about vore edits?
A: I'm not allowing any vore edits either. I now have negative opinion about vore, and I HIGHLY recommend to steer clear
   of making vore edits in MUGEN. If you make vore edit of my stuff, you will be contacted to cease and desist the vore
   edit you're working/worked on and stop distributing it either.

Q: Will you make WinMUGEN version of him? (for people who hate MUGEN 1.0 (and above) and prefer WinMUGEN just because
   the cheapies they make work only in WinMUGEN)
A: No, and never. Because WinMUGEN has less features as it is more glitchier, this will unlikely to happen. If you really
   hate MUGEN 1.0 and later and if you really want to use this character, I'm sorry, but you'll HAVE TO use MUGEN 1.0
   regardless, because if you hate MUGEN 1.0, I hate WinMUGEN just because you all make cheapies, which is not even nice
   to non-cheapie communities. Which is why all my new stuff is MUGEN 1.0+ only.
                                  (for more information about cheapies, go here: https://mugen.fandom.com/wiki/Cheapie)
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Contact:
Email: bigyochiman@gmail.com
MFG: http://mugenguild.com/forum/profile/yochithmaster333-85837
MFFA: http://mugenfreeforall.com/index.php?/profile/7183-yochiisc00lest333/
Youtube: https://www.youtube.com/channel/UCk6oHhP2OcpOWUGUMOo6poQ
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Credits:
Elecbyte - for making MUGEN
BlushCrunch Studios - for creating Dandy's World and Goob
PawPawsFan8UTTP and Steven11442 - for inspiring me to make my own Goob (also for getting Goob's face slightly wrong)
Kong (oh god) - for ripping hit sparks from Street Fighter III and Rage of the Dragons (despite his coding efforts (or
lack thereof), he still does good sprite ripping)
Gumhoy - for making parts of AI template (parts for state overrides and the activation triggers)
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